[oe-commits] [bitbake] branch master updated: toaster: fix progress bar in MySQL environment
git at git.openembedded.org
git at git.openembedded.org
Fri May 13 16:46:59 UTC 2016
rpurdie pushed a commit to branch master
in repository bitbake.
The following commit(s) were added to refs/heads/master by this push:
new 7ac374a toaster: fix progress bar in MySQL environment
7ac374a is described below
commit 7ac374adf1cc70173ff6cc492bc078bba1cf500b
Author: Elliot Smith <elliot.smith at intel.com>
AuthorDate: Fri May 13 17:02:58 2016 +0100
toaster: fix progress bar in MySQL environment
When using MySQL, the project builds info delivered by MySQL
differs from that delivered by SQLite: the former returns text
values from the enumeration for Build outcomes, while the latter
returns the integer value. This causes the progress bar JS to
break, as it is expecting outcome strings.
Modify the recent_build() method to include an outcomeText property
for each Build object, then use this in the conditionals in the
progress bar JS.
[YOCTO #9498]
Signed-off-by: Elliot Smith <elliot.smith at intel.com>
Signed-off-by: Michael Wood <michael.g.wood at intel.com>
Signed-off-by: Richard Purdie <richard.purdie at linuxfoundation.org>
---
lib/toaster/orm/models.py | 1 +
lib/toaster/toastergui/static/js/mrbsection.js | 4 ++--
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/lib/toaster/orm/models.py b/lib/toaster/orm/models.py
index 2669606..88967a2 100644
--- a/lib/toaster/orm/models.py
+++ b/lib/toaster/orm/models.py
@@ -416,6 +416,7 @@ class Build(models.Model):
# to show build progress in mrb_section.html
for build in recent_builds:
build.percentDone = build.completeper()
+ build.outcomeText = build.get_outcome_text()
return recent_builds
diff --git a/lib/toaster/toastergui/static/js/mrbsection.js b/lib/toaster/toastergui/static/js/mrbsection.js
index 09117e1..9a76ee6 100644
--- a/lib/toaster/toastergui/static/js/mrbsection.js
+++ b/lib/toaster/toastergui/static/js/mrbsection.js
@@ -57,12 +57,12 @@ function mrbSectionInit(ctx){
for (var i in prjInfo.builds){
var build = prjInfo.builds[i];
- if (build.outcome === "In Progress" ||
+ if (build.outcomeText === "In Progress" ||
$(".progress .bar").length > 0){
/* Update the build progress */
var percentDone;
- if (build.outcome !== "In Progress"){
+ if (build.outcomeText !== "In Progress"){
/* We have to ignore the value when it's Succeeded because it
* goes back to 0
*/
--
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