[OE-core] [dylan][PATCH 1/2] cmake: set system name correctly
Paul Eggleton
paul.eggleton at linux.intel.com
Wed Jan 8 17:22:59 UTC 2014
From: Richard Purdie <richard.purdie at linuxfoundation.org>
For unknown reasons, the cmake class is using SDK_OS as the
target system OS. This makes no sense but only shows up as a problem
when you try a different SDK OS. Fix it to use TARGET_OS which is
the correct thing to do. For the vast majority of users this will
make no difference.
(From OE-Core master rev: 57be84259f0885865c85d7bac350979430b956b5)
Signed-off-by: Richard Purdie <richard.purdie at linuxfoundation.org>
---
meta/classes/cmake.bbclass | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/meta/classes/cmake.bbclass b/meta/classes/cmake.bbclass
index e64c30c..4ef9fca 100644
--- a/meta/classes/cmake.bbclass
+++ b/meta/classes/cmake.bbclass
@@ -35,7 +35,7 @@ cmake_do_generate_toolchain_file() {
cat > ${WORKDIR}/toolchain.cmake <<EOF
# CMake system name must be something like "Linux".
# This is important for cross-compiling.
-set( CMAKE_SYSTEM_NAME `echo ${SDK_OS} | sed 's/^./\u&/'` )
+set( CMAKE_SYSTEM_NAME `echo ${TARGET_OS} | sed 's/^./\u&/'` )
set( CMAKE_SYSTEM_PROCESSOR ${TARGET_ARCH} )
set( CMAKE_C_COMPILER ${OECMAKE_C_COMPILER} )
set( CMAKE_CXX_COMPILER ${OECMAKE_CXX_COMPILER} )
--
1.8.1.2
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