<div dir="ltr"><div class="gmail_extra"><br><div class="gmail_quote">On 24 September 2015 at 21:03, Nicolas Dechesne <span dir="ltr"><<a href="mailto:nicolas.dechesne@linaro.org" target="_blank">nicolas.dechesne@linaro.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div id=":13c" class="a3s" style="overflow:hidden">fwiw... on my platforms (QCOM DragonBoard) I rely on glimagesink, and<br>
we have good OpenGL support.. but I understand that this isn't the<br>
norm for ARM, and more an exception.. I can manage that in my BSP<br>
layer, if that ever gets merged. Note we might want to wait for the<br>
upstream discussion to settle before merging.</div></blockquote></div><br>Does your platform support Xvideo? If not then glimagesink will likely be picked anyway.</div><div class="gmail_extra"><br></div><div class="gmail_extra">Ross</div></div>