[OE-core] [PATCH] glib-2.0: Put glib-compile-schemas back in -utils

Gary Thomas gary at mlbassoc.com
Mon Apr 11 14:08:39 UTC 2016


On 2016-04-11 13:07, Jussi Kukkonen wrote:
> Commit cc97d576 moved a bunch of development tools to the -dev
> package. glib-compile-schemas is actually used in postinst by
> gsettings.bbclass so it needs to be available on target at package
> install time: Move the tool back to glib-2.0-utils which
> gsettings.bbclass depends on.
>
> Fixes [YOCTO #9431].
>
> Signed-off-by: Jussi Kukkonen <jussi.kukkonen at intel.com>

Looks like this fixes it, thanks.

Acked-by: Gary Thomas <gary at mlbassoc.com>

> ---
>
> I also reviewed again the other tools that were moved in cc97d576:
> this one seems like the only one that is needed at postinst.
>
> Possibly glib-compile-schemas should be installed with the library
> (like qio-querymodules now is) but I'd rather not do that at this
> point in the release as it would mean other changes like moving
> the binary install location.
>
> This commit is also available in the git repository at:
>
>    git://git.yoctoproject.org/poky-contrib jku/glib-compile-schemas
>
>
>   meta/recipes-core/glib-2.0/glib.inc | 1 -
>   1 file changed, 1 deletion(-)
>
> diff --git a/meta/recipes-core/glib-2.0/glib.inc b/meta/recipes-core/glib-2.0/glib.inc
> index 3a03191..e764fad 100644
> --- a/meta/recipes-core/glib-2.0/glib.inc
> +++ b/meta/recipes-core/glib-2.0/glib.inc
> @@ -57,7 +57,6 @@ FILES_${PN}-dev += "${libdir}/glib-2.0/include \
>                       ${bindir}/glib-genmarshal \
>                       ${bindir}/glib-gettextize \
>                       ${bindir}/glib-mkenums \
> -                    ${bindir}/glib-compile-schemas \
>                       ${bindir}/glib-compile-resources \
>                       ${datadir}/glib-2.0/gettext/po/Makefile.in.in \
>                       ${datadir}/glib-2.0/schemas/gschema.dtd"
>


-- 
------------------------------------------------------------
Gary Thomas                 |  Consulting for the
MLB Associates              |    Embedded world
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