[OE-core] libglu: dependency on x11
Gabriel Huau
contact at huau-gabriel.fr
Sun Mar 5 18:35:25 UTC 2017
Ross,
Good point!
I thought it was possible to have an implementation of libGL.so without
X11, for example by using Wayland or any other Window System, I didn't
know that the libGL was tied to X11 (on Linux). Also, I didn't see any
specific X11 code in the libGLU so I was a bit confused by the
dependency on both OpenGL and x11.
Regards,
Gabriel
On 03/05/2017 08:58 AM, Burton, Ross wrote:
>
> On 4 March 2017 at 22:52, Gabriel Huau <contact at huau-gabriel.fr
> <mailto:contact at huau-gabriel.fr>> wrote:
>
> I'm not sure to understand why do we have a dependency on X11 in
> the libGLU package? I might miss some pieces of information here,
> but IMO, it should only depends on opengl as the libGL.so could be
> generated without X11 or any Window system.
>
>
> How does one build libGL.so without X11, considering libGL is
> explicitly GLX, and the X in GLX stands for X Window System?
>
> Ross
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