[bitbake-devel] [PATCH 1/9] toaster: allow pokydirname to be evaluated when all layers are local

David Reyna david.reyna at windriver.com
Sun Aug 26 22:33:24 UTC 2018


From: Awais Belal <awais_belal at mentor.com>

Toaster depends on pokydirname for identifying the location of
the oe-init-build-env script (and there might be other purposes
in the future). The problem with current approach is that it
only checks/sets the variable with git based repos, whereas
toaster provides mechanisms to allow having layers that are all
locally available. The evaluation of the variable fails in such
scenarios, so use a more flexible mechanism in this case and
try to locate poky in the local layers as well, if not already
set.

[YOCTO #12891]

Signed-off-by: Awais Belal <awais.belal at mentor.com>
Signed-off-by: David Reyna <David.Reyna at windriver.com>
---
 lib/toaster/bldcontrol/localhostbecontroller.py | 18 +++++++++++++++---
 1 file changed, 15 insertions(+), 3 deletions(-)

diff --git a/lib/toaster/bldcontrol/localhostbecontroller.py b/lib/toaster/bldcontrol/localhostbecontroller.py
index 6bdd743..5df2290 100644
--- a/lib/toaster/bldcontrol/localhostbecontroller.py
+++ b/lib/toaster/bldcontrol/localhostbecontroller.py
@@ -222,9 +222,21 @@ class LocalhostBEController(BuildEnvironmentController):
         self.setCloneStatus(bitbake,'complete',clone_total,clone_count,'')
         logger.debug("localhostbecontroller: current layer list %s " % pformat(layerlist))
 
-        if self.pokydirname is None and os.path.exists(os.path.join(self.be.sourcedir, "oe-init-build-env")):
-            logger.debug("localhostbecontroller: selected poky dir name %s" % self.be.sourcedir)
-            self.pokydirname = self.be.sourcedir
+        # Resolve self.pokydirname if not resolved yet, consider the scenario
+        # where all layers are local, that's the else clause
+        if self.pokydirname is None:
+            if os.path.exists(os.path.join(self.be.sourcedir, "oe-init-build-env")):
+                logger.debug("localhostbecontroller: selected poky dir name %s" % self.be.sourcedir)
+                self.pokydirname = self.be.sourcedir
+            else:
+                # Alternatively, scan local layers for relative "oe-init-build-env" location
+                for layer in layers:
+                    if os.path.exists(os.path.join(layer.layer_version.layer.local_source_dir,"..","oe-init-build-env")):
+                        logger.debug("localhostbecontroller, setting pokydirname to %s" % (layer.layer_version.layer.local_source_dir))
+                        self.pokydirname = os.path.join(layer.layer_version.layer.local_source_dir,"..")
+                        break
+                else:
+                    logger.error("pokydirname is not set, you will run into trouble!")
 
         # 5. create custom layer and add custom recipes to it
         for target in targets:
-- 
1.9.1




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