[OE-core] [PATCH 1/1] kernel: restore scripts in the sysroot
Bruce Ashfield
bruce.ashfield at windriver.com
Fri Oct 4 12:42:48 UTC 2013
On 13-10-04 03:46 AM, Richard Purdie wrote:
> On Thu, 2013-10-03 at 20:02 -0400, Bruce Ashfield wrote:
>> When building against the sysroot, out of tree modules can require modpost
>> and other utilities normally found in the kernel's scripts directory. For
>> the kernel source in the staging dir, these scripts have been removed to
>> avoid mixing archiectures when packaging kernel-dev (among other things).
>
> Its also to avoid mixing architectures when packaging the sstate for
> do_populate_sysroot. The sstate for that task is now native arch
> specific after this patch but its task hash is not. Even if we made it
> native specific, that means the kernel would rebuild entirely if you
> switch 32 bit to 64 bit native machine. We therefore cannot merge this
> patch as is.
Aha! I knew there was a lurking element I wouldn't know about. I nearly
put "RFC" in the patch .. and clearly should have :)
>
> Instead do something like:
>
>
> SSTATEPOSTINSTFUNCS += "kernelheaders_sstate_postinst"
>
> kernelheaders_sstate_postinst () {
> if [ "${BB_CURRENTTASK}" = "populate_sysroot" -o "${BB_CURRENTTASK}" = "populate_sysroot_setscene" ]
> then
> ( cd ${SYSROOT_DESTDIR}${KERNEL_SRC_PATH};
> oe_runmake scripts
> )
> fi
> }
>
> This will rerun the oe_runmake scripts each time the sstate package is
> installed. It slows down the use of sstate but should be correct whether
> the build machine is 32 or 64 bit.
I'll try what you have above and re-spin the patch.
Cheers,
Bruce
>
>
> Cheers,
>
> Richard
>
>
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