[bitbake-devel] [PATCH 2/3] runqueue: Fix base class for sceneQueueComplete

Tomasz Meresiński tomasz.meresinski at comarch.pl
Mon Oct 29 18:20:28 UTC 2018


All runQueueEvents are for specific task - its __init__ function has 
task parameter and it reads more parameters from it (taskname, taskfile 
and taskhash).
sceneQueueComplete event is fired when all tasks are complete, so for me 
it isn't a runQueueEvent, so it isn't sceneQueueEvent too.
Passing None as task is not an option, because runQueueEvent.__init__ 
will fail.

On 29.10.2018 19:05, Christopher Larson wrote:
> This looks wrong. Fix the __init__ instead.
>
> On Mon, Oct 29, 2018 at 10:22 AM Tomasz Meresiński 
> <tomasz.meresinski at comarch.pl <mailto:tomasz.meresinski at comarch.pl>> 
> wrote:
>
>     __init__ method initialized bb.event.Event not sceneQueueEvent.
>     Change base class to bb.event.Event.
>
>     Signed-off-by: Tomasz Meresiński <tomasz.meresinski at comarch.com
>     <mailto:tomasz.meresinski at comarch.com>>
>     ---
>      lib/bb/runqueue.py | 2 +-
>      1 file changed, 1 insertion(+), 1 deletion(-)
>
>     diff --git a/lib/bb/runqueue.py b/lib/bb/runqueue.py
>     index 9ce06c40..e138a5c2 100644
>     --- a/lib/bb/runqueue.py
>     +++ b/lib/bb/runqueue.py
>     @@ -2615,7 +2615,7 @@ class sceneQueueTaskFailed(sceneQueueEvent):
>          def __str__(self):
>              return "Setscene task (%s) failed with exit code '%s' -
>     real task will be run instead" % (self.taskstring, self.exitcode)
>
>     -class sceneQueueComplete(sceneQueueEvent):
>     +class sceneQueueComplete(bb.event.Event):
>          """
>          Event when all the sceneQueue tasks are complete
>          """
>     -- 
>     2.17.1
>
>     -- 
>     _______________________________________________
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>     bitbake-devel at lists.openembedded.org
>     <mailto:bitbake-devel at lists.openembedded.org>
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>
>
>
> -- 
> Christopher Larson
> kergoth at gmail dot com
> Founder - BitBake, OpenEmbedded, OpenZaurus
> Senior Software Engineer, Mentor Graphics

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