[OE-core] [PATCH v2] devtool/copy_buildsystem: adds meta-skeleton layer in the eSDK installation.
juan.m.cruz.alcaraz at linux.intel.com
juan.m.cruz.alcaraz at linux.intel.com
Thu Aug 17 01:36:15 UTC 2017
From: Juan M Cruz Alcaraz <juan.m.cruz.alcaraz at linux.intel.com>
The eSDK installation requires the meta-skeleton layer.
The build system might use the meta-skeleton recipes as layout
to create custom recipes. An example is the recipetool script
that uses the meta-skeleton kernel recipe when creating a custom
kernel recipe.
[YOCTO #11102]
Signed-off-by: Juan M Cruz Alcaraz <juan.m.cruz.alcaraz at linux.intel.com>
---
meta/lib/oe/copy_buildsystem.py | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/meta/lib/oe/copy_buildsystem.py b/meta/lib/oe/copy_buildsystem.py
index dd506a39e6..4cc8e3dd17 100644
--- a/meta/lib/oe/copy_buildsystem.py
+++ b/meta/lib/oe/copy_buildsystem.py
@@ -32,6 +32,10 @@ class BuildSystem(object):
corebase = os.path.abspath(self.d.getVar('COREBASE'))
layers.append(corebase)
+ # The bitbake build system uses the meta-skeleton layer as a layout
+ # for common recipies, e.g: the recipetool script to create kernel recipies
+ # Add the meta-skeleton layer to be included as part of the eSDK installation
+ layers.append(os.path.join(corebase, 'meta-skeleton'))
# Exclude layers
for layer_exclude in self.layers_exclude:
@@ -123,6 +127,10 @@ class BuildSystem(object):
line = line.replace('workspacelayer', workspace_newname)
f.write(line)
+ # meta-skeleton layer is added as part of the build system
+ # but not as a layer included in the build, therefore it is
+ # not reported to the function caller.
+ layers_copied.remove('poky/meta-skeleton')
return layers_copied
def generate_locked_sigs(sigfile, d):
--
2.13.2
More information about the Openembedded-core
mailing list