[oe-commits] : python-pygame 1.7.1 update to 1.8.1 and stage headers
OE GIT Trial
gittrial at amethyst.openembedded.net
Tue Aug 19 21:28:22 UTC 2008
Module: OE.dev
Branch: org.openembedded.dev
Commit: 8e35f637d26ec21ac7d92496fd81df5e8ba04f23
URL: http://gitweb.openembedded.net//OE.dev.git/?a=commit;h=8e35f637d26ec21ac7d92496fd81df5e8ba04f23
Author: <mickeyl at openembedded.org>
Date: Tue Aug 19 17:37:46 2008 +0000
python-pygame 1.7.1 update to 1.8.1 and stage headers
---
packages/python/python-pygame-1.7.1/Setup | 57 -----------------
.../.mtn2git_empty | 0
packages/python/python-pygame-1.8.1/Setup | 64 ++++++++++++++++++++
...thon-pygame_1.7.1.bb => python-pygame_1.8.1.bb} | 17 ++++--
4 files changed, 76 insertions(+), 62 deletions(-)
diff --git a/packages/python/python-pygame-1.7.1/Setup b/packages/python/python-pygame-1.7.1/Setup
deleted file mode 100644
index c4558b3..0000000
--- a/packages/python/python-pygame-1.7.1/Setup
+++ /dev/null
@@ -1,57 +0,0 @@
-#This Setup file is used by the setup.py script to configure the
-#python extensions. You will likely use the "config.py" which will
-#build a correct Setup file for you based on your system settings.
-#If not, the format is simple enough to edit by hand. First change
-#the needed commandline flags for each dependency, then comment out
-#any unavailable optional modules in the first optional section.
-
-#SDL = ???
-
-FONT = -lSDL_ttf-2.0
-IMAGE = -lSDL_image-1.2
-MIXER = -lSDL_mixer-1.2
-SMPEG = -lsmpeg $(SDL)
-NUMERIC = -I.
-
-
-
-#the following modules are optional. you will want to compile
-#everything you can, but you can ignore ones you don't have
-#dependencies for, just comment them out
-
-imageext src/imageext.c $(SDL) $(IMAGE)
-font src/font.c $(SDL) $(FONT)
-mixer src/mixer.c $(SDL) $(MIXER)
-mixer_music src/music.c $(SDL) $(MIXER)
-movie src/movie.c $(SDL) $(SMPEG)
-surfarray src/surfarray.c $(SDL) $(NUMERIC)
-sndarray src/sndarray.c $(SDL) $(NUMERIC) $(MIXER)
-
-
-
-#these modules are required for pygame to run. they only require
-#SDL as a dependency. these should not be altered
-
-base src/base.c $(SDL)
-cdrom src/cdrom.c $(SDL)
-constants src/constants.c $(SDL)
-display src/display.c $(SDL)
-event src/event.c $(SDL)
-key src/key.c $(SDL)
-mouse src/mouse.c $(SDL)
-rect src/rect.c $(SDL)
-rwobject src/rwobject.c $(SDL)
-surface src/surface.c src/alphablit.c $(SDL)
-surflock src/surflock.c $(SDL)
-time src/time.c $(SDL)
-joystick src/joystick.c $(SDL)
-draw src/draw.c $(SDL)
-image src/image.c $(SDL)
-transform src/transform.c src/rotozoom.c src/scale2x.c $(SDL)
-
-
-#the following are placeholders. setup.py can use them to help
-#auto-copy needed DLLs into the pygame installation folder.
-#you can simply ignore these lines under non-windows, no need to
-#comment out.
-COPYLIB_smpeg $(SDL) $(SMPEG)
diff --git a/packages/python/python-pygame-1.7.1/.mtn2git_empty b/packages/python/python-pygame-1.8.1/.mtn2git_empty
similarity index 100%
rename from packages/python/python-pygame-1.7.1/.mtn2git_empty
rename to packages/python/python-pygame-1.8.1/.mtn2git_empty
diff --git a/packages/python/python-pygame-1.8.1/Setup b/packages/python/python-pygame-1.8.1/Setup
new file mode 100644
index 0000000..cb80855
--- /dev/null
+++ b/packages/python/python-pygame-1.8.1/Setup
@@ -0,0 +1,64 @@
+#This Setup file is used by the setup.py script to configure the
+#python extensions. You will likely use the "config.py" which will
+#build a correct Setup file for you based on your system settings.
+#If not, the format is simple enough to edit by hand. First change
+#the needed commandline flags for each dependency, then comment out
+#any unavailable optional modules in the first optional section.
+
+
+SDL = -D_REENTRANT -Xlinker -lSDL -lpthread
+FONT = -lSDL_ttf
+IMAGE = -lSDL_image
+MIXER = -lSDL_mixer
+SMPEG = -lsmpeg
+PNG = -lpng
+JPEG = ljpeg
+SCRAP = -lX11
+
+#DEBUG = -C-W -C-Wall
+DEBUG =
+
+#the following modules are optional. you will want to compile
+#everything you can, but you can ignore ones you don't have
+#dependencies for, just comment them out
+
+imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG) $(DEBUG)
+font src/font.c $(SDL) $(FONT) $(DEBUG)
+mixer src/mixer.c $(SDL) $(MIXER) $(DEBUG)
+mixer_music src/music.c $(SDL) $(MIXER) $(DEBUG)
+_numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG)
+_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
+movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
+scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
+
+#experimental new movie movie. requires libavcodec and libavformat.
+#add any necessary compile flags to this line and uncomment.
+#movieext src/movie.c src/ffmovie.c $(SDL) -lavcodec -lavformat
+
+
+#these modules are required for pygame to run. they only require
+#SDL as a dependency. these should not be altered
+
+base src/base.c $(SDL) $(DEBUG)
+cdrom src/cdrom.c $(SDL) $(DEBUG)
+color src/color.c $(SDL) $(DEBUG)
+constants src/constants.c $(SDL) $(DEBUG)
+display src/display.c $(SDL) $(DEBUG)
+event src/event.c $(SDL) $(DEBUG)
+fastevent src/fastevent.c src/fastevents.c $(SDL) $(DEBUG)
+key src/key.c $(SDL) $(DEBUG)
+mouse src/mouse.c $(SDL) $(DEBUG)
+rect src/rect.c $(SDL) $(DEBUG)
+rwobject src/rwobject.c $(SDL) $(DEBUG)
+surface src/surface.c src/alphablit.c src/surface_fill.c $(SDL) $(DEBUG)
+surflock src/surflock.c $(SDL) $(DEBUG)
+time src/time.c $(SDL) $(DEBUG)
+joystick src/joystick.c $(SDL) $(DEBUG)
+draw src/draw.c $(SDL) $(DEBUG)
+image src/image.c $(SDL) $(DEBUG)
+overlay src/overlay.c $(SDL) $(DEBUG)
+transform src/transform.c src/rotozoom.c src/scale2x.c $(SDL) $(DEBUG)
+mask src/mask.c src/bitmask.c $(SDL) $(DEBUG)
+bufferproxy src/bufferproxy.c $(SDL) $(DEBUG)
+pixelarray src/pixelarray.c $(SDL) $(DEBUG)
+
diff --git a/packages/python/python-pygame_1.7.1.bb b/packages/python/python-pygame_1.8.1.bb
similarity index 66%
rename from packages/python/python-pygame_1.7.1.bb
rename to packages/python/python-pygame_1.8.1.bb
index 37b7314..2debc95 100644
--- a/packages/python/python-pygame_1.7.1.bb
+++ b/packages/python/python-pygame_1.8.1.bb
@@ -1,19 +1,26 @@
DESCRIPTION = "Python libSDL Bindings"
SECTION = "devel/python"
+HOMEPAGE = "http://www.pygame.org"
PRIORITY = "optional"
LICENSE = "LGPL"
-RDEPENDS = "python-numeric"
DEPENDS = "libsdl-x11 libsdl-image libsdl-mixer libsdl-net libsdl-ttf smpeg python-numeric"
SRCNAME = "pygame"
-PR = "ml2"
+PR = "ml0"
-SRC_URI = "http://www.pygame.org/ftp/${SRCNAME}-${PV}release.tar.gz \
- file://Setup"
+SRC_URI = "\
+ ftp://ftp.pyganem.org/pygame/${SRCNAME}-${PV}release.tar.gz \
+ file://Setup"
S = "${WORKDIR}/${SRCNAME}-${PV}release"
inherit distutils
do_configure_prepend() {
+ cat ${WORKDIR}/Setup >Setup
SDL="`sdl-config --cflags` `sdl-config --libs`"; echo "SDL=$SDL" >Setup
- cat ${WORKDIR}/Setup >>Setup
}
+
+do_stage() {
+ distutils_stage_all
+}
+
+RDEPENDS = "python-numeric"
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