[bitbake-devel] [PATCH 9/9] runqueue: fire sceneQueueTaskStarted event when a setscene queue starts
Richard Purdie
richard.purdie at linuxfoundation.org
Thu Feb 23 22:51:03 UTC 2012
On Thu, 2012-02-23 at 21:47 +0800, Dongxiao Xu wrote:
> The current code prints a log when a setscene task starts, therefore
> the progressbar in hob will not receive it. Use a sceneQueueTaskStarted
> event instead.
>
> Signed-off-by: Shane Wang <shane.wang at intel.com>
> Signed-off-by: Dongxiao Xu <dongxiao.xu at intel.com>
> ---
> lib/bb/runqueue.py | 10 ++++++++++
> 1 files changed, 10 insertions(+), 0 deletions(-)
>
> diff --git a/lib/bb/runqueue.py b/lib/bb/runqueue.py
> index d1d9ad9..ef28415 100644
> --- a/lib/bb/runqueue.py
> +++ b/lib/bb/runqueue.py
> @@ -1653,6 +1653,9 @@ class RunQueueExecuteScenequeue(RunQueueExecute):
> self.task_skip(task)
> return True
>
> + startevent = sceneQueueTaskStarted(task, self.stats, self.rq)
> + bb.event.fire(startevent, self.cfgData)
> +
> pid, pipein, pipeout = self.fork_off_task(fn, realtask, taskname)
>
> self.build_pids[pid] = task
> @@ -1720,6 +1723,13 @@ class runQueueTaskStarted(runQueueEvent):
> runQueueEvent.__init__(self, task, stats, rq)
> self.noexec = noexec
>
> +class sceneQueueTaskStarted(runQueueTaskStarted):
> + """
> + Event notifing a setscene task was started
> + """
> + def __init__(self, task, stats, rq, noexec=False):
> + runQueueTaskStarted.__init__(self, task, stats, rq, noexec)
> +
This one has me a little worried since it inherits runQueueTaskStarted
and a UI might confuse this with real runQueueTaskStarted() events. Is
there something else we can inherit here?
Cheers,
Richard
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