[bitbake-devel] [PATCH] runqueue.py: Ensure setscene tasks don't break dependency order
Richard Purdie
richard.purdie at linuxfoundation.org
Wed Nov 23 12:43:21 UTC 2011
If A depends upon B which depends upon C and the setscene for B
succeeds but C is going to get rebuilt, we should wait for C to
try and build A but currently we don't.
This is due to the timing of when we run the task_skip() as this
triggers other tasks to become buildable. This patch moves the timing
of that call to a more appropriate place allowing dependencies to
behave as expected.
Signed-off-by: Richard Purdie <richard.purdie at linuxfoundation.org>
---
diff --git a/lib/bb/runqueue.py b/lib/bb/runqueue.py
index e00a299..acea8f2 100644
--- a/lib/bb/runqueue.py
+++ b/lib/bb/runqueue.py
@@ -1243,9 +1243,6 @@ class RunQueueExecuteTasks(RunQueueExecute):
logger.debug(1, 'Full skip list %s', self.rq.scenequeue_covered)
- for task in self.rq.scenequeue_covered:
- self.task_skip(task)
-
event.fire(bb.event.StampUpdate(self.rqdata.target_pairs, self.rqdata.dataCache.stamp), self.cfgData)
schedulers = self.get_schedulers()
@@ -1339,8 +1336,14 @@ class RunQueueExecuteTasks(RunQueueExecute):
task = self.sched.next()
if task is not None:
fn = self.rqdata.taskData.fn_index[self.rqdata.runq_fnid[task]]
-
taskname = self.rqdata.runq_task[task]
+
+ if task in self.rq.scenequeue_covered:
+ logger.debug(2, "Setscene covered task %s (%s)", task,
+ self.rqdata.get_user_idstring(task))
+ self.task_skip(task)
+ return True
+
if self.rq.check_stamp_task(task, taskname):
logger.debug(2, "Stamp current task %s (%s)", task,
self.rqdata.get_user_idstring(task))
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