[oe] [PATCH 1/4] qt4.6 : remove 4.6.0

Eric Bénard eric at eukrea.com
Thu Nov 25 15:21:18 UTC 2010


Signed-off-by: Eric Bénard <eric at eukrea.com>
---
 recipes/qt4/qt-4.6.0.inc                           |   80 --
 ...ing-of-vectorpaths-to-the-GL-paint-engine.patch |  317 --------
 ...17-Better-check-for-EGL-extension-strings.patch |   34 -
 ...dow-surface-fbo-after-native-GL-rendering.patch |   95 ---
 ...L-graphicssystem-issues-for-OpenGL-ES-2.0.patch |  146 ----
 ...FER_SIZE-to-QEglProperties-reduceConfigur.patch |   33 -
 ...slucentBackground-for-QGLWidgets-on-X11-E.patch |  180 -----
 ...texture-binding-for-QtOpenGL-ETC1-and-PVR.patch |  771 --------------------
 ...paint-engine-based-on-fragment-shaders-no.patch |   68 --
 ...x-GL_BGRA-formats-under-OpenGL-ES-systems.patch |   40 -
 ...upport-for-the-inner-border-property-in-G.patch |   92 ---
 ...-context-is-current-when-loading-compress.patch |   33 -
 ...3-Fix-upside-down-PVR-compressed-textures.patch |   36 -
 ...hareRegister-because-qgl_share_reg-is-exp.patch |   26 -
 ...ing-class-for-stays-on-top-windows-in-DFB.patch |   39 -
 ...able-customizing-of-DirectFB-layer-to-use.patch |   41 -
 ...ld-not-use-a-multisampled-format-by-defau.patch |   46 --
 ...ets-created-with-an-alpha-channel-on-X11-.patch |   30 -
 ...face-leaks-when-re-parenting-QGLWidget-on.patch |  116 ---
 ...th-testing-during-the-2D-QGLWidget-render.patch |   54 --
 ...on-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch |  307 --------
 ...B-lines-on-a-4-byte-boundary-when-uploadi.patch |   45 --
 ...ure-detection-and-initial-blend-function-.patch |  593 ---------------
 ...leak-of-QGLGlyphCoord-objects-in-the-Open.patch |   60 --
 ...-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch |  121 ---
 ...en-shaders-better-in-the-GL2-engine-s-sha.patch |  269 -------
 ...05-Fix-text-rendering-on-GL2-paint-engine.patch |   83 ---
 .../0006-freetype-host-includes.patch              |   20 -
 .../qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch |   32 -
 .../0010-no-simpledecoration-example.patch         |   11 -
 recipes/qt4/qt4-embedded-4.6.0/linux.conf          |   54 --
 recipes/qt4/qt4-embedded-gles_4.6.0.bb             |   13 -
 recipes/qt4/qt4-embedded_4.6.0.bb                  |    5 -
 recipes/qt4/qt4-tools-native_4.6.0.bb              |   12 -
 recipes/qt4/qt4-tools-sdk_4.6.0.bb                 |   77 --
 .../qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch |   32 -
 .../0010-no-simpledecoration-example.patch         |   11 -
 recipes/qt4/qt4-x11-free-4.6.0/linux.conf          |   54 --
 recipes/qt4/qt4-x11-free-gles_4.6.0.bb             |   17 -
 recipes/qt4/qt4-x11-free_4.6.0.bb                  |    9 -
 40 files changed, 0 insertions(+), 4102 deletions(-)
 delete mode 100644 recipes/qt4/qt-4.6.0.inc
 delete mode 100644 recipes/qt4/qt-4.6.0/0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0917-Better-check-for-EGL-extension-strings.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0992-Make-sure-a-context-is-current-when-loading-compress.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0993-Fix-upside-down-PVR-compressed-textures.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/0999-Enable-customizing-of-DirectFB-layer-to-use.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1165-NEON-configure-detection-and-initial-blend-function-.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch
 delete mode 100644 recipes/qt4/qt-4.6.0/1205-Fix-text-rendering-on-GL2-paint-engine.patch
 delete mode 100644 recipes/qt4/qt4-embedded-4.6.0/0006-freetype-host-includes.patch
 delete mode 100644 recipes/qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch
 delete mode 100644 recipes/qt4/qt4-embedded-4.6.0/0010-no-simpledecoration-example.patch
 delete mode 100644 recipes/qt4/qt4-embedded-4.6.0/linux.conf
 delete mode 100644 recipes/qt4/qt4-embedded-gles_4.6.0.bb
 delete mode 100644 recipes/qt4/qt4-embedded_4.6.0.bb
 delete mode 100644 recipes/qt4/qt4-tools-native_4.6.0.bb
 delete mode 100644 recipes/qt4/qt4-tools-sdk_4.6.0.bb
 delete mode 100644 recipes/qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch
 delete mode 100644 recipes/qt4/qt4-x11-free-4.6.0/0010-no-simpledecoration-example.patch
 delete mode 100644 recipes/qt4/qt4-x11-free-4.6.0/linux.conf
 delete mode 100644 recipes/qt4/qt4-x11-free-gles_4.6.0.bb
 delete mode 100644 recipes/qt4/qt4-x11-free_4.6.0.bb

diff --git a/recipes/qt4/qt-4.6.0.inc b/recipes/qt4/qt-4.6.0.inc
deleted file mode 100644
index d161416..0000000
--- a/recipes/qt4/qt-4.6.0.inc
+++ /dev/null
@@ -1,80 +0,0 @@
-DEFAULT_PREFERENCE = "-1"
-
-FILESPATHPKG .= ":qt-${PV}"
-
-SRC_URI = "ftp://ftp.trolltech.com/qt/source/qt-everywhere-opensource-src-${PV}.tar.gz \
-           file://0001-cross-compile.patch \
-           file://0002-fix-resinit-declaration.patch \
-           file://0004-no-qmake.patch \
-           file://0006-freetype-host-includes.patch \
-           file://0008-qt-lib-infix.patch \
-           file://0009-support-2bpp.patch \
-           file://0010-no-simpledecoration-example.patch \
-           file://fix-config-tests.patch \
-           file://g++.conf \
-           file://linux.conf \
-           "
-
-# Patches for '4.6' qt branch
-SRC_URI += "\
-           file://0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch \
-           file://0917-Better-check-for-EGL-extension-strings.patch \
-           file://0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch \
-           file://0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch \
-           file://0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch \
-           file://0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch \
-           file://0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch \
-           file://0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch \
-           file://0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch \
-           file://0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch \
-           file://0992-Make-sure-a-context-is-current-when-loading-compress.patch \
-           file://0993-Fix-upside-down-PVR-compressed-textures.patch \
-           file://0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch \
-           file://0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch \
-           file://0999-Enable-customizing-of-DirectFB-layer-to-use.patch \
-           file://1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch \
-           file://1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch \
-           file://1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch \
-           file://1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch \
-           file://1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch \
-           file://1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch \
-#           file://1165-NEON-configure-detection-and-initial-blend-function-.patch \
-           file://1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch \
-           file://1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch \
-           file://1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch \
-           file://1205-Fix-text-rendering-on-GL2-paint-engine.patch \
-"
-
-S = "${WORKDIR}/qt-everywhere-opensource-src-${PV}"
-
-do_configure_prepend() {
-    sed -i s:SEDME:${S}: ${WORKDIR}/linux.conf
-    sed -i \
-    -e /QMAKE_MOC\ /d \
-    -e /QMAKE_UIC\ /d \
-    -e /QMAKE_UIC3\ /d \
-    -e /QMAKE_RCC\ /d \
-    ${S}/configure
-}
-
-QT_GLFLAGS ?= ""
-QT_CONFIG_FLAGS += "${QT_GLFLAGS}"
-
-do_compile() {
-    unset CFLAGS CXXFLAGS
-    oe_runmake ${EXTRA_ENV}
-}
-
-do_install_append() {
-	install -d ${D}${bindir}
-	for i in rcc uic moc ; do
-		install -m 0755 ${S}/bin/$i ${D}${bindir}/
-	done
-}
-
-LICENSE = "LGPLv2.1 GPLv3"
-SRC_URI += " \
-            file://hack-out-pg_config.patch"
-
-SRC_URI[md5sum] = "2a7b5126f2450d8525af355fc4c12ad6"
-SRC_URI[sha256sum] = "55259c813324f6383cbd441aa2f23e01c320b6d63fbe3b5d52a7715055d28589"
diff --git a/recipes/qt4/qt-4.6.0/0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch b/recipes/qt4/qt-4.6.0/0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch
deleted file mode 100644
index 794380a..0000000
--- a/recipes/qt4/qt-4.6.0/0860-Added-caching-of-vectorpaths-to-the-GL-paint-engine.patch
+++ /dev/null
@@ -1,317 +0,0 @@
-From dbfdfdb1bc37dd18dd1b723b5d5b0b65c37f3f41 Mon Sep 17 00:00:00 2001
-From: Gunnar Sletta <gunnar at trolltech.com>
-Date: Tue, 1 Dec 2009 09:18:47 +0100
-Subject: [PATCH 0860/1244] Added caching of vectorpaths to the GL paint engine.
-
-The first time a path is drawn we call makeCachable on the path, which
-means that if it is drawn again, we start caching it. This is a bit of
-a trick to avoid caching paths that are drawn once and discared while
-at the same time cache paths that are reused automatically.
-
-The GL engine owns the vertex information and is responsible for cleaning
-it up. If the vectorpath is destroyed first, it will call the cleanup function.
-if the engine dies first, we still require some hooks to clean up the cache
-in the path. More to come. When VBO's are used, these will be a leaked if the
-path is destroyed after the engine.
-
-Reviewed-by: Samuel
----
- src/gui/painting/qpaintengineex.cpp                |   16 +++-
- src/gui/painting/qvectorpath_p.h                   |   13 ++-
- src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h |    2 +
- .../gl2paintengineex/qpaintengineex_opengl2.cpp    |  115 +++++++++++++++++++-
- .../gl2paintengineex/qpaintengineex_opengl2_p.h    |    4 +
- 5 files changed, 139 insertions(+), 11 deletions(-)
-
-diff --git a/src/gui/painting/qpaintengineex.cpp b/src/gui/painting/qpaintengineex.cpp
-index 7d1c109..9a0e319 100644
---- a/src/gui/painting/qpaintengineex.cpp
-+++ b/src/gui/painting/qpaintengineex.cpp
-@@ -56,6 +56,20 @@ QT_BEGIN_NAMESPACE
-  * class QVectorPath
-  *
-  */
-+QVectorPath::~QVectorPath()
-+{
-+    if (m_hints & ShouldUseCacheHint) {
-+        CacheEntry *e = m_cache;
-+        while (e) {
-+            if (e->data)
-+                e->cleanup(e->engine, e->data);
-+            CacheEntry *n = e->next;
-+            delete e;
-+            e = n;
-+        }
-+    }
-+}
-+
- 
- QRectF QVectorPath::controlPointRect() const
- {
-@@ -94,7 +108,7 @@ QRectF QVectorPath::controlPointRect() const
- 
- 
- QVectorPath::CacheEntry *QVectorPath::addCacheData(QPaintEngineEx *engine, void *data,
--                                                   qvectorpath_cache_cleanup cleanup) {
-+                                                   qvectorpath_cache_cleanup cleanup) const{
-     Q_ASSERT(!lookupCacheData(engine));
-     if ((m_hints & IsCachedHint) == 0) {
-         m_cache = 0;
-diff --git a/src/gui/painting/qvectorpath_p.h b/src/gui/painting/qvectorpath_p.h
-index ec27970..5eaddf4 100644
---- a/src/gui/painting/qvectorpath_p.h
-+++ b/src/gui/painting/qvectorpath_p.h
-@@ -68,7 +68,7 @@ QT_MODULE(Gui)
- 
- class QPaintEngineEx;
- 
--typedef void (*qvectorpath_cache_cleanup)(void *data);
-+typedef void (*qvectorpath_cache_cleanup)(QPaintEngineEx *engine, void *data);
- 
- struct QRealRect {
-     qreal x1, y1, x2, y2;
-@@ -118,6 +118,8 @@ public:
-     {
-     }
- 
-+    ~QVectorPath();
-+
-     QRectF controlPointRect() const;
- 
-     inline Hint shape() const { return (Hint) (m_hints & ShapeMask); }
-@@ -128,6 +130,7 @@ public:
-     inline bool hasImplicitClose() const { return m_hints & ImplicitClose; }
-     inline bool hasWindingFill() const { return m_hints & WindingFill; }
- 
-+    inline void makeCacheable() const { m_hints |= ShouldUseCacheHint; m_cache = 0; }
-     inline uint hints() const { return m_hints; }
- 
-     inline const QPainterPath::ElementType *elements() const { return m_elements; }
-@@ -146,9 +149,9 @@ public:
-         CacheEntry *next;
-     };
- 
--    CacheEntry *addCacheData(QPaintEngineEx *engine, void *data, qvectorpath_cache_cleanup cleanup);
-+    CacheEntry *addCacheData(QPaintEngineEx *engine, void *data, qvectorpath_cache_cleanup cleanup) const;
-     inline CacheEntry *lookupCacheData(QPaintEngineEx *engine) const {
--        Q_ASSERT(m_hints & IsCachedHint);
-+        Q_ASSERT(m_hints & ShouldUseCacheHint);
-         CacheEntry *e = m_cache;
-         while (e) {
-             if (e->engine == engine)
-@@ -162,14 +165,14 @@ public:
- private:
-     Q_DISABLE_COPY(QVectorPath)
- 
--    CacheEntry *m_cache;
--
-     const QPainterPath::ElementType *m_elements;
-     const qreal *m_points;
-     const int m_count;
- 
-     mutable uint m_hints;
-     mutable QRealRect m_cp_rect;
-+
-+    mutable CacheEntry *m_cache;
- };
- 
- Q_GUI_EXPORT const QVectorPath &qtVectorPathForPath(const QPainterPath &path);
-diff --git a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
-index 03aec17..98eaa91 100644
---- a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
-+++ b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
-@@ -112,6 +112,8 @@ public:
-     int stopCount() const { return vertexArrayStops.size(); }
-     QGLRect         boundingRect() const;
- 
-+    int vertexCount() const { return vertexArray.size(); }
-+
-     void lineToArray(const GLfloat x, const GLfloat y);
- 
- private:
-diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-index 6a708b4..3fce384 100644
---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-@@ -62,6 +62,8 @@
-     and use the correct program when we really need it.
- */
- 
-+// #define QT_OPENGL_CACHE_AS_VBOS
-+
- #include "qpaintengineex_opengl2_p.h"
- 
- #include <string.h> //for memcpy
-@@ -344,6 +346,13 @@ extern QImage qt_imageForBrush(int brushStyle, bool invert);
- QGL2PaintEngineExPrivate::~QGL2PaintEngineExPrivate()
- {
-     delete shaderManager;
-+
-+    while (pathCaches.size()) {
-+        QVectorPath::CacheEntry *e = *(pathCaches.constBegin());
-+        e->cleanup(e->engine, e->data);
-+        e->data = 0;
-+        e->engine = 0;
-+    }
- }
- 
- void QGL2PaintEngineExPrivate::updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id)
-@@ -846,6 +855,30 @@ void QGL2PaintEngineExPrivate::transferMode(EngineMode newMode)
-     mode = newMode;
- }
- 
-+struct QGL2PEVectorPathCache
-+{
-+#ifdef QT_OPENGL_CACHE_AS_VBOS
-+    GLuint vbo;
-+#else
-+    float *vertices;
-+#endif
-+    int vertexCount;
-+    GLenum primitiveType;
-+    qreal iscale;
-+};
-+
-+void qopengl2paintengine_cleanup_vectorpath(QPaintEngineEx *engine, void *data)
-+{
-+    QGL2PEVectorPathCache *c = (QGL2PEVectorPathCache *) data;
-+#ifdef QT_OPENGL_CACHE_AS_VBOS
-+    QGL2PaintEngineExPrivate *d = QGL2PaintEngineExPrivate::getData((QGL2PaintEngineEx *) engine);
-+    d->unusedVBOSToClean << c->vbo;
-+#else
-+    qFree(c->vertices);
-+#endif
-+    delete c;
-+}
-+
- // Assumes everything is configured for the brush you want to use
- void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
- {
-@@ -863,10 +896,74 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
-         prepareForDraw(currentBrush->isOpaque());
-         composite(rect);
-     } else if (path.isConvex()) {
--        vertexCoordinateArray.clear();
--        vertexCoordinateArray.addPath(path, inverseScale, false);
--        prepareForDraw(currentBrush->isOpaque());
--        drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN);
-+
-+        if (path.isCacheable()) {
-+            QVectorPath::CacheEntry *data = path.lookupCacheData(q);
-+            QGL2PEVectorPathCache *cache;
-+
-+            if (data) {
-+                cache = (QGL2PEVectorPathCache *) data->data;
-+                // Check if scale factor is exceeded for curved paths and generate curves if so...
-+                if (path.isCurved()) {
-+                    qreal scaleFactor = cache->iscale / inverseScale;
-+                    if (scaleFactor < 0.5 || scaleFactor > 2.0) {
-+#ifdef QT_OPENGL_CACHE_AS_VBOS
-+                        glDeleteBuffers(1, &cache->vbo);
-+                        cache->vbo = 0;
-+#else
-+                        qFree(cache->vertices);
-+#endif
-+                        cache->vertexCount = 0;
-+                    }
-+                }
-+            } else {
-+                cache = new QGL2PEVectorPathCache;
-+                cache->vertexCount = 0;
-+                data = const_cast<QVectorPath &>(path).addCacheData(q, cache, qopengl2paintengine_cleanup_vectorpath);
-+            }
-+
-+            // Flatten the path at the current scale factor and fill it into the cache struct.
-+            if (!cache->vertexCount) {
-+                vertexCoordinateArray.clear();
-+                vertexCoordinateArray.addPath(path, inverseScale, false);
-+                int vertexCount = vertexCoordinateArray.vertexCount();
-+                int floatSizeInBytes = vertexCount * 2 * sizeof(float);
-+                cache->vertexCount = vertexCount;
-+                cache->primitiveType = GL_TRIANGLE_FAN;
-+                cache->iscale = inverseScale;               
-+#ifdef QT_OPENGL_CACHE_AS_VBOS
-+                glGenBuffers(1, &cache->vbo);
-+                glBindBuffer(GL_ARRAY_BUFFER, cache->vbo);
-+                glBufferData(GL_ARRAY_BUFFER, floatSizeInBytes, vertexCoordinateArray.data(), GL_STATIC_DRAW);
-+#else
-+                cache->vertices = (float *) qMalloc(floatSizeInBytes);
-+                memcpy(cache->vertices, vertexCoordinateArray.data(), floatSizeInBytes);
-+#endif
-+            }
-+
-+            prepareForDraw(currentBrush->isOpaque());
-+            glEnableVertexAttribArray(QT_VERTEX_COORDS_ATTR);
-+#ifdef QT_OPENGL_CACHE_AS_VBOS
-+            glBindBuffer(GL_ARRAY_BUFFER, cache->vbo);
-+            glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, 0);
-+#else
-+            glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, cache->vertices);
-+#endif
-+            glDrawArrays(cache->primitiveType, 0, cache->vertexCount);
-+
-+        } else {
-+      //        printf(" - Marking path as cachable...\n");
-+            // Tag it for later so that if the same path is drawn twice, it is assumed to be static and thus cachable
-+            // ### Remove before release...
-+            static bool do_vectorpath_cache = qgetenv("QT_OPENGL_NO_PATH_CACHE").isEmpty();
-+            if (do_vectorpath_cache)
-+                path.makeCacheable();
-+            vertexCoordinateArray.clear();
-+            vertexCoordinateArray.addPath(path, inverseScale, false);
-+            prepareForDraw(currentBrush->isOpaque());
-+            drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN);
-+        }
-+
-     } else {
-         // The path is too complicated & needs the stencil technique
-         vertexCoordinateArray.clear();
-@@ -1756,7 +1853,8 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev)
-     d->device->beginPaint();
- 
- #if !defined(QT_OPENGL_ES_2)
--    bool success = qt_resolve_version_2_0_functions(d->ctx);
-+    bool success = qt_resolve_version_2_0_functions(d->ctx)
-+                   && qt_resolve_buffer_extensions(d->ctx);
-     Q_ASSERT(success);
-     Q_UNUSED(success);
- #endif
-@@ -1817,6 +1915,13 @@ bool QGL2PaintEngineEx::end()
-     delete d->shaderManager;
-     d->shaderManager = 0;
- 
-+#ifdef QT_OPENGL_CACHE_AS_VBOS
-+    if (!d->unusedVBOSToClean.isEmpty()) {
-+        glDeleteBuffers(d->unusedVBOSToClean.size(), d->unusedVBOSToClean.constData());
-+        d->unusedVBOSToClean.clear();
-+    }
-+#endif
-+
-     return false;
- }
- 
-diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-index b554f6d..0084476 100644
---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-@@ -221,6 +221,7 @@ public:
-     void restoreDepthRangeForRenderText();
- 
-     static QGLEngineShaderManager* shaderManagerForEngine(QGL2PaintEngineEx *engine) { return engine->d_func()->shaderManager; }
-+    static QGL2PaintEngineExPrivate *getData(QGL2PaintEngineEx *engine) { return engine->d_func(); }
- 
-     QGL2PaintEngineEx* q;
-     QGLPaintDevice* device;
-@@ -294,6 +295,9 @@ public:
-     QScopedPointer<QPixmapFilter> fastBlurFilter;
-     QScopedPointer<QPixmapFilter> dropShadowFilter;
-     QScopedPointer<QPixmapFilter> fastDropShadowFilter;
-+
-+    QSet<QVectorPath::CacheEntry *> pathCaches;
-+    QVector<GLuint> unusedVBOSToClean;
- };
- 
- QT_END_NAMESPACE
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0917-Better-check-for-EGL-extension-strings.patch b/recipes/qt4/qt-4.6.0/0917-Better-check-for-EGL-extension-strings.patch
deleted file mode 100644
index 9febe75..0000000
--- a/recipes/qt4/qt-4.6.0/0917-Better-check-for-EGL-extension-strings.patch
+++ /dev/null
@@ -1,34 +0,0 @@
-From 108ab335537d20bc74aa9115d46cf91243223c4e Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Fri, 4 Dec 2009 17:03:41 +1000
-Subject: [PATCH 0917/1244] Better check for EGL extension strings
-
-The previous code might have failed if the desired extension name
-was a prefix of another name: "EGL_foo" member of "EGL_foo_bar".
-This change introduces a more precise check.
-
-Task-number: QTBUG-6454
-Reviewed-by: Sarah Smith
----
- src/gui/egl/qegl.cpp |    5 ++++-
- 1 files changed, 4 insertions(+), 1 deletions(-)
-
-diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp
-index cf28dc4..6ee4bfc 100644
---- a/src/gui/egl/qegl.cpp
-+++ b/src/gui/egl/qegl.cpp
-@@ -429,7 +429,10 @@ QString QEglContext::extensions()
- 
- bool QEglContext::hasExtension(const char* extensionName)
- {
--    return extensions().contains(QLatin1String(extensionName));
-+    QList<QByteArray> extensions =
-+        QByteArray(reinterpret_cast<const char *>
-+            (eglQueryString(QEglContext::defaultDisplay(0), EGL_EXTENSIONS))).split(' ');
-+    return extensions.contains(extensionName);
- }
- 
- QEglContext *QEglContext::currentContext(QEgl::API api)
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch b/recipes/qt4/qt-4.6.0/0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch
deleted file mode 100644
index f3dbdb5..0000000
--- a/recipes/qt4/qt-4.6.0/0919-Rebind-window-surface-fbo-after-native-GL-rendering.patch
+++ /dev/null
@@ -1,95 +0,0 @@
-From c0b81480b2909b18ac15bdd124a562ae005c2f41 Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Fri, 4 Dec 2009 17:17:00 +1000
-Subject: [PATCH 0919/1244] Rebind window surface fbo after native GL rendering
-
-If the user called QGLFramebufferObject::bind()/release() during a
-beginNativePainting() callout, the release() would reset the context's
-fbo to zero, not the actual window surface fbo.
-
-Task-number: QTBUG-6204
-Reviewed-by: Tom
----
- src/opengl/qgl.cpp                  |    1 +
- src/opengl/qgl_p.h                  |    1 +
- src/opengl/qglframebufferobject.cpp |    4 ++--
- src/opengl/qglpaintdevice.cpp       |   10 ++++++++++
- 4 files changed, 14 insertions(+), 2 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index 5ada125..94b8aa5 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -1495,6 +1495,7 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
-     version_flags_cached = false;
-     version_flags = QGLFormat::OpenGL_Version_None;
-     current_fbo = 0;
-+    default_fbo = 0;
-     active_engine = 0;
- }
- 
-diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
-index 8e472e5..ab72c9c 100644
---- a/src/opengl/qgl_p.h
-+++ b/src/opengl/qgl_p.h
-@@ -328,6 +328,7 @@ public:
-     GLint max_texture_size;
- 
-     GLuint current_fbo;
-+    GLuint default_fbo;
-     QPaintEngine *active_engine;
- 
-     static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; }
-diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp
-index d79283e..d0297c9 100644
---- a/src/opengl/qglframebufferobject.cpp
-+++ b/src/opengl/qglframebufferobject.cpp
-@@ -899,8 +899,8 @@ bool QGLFramebufferObject::release()
- #endif
- 
-     if (current) {
--        current->d_ptr->current_fbo = 0;
--        glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
-+        current->d_ptr->current_fbo = current->d_ptr->default_fbo;
-+        glBindFramebuffer(GL_FRAMEBUFFER_EXT, current->d_ptr->default_fbo);
-     }
- 
-     return true;
-diff --git a/src/opengl/qglpaintdevice.cpp b/src/opengl/qglpaintdevice.cpp
-index 2867de5..bcd90a5 100644
---- a/src/opengl/qglpaintdevice.cpp
-+++ b/src/opengl/qglpaintdevice.cpp
-@@ -89,6 +89,12 @@ void QGLPaintDevice::beginPaint()
-         ctx->d_ptr->current_fbo = m_thisFBO;
-         glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
-     }
-+
-+    // Set the default fbo for the context to m_thisFBO so that
-+    // if some raw GL code between beginNativePainting() and
-+    // endNativePainting() calls QGLFramebufferObject::release(),
-+    // painting will revert to the window surface's fbo.
-+    ctx->d_ptr->default_fbo = m_thisFBO;
- }
- 
- void QGLPaintDevice::ensureActiveTarget()
-@@ -101,6 +107,8 @@ void QGLPaintDevice::ensureActiveTarget()
-         ctx->d_ptr->current_fbo = m_thisFBO;
-         glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_thisFBO);
-     }
-+
-+    ctx->d_ptr->default_fbo = m_thisFBO;
- }
- 
- void QGLPaintDevice::endPaint()
-@@ -111,6 +119,8 @@ void QGLPaintDevice::endPaint()
-         ctx->d_ptr->current_fbo = m_previousFBO;
-         glBindFramebuffer(GL_FRAMEBUFFER_EXT, m_previousFBO);
-     }
-+
-+    ctx->d_ptr->default_fbo = 0;
- }
- 
- QGLFormat QGLPaintDevice::format() const
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch b/recipes/qt4/qt-4.6.0/0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch
deleted file mode 100644
index 5ef0b28..0000000
--- a/recipes/qt4/qt-4.6.0/0943-Fixed-OpenGL-graphicssystem-issues-for-OpenGL-ES-2.0.patch
+++ /dev/null
@@ -1,146 +0,0 @@
-From 60be72310c0f9469b3201b250b257473184ccf2a Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Samuel=20R=C3=B8dal?= <sroedal at trolltech.com>
-Date: Thu, 3 Dec 2009 11:53:31 +0100
-Subject: [PATCH 0943/1244] Fixed OpenGL graphicssystem issues for OpenGL ES 2.0 platforms.
-
-The format and internal_format parameters to glTexImage2D need to always
-match on OpenGL ES 2.0.
-
-Reviewed-by: Tom Cooksey
----
- src/opengl/qgl_p.h               |    3 ++-
- src/opengl/qpixmapdata_gl.cpp    |   38 ++++++++++++++++++++++++++++++--------
- src/opengl/qwindowsurface_gl.cpp |    9 ++++-----
- 3 files changed, 36 insertions(+), 14 deletions(-)
-
-diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
-index ab72c9c..b2407ba 100644
---- a/src/opengl/qgl_p.h
-+++ b/src/opengl/qgl_p.h
-@@ -518,7 +518,8 @@ bool qt_gl_preferGL2Engine();
- 
- inline GLenum qt_gl_preferredTextureFormat()
- {
--    return QSysInfo::ByteOrder == QSysInfo::BigEndian ? GL_RGBA : GL_BGRA;
-+    return (QGLExtensions::glExtensions & QGLExtensions::BGRATextureFormat) && QSysInfo::ByteOrder == QSysInfo::LittleEndian
-+        ? GL_BGRA : GL_RGBA;
- }
- 
- inline GLenum qt_gl_preferredTextureTarget()
-diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
-index fb55097..ab17789 100644
---- a/src/opengl/qpixmapdata_gl.cpp
-+++ b/src/opengl/qpixmapdata_gl.cpp
-@@ -321,25 +321,47 @@ void QGLPixmapData::ensureCreated() const
-     QGLShareContextScope ctx(qt_gl_share_widget()->context());
-     m_ctx = ctx;
- 
--    const GLenum format = qt_gl_preferredTextureFormat();
-+    const GLenum internal_format = m_hasAlpha ? GL_RGBA : GL_RGB;
-+#ifdef QT_OPENGL_ES_2
-+    const GLenum external_format = internal_format;
-+#else
-+    const GLenum external_format = qt_gl_preferredTextureFormat();
-+#endif
-     const GLenum target = GL_TEXTURE_2D;
- 
-     if (!m_texture.id) {
-         glGenTextures(1, &m_texture.id);
-         glBindTexture(target, m_texture.id);
--        GLenum format = m_hasAlpha ? GL_RGBA : GL_RGB;
--        glTexImage2D(target, 0, format, w, h, 0,
--                GL_RGBA, GL_UNSIGNED_BYTE, 0);
-+        glTexImage2D(target, 0, internal_format, w, h, 0, external_format, GL_UNSIGNED_BYTE, 0);
-         glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-         glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-     }
- 
-     if (!m_source.isNull()) {
--        const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, format);
-+        if (external_format == GL_RGB) {
-+            QImage tx = m_source.convertToFormat(QImage::Format_RGB32);
-+
-+            QVector<uchar> pixelData(w * h * 3);
-+            uchar *p = &pixelData[0];
-+            QRgb *src = (QRgb *)tx.bits();
-+
-+            for (int i = 0; i < w * h; ++i) {
-+                *p++ = qRed(*src);
-+                *p++ = qGreen(*src);
-+                *p++ = qBlue(*src);
-+                ++src;
-+            }
- 
--        glBindTexture(target, m_texture.id);
--        glTexSubImage2D(target, 0, 0, 0, w, h, format,
--                        GL_UNSIGNED_BYTE, tx.bits());
-+            glBindTexture(target, m_texture.id);
-+            glTexSubImage2D(target, 0, 0, 0, w, h, external_format,
-+                            GL_UNSIGNED_BYTE, &pixelData[0]);
-+        } else {
-+            const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, external_format);
-+
-+            glBindTexture(target, m_texture.id);
-+            glTexSubImage2D(target, 0, 0, 0, w, h, external_format,
-+                            GL_UNSIGNED_BYTE, tx.bits());
-+        }
- 
-         if (useFramebufferObjects())
-             m_source = QImage();
-diff --git a/src/opengl/qwindowsurface_gl.cpp b/src/opengl/qwindowsurface_gl.cpp
-index e353f5d..7194f9d 100644
---- a/src/opengl/qwindowsurface_gl.cpp
-+++ b/src/opengl/qwindowsurface_gl.cpp
-@@ -493,7 +493,6 @@ void QGLWindowSurface::flush(QWidget *widget, const QRegion &rgn, const QPoint &
-             }
- #endif
-             d_ptr->paintedRegion = QRegion();
--
-             context()->swapBuffers();
-         } else {
-             glFlush();
-@@ -688,11 +687,13 @@ void QGLWindowSurface::updateGeometry() {
-     d_ptr->size = rect.size();
- 
-     if (d_ptr->ctx) {
-+#ifndef QT_OPENGL_ES_2
-         if (d_ptr->destructive_swap_buffers) {
-             glBindTexture(target, d_ptr->tex_id);
-             glTexImage2D(target, 0, GL_RGBA, rect.width(), rect.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
-             glBindTexture(target, 0);
-         }
-+#endif
-         return;
-     }
- 
-@@ -756,11 +757,7 @@ void QGLWindowSurface::updateGeometry() {
- 
-             glMatrixMode(GL_PROJECTION);
-             glLoadIdentity();
--#ifndef QT_OPENGL_ES
-             glOrtho(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999);
--#else
--            glOrthof(0, d_ptr->pb->width(), d_ptr->pb->height(), 0, -999999, 999999);
--#endif
- 
-             d_ptr->pb->d_ptr->qctx->d_func()->internal_context = true;
-             return;
-@@ -774,6 +771,7 @@ void QGLWindowSurface::updateGeometry() {
- 
-     ctx->makeCurrent();
- 
-+#ifndef QT_OPENGL_ES_2
-     if (d_ptr->destructive_swap_buffers) {
-         glGenTextures(1, &d_ptr->tex_id);
-         glBindTexture(target, d_ptr->tex_id);
-@@ -783,6 +781,7 @@ void QGLWindowSurface::updateGeometry() {
-         glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-         glBindTexture(target, 0);
-     }
-+#endif
- 
-     qDebug() << "QGLWindowSurface: Using plain widget as window surface" << this;;
-     d_ptr->ctx = ctx;
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch b/recipes/qt4/qt-4.6.0/0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch
deleted file mode 100644
index 1afcee6..0000000
--- a/recipes/qt4/qt-4.6.0/0945-Add-EGL_BUFFER_SIZE-to-QEglProperties-reduceConfigur.patch
+++ /dev/null
@@ -1,33 +0,0 @@
-From 92e9fcc25c62870c383c8558d576abc509a8c683 Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Fri, 4 Dec 2009 19:42:07 +0100
-Subject: [PATCH 0945/1244] Add EGL_BUFFER_SIZE to QEglProperties::reduceConfiguration()
-
-Reviewed-by: Trustme
----
- src/gui/egl/qeglproperties.cpp |    9 +++++++++
- 1 files changed, 9 insertions(+), 0 deletions(-)
-
-diff --git a/src/gui/egl/qeglproperties.cpp b/src/gui/egl/qeglproperties.cpp
-index 2d37edb..4d4410a 100644
---- a/src/gui/egl/qeglproperties.cpp
-+++ b/src/gui/egl/qeglproperties.cpp
-@@ -229,6 +229,15 @@ void QEglProperties::setRenderableType(QEgl::API api)
- // reductions in complexity are possible.
- bool QEglProperties::reduceConfiguration()
- {
-+    // EGL chooses configs with the highest color depth over
-+    // those with smaller (but faster) lower color depths. One
-+    // way around this is to set EGL_BUFFER_SIZE to 16, which
-+    // trumps the others. Of course, there may not be a 16-bit
-+    // config avaliable, so it's the first restraint we remove.
-+    if (value(EGL_BUFFER_SIZE) == 16) {
-+        removeValue(EGL_BUFFER_SIZE);
-+        return true;
-+    }
-     if (removeValue(EGL_SAMPLE_BUFFERS)) {
-         removeValue(EGL_SAMPLES);
-         return true;
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch b/recipes/qt4/qt-4.6.0/0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch
deleted file mode 100644
index 6cdd9d1..0000000
--- a/recipes/qt4/qt-4.6.0/0946-Fix-WA_TranslucentBackground-for-QGLWidgets-on-X11-E.patch
+++ /dev/null
@@ -1,180 +0,0 @@
-From 76c415b586991d978d46a888fb40c631513407dc Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Fri, 4 Dec 2009 20:48:53 +0100
-Subject: [PATCH 0946/1244] Fix WA_TranslucentBackground for QGLWidgets on X11/EGL
-
-Also check for existing QEglContext before creating a new one and
-leaking a context.
-
-Reviewed-by: TrustMe
----
- src/opengl/qgl_x11egl.cpp |  118 ++++++++++++++++++++++++++++-----------------
- 1 files changed, 73 insertions(+), 45 deletions(-)
-
-diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
-index b51c239..a868e83 100644
---- a/src/opengl/qgl_x11egl.cpp
-+++ b/src/opengl/qgl_x11egl.cpp
-@@ -63,6 +63,7 @@ void qt_egl_add_platform_config(QEglProperties& props, QPaintDevice *device)
-         props.setPixelFormat(static_cast<QImage *>(device)->format());
- }
- 
-+// Chooses the EGL config and creates the EGL context
- bool QGLContext::chooseContext(const QGLContext* shareContext)
- {
-     Q_D(QGLContext);
-@@ -73,56 +74,74 @@ bool QGLContext::chooseContext(const QGLContext* shareContext)
-     int devType = device()->devType();
- 
-     // Get the display and initialize it.
--    d->eglContext = new QEglContext();
--    d->eglContext->setApi(QEgl::OpenGL);
--    if (!d->eglContext->openDisplay(device())) {
--        delete d->eglContext;
--        d->eglContext = 0;
--        return false;
--    }
-+    if (d->eglContext == 0) {
-+        d->eglContext = new QEglContext();
-+        d->eglContext->setApi(QEgl::OpenGL);
-+        if (!d->eglContext->openDisplay(device())) {
-+            delete d->eglContext;
-+            d->eglContext = 0;
-+            return false;
-+        }
- 
--    // Construct the configuration we need for this surface.
--    QEglProperties configProps;
--    qt_egl_set_format(configProps, devType, d->glFormat);
--    qt_egl_add_platform_config(configProps, device());
--    configProps.setRenderableType(QEgl::OpenGL);
--
--    QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat;
--    if (device()->depth() == 16) {
--        configProps.setValue(EGL_RED_SIZE, 5);
--        configProps.setValue(EGL_GREEN_SIZE, 6);
--        configProps.setValue(EGL_BLUE_SIZE, 5);
--        configProps.setValue(EGL_ALPHA_SIZE, 0);
--        matchType = QEgl::ExactPixelFormat;
--    }
--    configProps.setRenderableType(QEgl::OpenGL);
-+        // Construct the configuration we need for this surface.
-+        QEglProperties configProps;
-+        qt_egl_set_format(configProps, devType, d->glFormat);
-+        qt_egl_add_platform_config(configProps, device());
-+        configProps.setRenderableType(QEgl::OpenGL);
-+
-+#if We_have_an_EGL_library_which_bothers_to_check_EGL_BUFFER_SIZE
-+        if (device()->depth() == 16 && configProps.value(EGL_ALPHA_SIZE) <= 0) {
-+            qDebug("Setting EGL_BUFFER_SIZE to 16");
-+            configProps.setValue(EGL_BUFFER_SIZE, 16);
-+            configProps.setValue(EGL_ALPHA_SIZE, 0);
-+        }
- 
--    // Search for a matching configuration, reducing the complexity
--    // each time until we get something that matches.
--    if (!d->eglContext->chooseConfig(configProps, matchType)) {
--        delete d->eglContext;
--        d->eglContext = 0;
--        return false;
--    }
-+        if (!d->eglContext->chooseConfig(configProps, QEgl::BestPixelFormat)) {
-+            delete d->eglContext;
-+            d->eglContext = 0;
-+            return false;
-+        }
-+#else
-+        QEgl::PixelFormatMatch matchType = QEgl::BestPixelFormat;
-+        if ((device()->depth() == 16) && configProps.value(EGL_ALPHA_SIZE) == 0) {
-+            configProps.setValue(EGL_RED_SIZE, 5);
-+            configProps.setValue(EGL_GREEN_SIZE, 6);
-+            configProps.setValue(EGL_BLUE_SIZE, 5);
-+            configProps.setValue(EGL_ALPHA_SIZE, 0);
-+            matchType = QEgl::ExactPixelFormat;
-+        }
- 
--    // Inform the higher layers about the actual format properties.
--    qt_egl_update_format(*(d->eglContext), d->glFormat);
-+        // Search for a matching configuration, reducing the complexity
-+        // each time until we get something that matches.
-+        if (!d->eglContext->chooseConfig(configProps, matchType)) {
-+            delete d->eglContext;
-+            d->eglContext = 0;
-+            return false;
-+        }
-+#endif
- 
--    // Create a new context for the configuration.
--    if (!d->eglContext->createContext
--            (shareContext ? shareContext->d_func()->eglContext : 0)) {
--        delete d->eglContext;
--        d->eglContext = 0;
--        return false;
--    }
--    d->sharing = d->eglContext->isSharing();
--    if (d->sharing && shareContext)
--        const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
-+//        qDebug("QGLContext::chooseContext() - using EGL config %d:", d->eglContext->config());
-+//        qDebug() << QEglProperties(d->eglContext->config()).toString();
-+
-+        // Create a new context for the configuration.
-+        if (!d->eglContext->createContext
-+                (shareContext ? shareContext->d_func()->eglContext : 0)) {
-+            delete d->eglContext;
-+            d->eglContext = 0;
-+            return false;
-+        }
-+        d->sharing = d->eglContext->isSharing();
-+        if (d->sharing && shareContext)
-+            const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
- 
- #if defined(EGL_VERSION_1_1)
--    if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)
--        eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());
-+        if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)
-+            eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());
- #endif
-+    }
-+
-+    // Inform the higher layers about the actual format properties.
-+    qt_egl_update_format(*(d->eglContext), d->glFormat);
- 
-     return true;
- }
-@@ -160,6 +179,9 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
- 
-     memset(&vi, 0, sizeof(XVisualInfo));
- 
-+    EGLint eglConfigColorSize;
-+    eglGetConfigAttrib(display, config, EGL_BUFFER_SIZE, &eglConfigColorSize);
-+
-     // Check to see if EGL is suggesting an appropriate visual id:
-     EGLint nativeVisualId;
-     eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisualId);
-@@ -189,8 +211,12 @@ bool qt_egl_setup_x11_visual(XVisualInfo &vi, EGLDisplay display, EGLConfig conf
-             } else
- #endif
-             {
--//                qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid);
--                vi = *chosenVisualInfo;
-+                if (eglConfigColorSize == chosenVisualInfo->depth) {
-+//                    qDebug("Using opaque X Visual ID (%d) provided by EGL", (int)vi.visualid);
-+                    vi = *chosenVisualInfo;
-+                } else
-+                    qWarning("Warning: EGL suggested using X visual ID %d (%d bpp) for config %d (%d bpp), but the depths do not match!",
-+                             nativeVisualId, chosenVisualInfo->depth, (int)config, eglConfigColorSize);
-             }
-             XFree(chosenVisualInfo);
-         }
-@@ -300,6 +326,8 @@ void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext,
- 
-     bool createFailed = false;
-     if (!d->glcx->isValid()) {
-+        // Create the QGLContext here, which in turn chooses the EGL config
-+        // and creates the EGL context:
-         if (!d->glcx->create(shareContext ? shareContext : oldcx))
-             createFailed = true;
-     }
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch b/recipes/qt4/qt-4.6.0/0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch
deleted file mode 100644
index 605a913..0000000
--- a/recipes/qt4/qt-4.6.0/0947-Compressed-texture-binding-for-QtOpenGL-ETC1-and-PVR.patch
+++ /dev/null
@@ -1,771 +0,0 @@
-From 147195bccfdf90924a1525398e9c7b3119c1e278 Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Thu, 3 Dec 2009 10:07:22 +1000
-Subject: [PATCH 0947/1244] Compressed texture binding for QtOpenGL: ETC1 and PVRTC
-
-The QGLContext::bindTexture(QString) function has been augmented
-with support for ETC1, PVRTC2, and PVRTC4 compressed textures,
-in addition to the existing DDS support.
-
-The QGLPixmapData class has also been modified to recognize
-compressed texture formats in fromFile() and fromData().
-
-This change also fixes a bug in bindTexture() that prevented
-the same compressed texture file from being bound in multiple
-contexts.  There is now a separate file cache for each context group.
-
-Task-number: QT-2547
-Reviewed-by: Trond
----
- src/opengl/qgl.cpp            |  485 +++++++++++++++++++++++++++++++----------
- src/opengl/qgl_p.h            |   16 ++-
- src/opengl/qglextensions_p.h  |   17 ++
- src/opengl/qpixmapdata_gl.cpp |   57 +++++
- src/opengl/qpixmapdata_gl_p.h |    4 +
- 5 files changed, 461 insertions(+), 118 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index 94b8aa5..b376901 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -127,18 +127,6 @@ Q_GLOBAL_STATIC(QGLDefaultOverlayFormat, defaultOverlayFormatInstance)
- QGLExtensions::Extensions QGLExtensions::glExtensions = 0;
- bool QGLExtensions::nvidiaFboNeedsFinish = false;
- 
--#ifndef APIENTRY
--# define APIENTRY
--#endif
--typedef void (APIENTRY *pfn_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei,
--                                                        GLsizei, GLint, GLsizei, const GLvoid *);
--static pfn_glCompressedTexImage2DARB qt_glCompressedTexImage2DARB = 0;
--
--
--#ifndef APIENTRY
--#define APIENTRY
--#endif
--
- Q_GLOBAL_STATIC(QGLSignalProxy, theSignalProxy)
- QGLSignalProxy *QGLSignalProxy::instance()
- {
-@@ -1887,118 +1875,42 @@ void QGLContextPrivate::cleanup()
- {
- }
- 
--typedef QHash<QString, GLuint> QGLDDSCache;
--Q_GLOBAL_STATIC(QGLDDSCache, qgl_dds_cache)
--
- /*!
-     \overload
- 
--    Reads the DirectDrawSurface (DDS) compressed file \a fileName and
--    generates a 2D GL texture from it.
-+    Reads the compressed texture file \a fileName and generates a 2D GL
-+    texture from it.
- 
--    Only the DXT1, DXT3 and DXT5 DDS formats are supported.
-+    This function can load DirectDrawSurface (DDS) textures in the
-+    DXT1, DXT3 and DXT5 DDS formats if the \c GL_ARB_texture_compression
-+    and \c GL_EXT_texture_compression_s3tc extensions are supported.
- 
--    Note that this will only work if the implementation supports the
--    \c GL_ARB_texture_compression and \c GL_EXT_texture_compression_s3tc
--    extensions.
-+    Since 4.6.1, textures in the ETC1 format can be loaded if the
-+    \c GL_OES_compressed_ETC1_RGB8_texture extension is supported
-+    and the ETC1 texture has been encapsulated in the PVR container format.
-+    Also, textures in the PVRTC2 and PVRTC4 formats can be loaded
-+    if the \c GL_IMG_texture_compression_pvrtc extension is supported.
- 
-     \sa deleteTexture()
- */
- 
- GLuint QGLContext::bindTexture(const QString &fileName)
- {
--    if (!qt_glCompressedTexImage2DARB) {
--        qWarning("QGLContext::bindTexture(): The GL implementation does not support texture"
--                 "compression extensions.");
--        return 0;
--    }
--
--    QGLDDSCache::const_iterator it = qgl_dds_cache()->constFind(fileName);
--    if (it != qgl_dds_cache()->constEnd()) {
-+    Q_D(QGLContext);
-+    QGLDDSCache *dds_cache = &(d->group->m_dds_cache);
-+    QGLDDSCache::const_iterator it = dds_cache->constFind(fileName);
-+    if (it != dds_cache->constEnd()) {
-         glBindTexture(GL_TEXTURE_2D, it.value());
-         return it.value();
-     }
- 
--    QFile f(fileName);
--    f.open(QIODevice::ReadOnly);
--
--    char tag[4];
--    f.read(&tag[0], 4);
--    if (strncmp(tag,"DDS ", 4) != 0) {
--        qWarning("QGLContext::bindTexture(): not a DDS image file.");
--        return 0;
--    }
--
--    DDSFormat ddsHeader;
--    f.read((char *) &ddsHeader, sizeof(DDSFormat));
--
--    if (!ddsHeader.dwLinearSize) {
--        qWarning("QGLContext::bindTexture() DDS image size is not valid.");
--        return 0;
--    }
--
--    int factor = 4;
--    int bufferSize = 0;
--    int blockSize = 16;
--    GLenum format;
--
--    switch(ddsHeader.ddsPixelFormat.dwFourCC) {
--    case FOURCC_DXT1:
--        format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
--        factor = 2;
--        blockSize = 8;
--        break;
--    case FOURCC_DXT3:
--        format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
--        break;
--    case FOURCC_DXT5:
--        format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
--        break;
--    default:
--        qWarning("QGLContext::bindTexture() DDS image format not supported.");
-+    QGLTexture texture(this);
-+    QSize size = texture.bindCompressedTexture(fileName);
-+    if (!size.isValid())
-         return 0;
--    }
--
--    if (ddsHeader.dwMipMapCount > 1)
--        bufferSize = ddsHeader.dwLinearSize * factor;
--    else
--        bufferSize = ddsHeader.dwLinearSize;
--
--    GLubyte *pixels = (GLubyte *) malloc(bufferSize*sizeof(GLubyte));
--    f.seek(ddsHeader.dwSize + 4);
--    f.read((char *) pixels, bufferSize);
--    f.close();
--
--    GLuint tx_id;
--    glGenTextures(1, &tx_id);
--    glBindTexture(GL_TEXTURE_2D, tx_id);
--    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
--    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
--
--    int size;
--    int offset = 0;
--    int w = ddsHeader.dwWidth;
--    int h = ddsHeader.dwHeight;
- 
--    // load mip-maps
--    for(int i = 0; i < (int) ddsHeader.dwMipMapCount; ++i) {
--        if (w == 0) w = 1;
--        if (h == 0) h = 1;
--
--        size = ((w+3)/4) * ((h+3)/4) * blockSize;
--        qt_glCompressedTexImage2DARB(GL_TEXTURE_2D, i, format, w, h, 0,
--                                     size, pixels + offset);
--        offset += size;
--
--        // half size for each mip-map level
--        w = w/2;
--        h = h/2;
--    }
--
--    free(pixels);
--
--    qgl_dds_cache()->insert(fileName, tx_id);
--    return tx_id;
-+    dds_cache->insert(fileName, texture.id);
-+    return texture.id;
- }
- 
- static inline QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format)
-@@ -2593,17 +2505,20 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q
- */
- void QGLContext::deleteTexture(GLuint id)
- {
-+    Q_D(QGLContext);
-+
-     if (QGLTextureCache::instance()->remove(this, id))
-         return;
- 
-     // check the DDS cache if the texture wasn't found in the pixmap/image
-     // cache
--    QList<QString> ddsKeys = qgl_dds_cache()->keys();
-+    QGLDDSCache *dds_cache = &(d->group->m_dds_cache);
-+    QList<QString> ddsKeys = dds_cache->keys();
-     for (int i = 0; i < ddsKeys.size(); ++i) {
--        GLuint texture = qgl_dds_cache()->value(ddsKeys.at(i));
-+        GLuint texture = dds_cache->value(ddsKeys.at(i));
-         if (id == texture) {
-             glDeleteTextures(1, &texture);
--            qgl_dds_cache()->remove(ddsKeys.at(i));
-+            dds_cache->remove(ddsKeys.at(i));
-             return;
-         }
-     }
-@@ -4907,8 +4822,14 @@ void QGLExtensions::init_extensions()
-         glExtensions |= SampleBuffers;
-     if (extensions.contains("GL_SGIS_generate_mipmap"))
-         glExtensions |= GenerateMipmap;
--    if (extensions.contains("GL_EXT_texture_compression_s3tc"))
-+    if (extensions.contains("GL_ARB_texture_compression"))
-         glExtensions |= TextureCompression;
-+    if (extensions.contains("GL_EXT_texture_compression_s3tc"))
-+        glExtensions |= DDSTextureCompression;
-+    if (extensions.contains("GL_OES_compressed_ETC1_RGB8_texture"))
-+        glExtensions |= ETC1TextureCompression;
-+    if (extensions.contains("GL_IMG_texture_compression_pvrtc"))
-+        glExtensions |= PVRTCTextureCompression;
-     if (extensions.contains("GL_ARB_fragment_program"))
-         glExtensions |= FragmentProgram;
-     if (extensions.contains("GL_ARB_texture_mirrored_repeat"))
-@@ -4951,12 +4872,6 @@ void QGLExtensions::init_extensions()
- 
-     if (extensions.contains("GL_EXT_bgra"))
-         glExtensions |= BGRATextureFormat;
--
--
--    QGLContext cx(QGLFormat::defaultFormat());
--    if (glExtensions & TextureCompression) {
--        qt_glCompressedTexImage2DARB = (pfn_glCompressedTexImage2DARB) cx.getProcAddress(QLatin1String("glCompressedTexImage2DARB"));
--    }
- }
- 
- /*
-@@ -5112,4 +5027,340 @@ void QGLSharedResourceGuard::setContext(const QGLContext *context)
-     }
- }
- 
-+QSize QGLTexture::bindCompressedTexture
-+    (const QString& fileName, const char *format)
-+{
-+    QFile file(fileName);
-+    if (!file.open(QIODevice::ReadOnly))
-+        return QSize();
-+    QByteArray contents = file.readAll();
-+    file.close();
-+    return bindCompressedTexture
-+        (contents.constData(), contents.size(), format);
-+}
-+
-+// PVR header format for container files that store textures compressed
-+// with the ETC1, PVRTC2, and PVRTC4 encodings.  Format information from the
-+// PowerVR SDK at http://www.imgtec.com/powervr/insider/powervr-sdk.asp
-+// "PVRTexTool Reference Manual, version 1.11f".
-+struct PvrHeader
-+{
-+    quint32 headerSize;
-+    quint32 height;
-+    quint32 width;
-+    quint32 mipMapCount;
-+    quint32 flags;
-+    quint32 dataSize;
-+    quint32 bitsPerPixel;
-+    quint32 redMask;
-+    quint32 greenMask;
-+    quint32 blueMask;
-+    quint32 alphaMask;
-+    quint32 magic;
-+    quint32 surfaceCount;
-+};
-+
-+#define PVR_MAGIC               0x21525650      // "PVR!" in little-endian
-+
-+#define PVR_FORMAT_MASK         0x000000FF
-+#define PVR_FORMAT_PVRTC2       0x00000018
-+#define PVR_FORMAT_PVRTC4       0x00000019
-+#define PVR_FORMAT_ETC1         0x00000036
-+
-+#define PVR_HAS_MIPMAPS         0x00000100
-+#define PVR_TWIDDLED            0x00000200
-+#define PVR_NORMAL_MAP          0x00000400
-+#define PVR_BORDER_ADDED        0x00000800
-+#define PVR_CUBE_MAP            0x00001000
-+#define PVR_FALSE_COLOR_MIPMAPS 0x00002000
-+#define PVR_VOLUME_TEXTURE      0x00004000
-+#define PVR_ALPHA_IN_TEXTURE    0x00008000
-+#define PVR_VERTICAL_FLIP       0x00010000
-+
-+#ifndef GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
-+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG      0x8C00
-+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG      0x8C01
-+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG     0x8C02
-+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG     0x8C03
-+#endif
-+
-+#ifndef GL_ETC1_RGB8_OES
-+#define GL_ETC1_RGB8_OES                        0x8D64
-+#endif
-+
-+bool QGLTexture::canBindCompressedTexture
-+    (const char *buf, int len, const char *format, bool *hasAlpha)
-+{
-+    if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) {
-+        // Compressed texture loading only supported on little-endian
-+        // systems such as x86 and ARM at the moment.
-+        return false;
-+    }
-+    if (!format) {
-+        // Auto-detect the format from the header.
-+        if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) {
-+            *hasAlpha = true;
-+            return true;
-+        } else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) {
-+            const PvrHeader *pvrHeader =
-+                reinterpret_cast<const PvrHeader *>(buf);
-+            *hasAlpha = (pvrHeader->alphaMask != 0);
-+            return true;
-+        }
-+    } else {
-+        // Validate the format against the header.
-+        if (!qstricmp(format, "DDS")) {
-+            if (len >= 4 && !qstrncmp(buf, "DDS ", 4)) {
-+                *hasAlpha = true;
-+                return true;
-+            }
-+        } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) {
-+            if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4)) {
-+                const PvrHeader *pvrHeader =
-+                    reinterpret_cast<const PvrHeader *>(buf);
-+                *hasAlpha = (pvrHeader->alphaMask != 0);
-+                return true;
-+            }
-+        }
-+    }
-+    return false;
-+}
-+
-+#define ctx QGLContext::currentContext()
-+
-+QSize QGLTexture::bindCompressedTexture
-+    (const char *buf, int len, const char *format)
-+{
-+    if (QSysInfo::ByteOrder != QSysInfo::LittleEndian) {
-+        // Compressed texture loading only supported on little-endian
-+        // systems such as x86 and ARM at the moment.
-+        return QSize();
-+    }
-+#if !defined(QT_OPENGL_ES)
-+    if (!glCompressedTexImage2D) {
-+        if (!(QGLExtensions::glExtensions & QGLExtensions::TextureCompression)) {
-+            qWarning("QGLContext::bindTexture(): The GL implementation does "
-+                     "not support texture compression extensions.");
-+            return QSize();
-+        }
-+        glCompressedTexImage2D = (_glCompressedTexImage2DARB) ctx->getProcAddress(QLatin1String("glCompressedTexImage2DARB"));
-+        if (!glCompressedTexImage2D) {
-+            qWarning("QGLContext::bindTexture(): could not resolve "
-+                     "glCompressedTexImage2DARB.");
-+            return QSize();
-+        }
-+    }
-+#endif
-+    if (!format) {
-+        // Auto-detect the format from the header.
-+        if (len >= 4 && !qstrncmp(buf, "DDS ", 4))
-+            return bindCompressedTextureDDS(buf, len);
-+        else if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4))
-+            return bindCompressedTexturePVR(buf, len);
-+    } else {
-+        // Validate the format against the header.
-+        if (!qstricmp(format, "DDS")) {
-+            if (len >= 4 && !qstrncmp(buf, "DDS ", 4))
-+                return bindCompressedTextureDDS(buf, len);
-+        } else if (!qstricmp(format, "PVR") || !qstricmp(format, "ETC1")) {
-+            if (len >= 52 && !qstrncmp(buf + 44, "PVR!", 4))
-+                return bindCompressedTexturePVR(buf, len);
-+        }
-+    }
-+    return QSize();
-+}
-+
-+QSize QGLTexture::bindCompressedTextureDDS(const char *buf, int len)
-+{
-+    // We only support 2D texture loading at present.
-+    if (target != GL_TEXTURE_2D)
-+        return QSize();
-+
-+    // Bail out if the necessary extension is not present.
-+    if (!(QGLExtensions::glExtensions & QGLExtensions::DDSTextureCompression)) {
-+        qWarning("QGLContext::bindTexture(): DDS texture compression is not supported.");
-+        return QSize();
-+    }
-+
-+    const DDSFormat *ddsHeader = reinterpret_cast<const DDSFormat *>(buf + 4);
-+    if (!ddsHeader->dwLinearSize) {
-+        qWarning("QGLContext::bindTexture(): DDS image size is not valid.");
-+        return QSize();
-+    }
-+
-+    int blockSize = 16;
-+    GLenum format;
-+
-+    switch(ddsHeader->ddsPixelFormat.dwFourCC) {
-+    case FOURCC_DXT1:
-+        format = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
-+        blockSize = 8;
-+        break;
-+    case FOURCC_DXT3:
-+        format = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
-+        break;
-+    case FOURCC_DXT5:
-+        format = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
-+        break;
-+    default:
-+        qWarning("QGLContext::bindTexture(): DDS image format not supported.");
-+        return QSize();
-+    }
-+
-+    const GLubyte *pixels =
-+        reinterpret_cast<const GLubyte *>(buf + ddsHeader->dwSize + 4);
-+
-+    glGenTextures(1, &id);
-+    glBindTexture(GL_TEXTURE_2D, id);
-+    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-+    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-+
-+    int size;
-+    int offset = 0;
-+    int available = len - int(ddsHeader->dwSize + 4);
-+    int w = ddsHeader->dwWidth;
-+    int h = ddsHeader->dwHeight;
-+
-+    // load mip-maps
-+    for(int i = 0; i < (int) ddsHeader->dwMipMapCount; ++i) {
-+        if (w == 0) w = 1;
-+        if (h == 0) h = 1;
-+
-+        size = ((w+3)/4) * ((h+3)/4) * blockSize;
-+        if (size > available)
-+            break;
-+        glCompressedTexImage2D(GL_TEXTURE_2D, i, format, w, h, 0,
-+                               size, pixels + offset);
-+        offset += size;
-+        available -= size;
-+
-+        // half size for each mip-map level
-+        w = w/2;
-+        h = h/2;
-+    }
-+
-+    // DDS images are not inverted.
-+    options &= ~QGLContext::InvertedYBindOption;
-+
-+    return QSize(ddsHeader->dwWidth, ddsHeader->dwHeight);
-+}
-+
-+QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len)
-+{
-+    // We only support 2D texture loading at present.  Cube maps later.
-+    if (target != GL_TEXTURE_2D)
-+        return QSize();
-+
-+    // Determine which texture format we will be loading.
-+    const PvrHeader *pvrHeader = reinterpret_cast<const PvrHeader *>(buf);
-+    GLenum textureFormat;
-+    quint32 minWidth, minHeight;
-+    switch (pvrHeader->flags & PVR_FORMAT_MASK) {
-+    case PVR_FORMAT_PVRTC2:
-+        if (pvrHeader->alphaMask)
-+            textureFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
-+        else
-+            textureFormat = GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
-+        minWidth = 16;
-+        minHeight = 8;
-+        break;
-+
-+    case PVR_FORMAT_PVRTC4:
-+        if (pvrHeader->alphaMask)
-+            textureFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
-+        else
-+            textureFormat = GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
-+        minWidth = 8;
-+        minHeight = 8;
-+        break;
-+
-+    case PVR_FORMAT_ETC1:
-+        textureFormat = GL_ETC1_RGB8_OES;
-+        minWidth = 4;
-+        minHeight = 4;
-+        break;
-+
-+    default:
-+        qWarning("QGLContext::bindTexture(): PVR image format 0x%x not supported.", int(pvrHeader->flags & PVR_FORMAT_MASK));
-+        return QSize();
-+    }
-+
-+    // Bail out if the necessary extension is not present.
-+    if (textureFormat == GL_ETC1_RGB8_OES) {
-+        if (!(QGLExtensions::glExtensions &
-+                    QGLExtensions::ETC1TextureCompression)) {
-+            qWarning("QGLContext::bindTexture(): ETC1 texture compression is not supported.");
-+            return QSize();
-+        }
-+    } else {
-+        if (!(QGLExtensions::glExtensions &
-+                    QGLExtensions::PVRTCTextureCompression)) {
-+            qWarning("QGLContext::bindTexture(): PVRTC texture compression is not supported.");
-+            return QSize();
-+        }
-+    }
-+
-+    // Boundary check on the buffer size.
-+    quint32 bufferSize = pvrHeader->headerSize + pvrHeader->dataSize;
-+    if (bufferSize > quint32(len)) {
-+        qWarning("QGLContext::bindTexture(): PVR image size is not valid.");
-+        return QSize();
-+    }
-+
-+    // Create the texture.
-+    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-+    glGenTextures(1, &id);
-+    glBindTexture(GL_TEXTURE_2D, id);
-+    if (pvrHeader->mipMapCount) {
-+        if ((options & QGLContext::LinearFilteringBindOption) != 0) {
-+            glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-+            glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
-+        } else {
-+            glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-+            glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
-+        }
-+    } else if ((options & QGLContext::LinearFilteringBindOption) != 0) {
-+        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-+        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-+    } else {
-+        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-+        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-+    }
-+
-+    // Load the compressed mipmap levels.
-+    const GLubyte *buffer =
-+        reinterpret_cast<const GLubyte *>(buf + pvrHeader->headerSize);
-+    bufferSize = pvrHeader->dataSize;
-+    quint32 level = 0;
-+    quint32 width = pvrHeader->width;
-+    quint32 height = pvrHeader->height;
-+    while (bufferSize > 0 && level < pvrHeader->mipMapCount) {
-+        quint32 size =
-+            (qMax(width, minWidth) * qMax(height, minHeight) *
-+             pvrHeader->bitsPerPixel) / 8;
-+        if (size > bufferSize)
-+            break;
-+        glCompressedTexImage2D(GL_TEXTURE_2D, GLint(level), textureFormat,
-+                               GLsizei(width), GLsizei(height), 0,
-+                               GLsizei(size), buffer);
-+        width /= 2;
-+        height /= 2;
-+        buffer += size;
-+        ++level;
-+    }
-+
-+    // Restore the default pixel alignment for later texture uploads.
-+    glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-+
-+    // Set the invert flag for the texture.
-+    if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0)
-+        options |= QGLContext::InvertedYBindOption;
-+    else
-+        options &= ~QGLContext::InvertedYBindOption;
-+
-+    return QSize(pvrHeader->width, pvrHeader->height);
-+}
-+
-+#undef ctx
-+
- QT_END_NAMESPACE
-diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
-index b2407ba..0f785a5 100644
---- a/src/opengl/qgl_p.h
-+++ b/src/opengl/qgl_p.h
-@@ -222,6 +222,8 @@ public:
- class QGLContextResource;
- class QGLSharedResourceGuard;
- 
-+typedef QHash<QString, GLuint> QGLDDSCache;
-+
- // QGLContextPrivate has the responsibility of creating context groups.
- // QGLContextPrivate and QGLShareRegister will both maintain the reference counter and destroy
- // context groups when needed.
-@@ -246,6 +248,7 @@ private:
-     QHash<QGLContextResource *, void *> m_resources;
-     QGLSharedResourceGuard *m_guards; // double-linked list of active guards.
-     QAtomicInt m_refs;
-+    QGLDDSCache m_dds_cache;
- 
-     void cleanupResources(const QGLContext *ctx);
- 
-@@ -377,7 +380,10 @@ public:
-         PixelBufferObject       = 0x00000800,
-         FramebufferBlit         = 0x00001000,
-         NPOTTextures            = 0x00002000,
--        BGRATextureFormat       = 0x00004000
-+        BGRATextureFormat       = 0x00004000,
-+        DDSTextureCompression   = 0x00008000,
-+        ETC1TextureCompression  = 0x00010000,
-+        PVRTCTextureCompression = 0x00020000
-     };
-     Q_DECLARE_FLAGS(Extensions, Extension)
- 
-@@ -482,6 +488,14 @@ public:
-     QPixmapData* boundPixmap;
- #endif
- 
-+    bool canBindCompressedTexture
-+        (const char *buf, int len, const char *format, bool *hasAlpha);
-+    QSize bindCompressedTexture
-+        (const QString& fileName, const char *format = 0);
-+    QSize bindCompressedTexture
-+        (const char *buf, int len, const char *format = 0);
-+    QSize bindCompressedTextureDDS(const char *buf, int len);
-+    QSize bindCompressedTexturePVR(const char *buf, int len);
- };
- 
- class QGLTextureCache {
-diff --git a/src/opengl/qglextensions_p.h b/src/opengl/qglextensions_p.h
-index 3510765..62e216c 100644
---- a/src/opengl/qglextensions_p.h
-+++ b/src/opengl/qglextensions_p.h
-@@ -184,6 +184,10 @@ typedef void (APIENTRY *_glBlitFramebufferEXT) (int srcX0, int srcY0, int srcX1,
- typedef void (APIENTRY *_glRenderbufferStorageMultisampleEXT) (GLenum target, GLsizei samples,
-                                                                GLenum internalformat, GLsizei width, GLsizei height);
- 
-+// ARB_texture_compression
-+typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei,
-+                                                     GLsizei, GLint, GLsizei, const GLvoid *);
-+
- QT_BEGIN_NAMESPACE
- 
- struct QGLExtensionFuncs
-@@ -289,6 +293,11 @@ struct QGLExtensionFuncs
- #endif
-         qt_glMapBufferARB = 0;
-         qt_glUnmapBufferARB = 0;
-+
-+#if !defined(QT_OPENGL_ES)
-+        // Texture compression
-+        qt_glCompressedTexImage2DARB = 0;
-+#endif
-     }
- 
- 
-@@ -397,6 +406,10 @@ struct QGLExtensionFuncs
-     _glMapBufferARB qt_glMapBufferARB;
-     _glUnmapBufferARB qt_glUnmapBufferARB;
- 
-+#if !defined(QT_OPENGL_ES)
-+    // Texture compression
-+    _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB;
-+#endif
- };
- 
- 
-@@ -732,6 +745,10 @@ struct QGLExtensionFuncs
- #define glClearDepth glClearDepthf
- #endif
- 
-+#if !defined(QT_OPENGL_ES)
-+#define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB
-+#endif
-+
- extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
- bool qt_resolve_buffer_extensions(QGLContext *ctx);
- 
-diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
-index ab17789..0299cea 100644
---- a/src/opengl/qpixmapdata_gl.cpp
-+++ b/src/opengl/qpixmapdata_gl.cpp
-@@ -53,6 +53,8 @@
- #include <private/qpaintengineex_opengl2_p.h>
- 
- #include <qdesktopwidget.h>
-+#include <qfile.h>
-+#include <qimagereader.h>
- 
- QT_BEGIN_NAMESPACE
- 
-@@ -407,6 +409,61 @@ void QGLPixmapData::fromImage(const QImage &image,
-     }
- }
- 
-+bool QGLPixmapData::fromFile(const QString &filename, const char *format,
-+                             Qt::ImageConversionFlags flags)
-+{
-+    if (pixelType() == QPixmapData::BitmapType)
-+        return QPixmapData::fromFile(filename, format, flags);
-+    QFile file(filename);
-+    if (!file.open(QIODevice::ReadOnly))
-+        return false;
-+    QByteArray data = file.peek(64);
-+    bool alpha;
-+    if (m_texture.canBindCompressedTexture
-+            (data.constData(), data.size(), format, &alpha)) {
-+        resize(0, 0);
-+        data = file.readAll();
-+        file.close();
-+        QSize size = m_texture.bindCompressedTexture
-+            (data.constData(), data.size(), format);
-+        if (!size.isEmpty()) {
-+            w = size.width();
-+            h = size.height();
-+            is_null = false;
-+            d = 32;
-+            m_hasAlpha = alpha;
-+            m_source = QImage();
-+            m_dirty = isValid();
-+            return true;
-+        }
-+        return false;
-+    }
-+    fromImage(QImageReader(&file, format).read(), flags);
-+    return !isNull();
-+}
-+
-+bool QGLPixmapData::fromData(const uchar *buffer, uint len, const char *format,
-+                             Qt::ImageConversionFlags flags)
-+{
-+    bool alpha;
-+    const char *buf = reinterpret_cast<const char *>(buffer);
-+    if (m_texture.canBindCompressedTexture(buf, int(len), format, &alpha)) {
-+        resize(0, 0);
-+        QSize size = m_texture.bindCompressedTexture(buf, int(len), format);
-+        if (!size.isEmpty()) {
-+            w = size.width();
-+            h = size.height();
-+            is_null = false;
-+            d = 32;
-+            m_hasAlpha = alpha;
-+            m_source = QImage();
-+            m_dirty = isValid();
-+            return true;
-+        }
-+    }
-+    return QPixmapData::fromData(buffer, len, format, flags);
-+}
-+
- bool QGLPixmapData::scroll(int dx, int dy, const QRect &rect)
- {
-     Q_UNUSED(dx);
-diff --git a/src/opengl/qpixmapdata_gl_p.h b/src/opengl/qpixmapdata_gl_p.h
-index 8a13e03..007c52a 100644
---- a/src/opengl/qpixmapdata_gl_p.h
-+++ b/src/opengl/qpixmapdata_gl_p.h
-@@ -106,6 +106,10 @@ public:
-     // Re-implemented from QPixmapData:
-     void resize(int width, int height);
-     void fromImage(const QImage &image, Qt::ImageConversionFlags flags);
-+    bool fromFile(const QString &filename, const char *format,
-+                  Qt::ImageConversionFlags flags);
-+    bool fromData(const uchar *buffer, uint len, const char *format,
-+                  Qt::ImageConversionFlags flags);
-     void copy(const QPixmapData *data, const QRect &rect);
-     bool scroll(int dx, int dy, const QRect &rect);
-     void fill(const QColor &color);
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch b/recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch
deleted file mode 100644
index 787868e..0000000
--- a/recipes/qt4/qt-4.6.0/0951-Detect-GL2-paint-engine-based-on-fragment-shaders-no.patch
+++ /dev/null
@@ -1,68 +0,0 @@
-From 8fea31ca0ab98ef6fed7bb2d87d97f4f425b2078 Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Mon, 7 Dec 2009 10:07:13 +1000
-Subject: [PATCH 0951/1244] Detect GL2 paint engine based on fragment shaders, not programs
-
-The auto-detect logic was looking for fragment programs to check
-for OpenGL2 support.  It should have been looking for fragment shaders.
-
-Task-number: QTBUG-5638
-Reviewed-by: Sarah Smith
----
- src/opengl/qgl.cpp |    7 +++++--
- src/opengl/qgl_p.h |    3 ++-
- 2 files changed, 7 insertions(+), 3 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index b376901..1ff102f 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -173,12 +173,12 @@ public:
- #else
-             // We can't do this in the constructor for this object because it
-             // needs to be called *before* the QApplication constructor.
--            // Also check for the FragmentProgram extension in conjunction with
-+            // Also check for the FragmentShader extension in conjunction with
-             // the 2.0 version flag, to cover the case where we export the display
-             // from an old GL 1.1 server to a GL 2.x client. In that case we can't
-             // use GL 2.0.
-             if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
--                && (QGLExtensions::glExtensions & QGLExtensions::FragmentProgram)
-+                && (QGLExtensions::glExtensions & QGLExtensions::FragmentShader)
-                 && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
-                 engineType = QPaintEngine::OpenGL2;
-             else
-@@ -4832,6 +4832,8 @@ void QGLExtensions::init_extensions()
-         glExtensions |= PVRTCTextureCompression;
-     if (extensions.contains("GL_ARB_fragment_program"))
-         glExtensions |= FragmentProgram;
-+    if (extensions.contains("GL_ARB_fragment_shader"))
-+        glExtensions |= FragmentShader;
-     if (extensions.contains("GL_ARB_texture_mirrored_repeat"))
-         glExtensions |= MirroredRepeat;
-     if (extensions.contains("GL_EXT_framebuffer_object"))
-@@ -4849,6 +4851,7 @@ void QGLExtensions::init_extensions()
- #if defined(QT_OPENGL_ES_2)
-     glExtensions |= FramebufferObject;
-     glExtensions |= GenerateMipmap;
-+    glExtensions |= FragmentShader;
- #endif
- #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
-     if (extensions.contains("GL_OES_framebuffer_object"))
-diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
-index 0f785a5..179d69a 100644
---- a/src/opengl/qgl_p.h
-+++ b/src/opengl/qgl_p.h
-@@ -383,7 +383,8 @@ public:
-         BGRATextureFormat       = 0x00004000,
-         DDSTextureCompression   = 0x00008000,
-         ETC1TextureCompression  = 0x00010000,
--        PVRTCTextureCompression = 0x00020000
-+        PVRTCTextureCompression = 0x00020000,
-+        FragmentShader          = 0x00040000
-     };
-     Q_DECLARE_FLAGS(Extensions, Extension)
- 
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch b/recipes/qt4/qt-4.6.0/0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch
deleted file mode 100644
index 37ac6f2..0000000
--- a/recipes/qt4/qt-4.6.0/0971-Fix-GL_BGRA-formats-under-OpenGL-ES-systems.patch
+++ /dev/null
@@ -1,40 +0,0 @@
-From 05d4b4c72a5089885c1515833e34177607c2c511 Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Tue, 8 Dec 2009 11:02:46 +1000
-Subject: [PATCH 0971/1244] Fix GL_BGRA formats under OpenGL/ES systems
-
-OpenGL/ES requires that the internal and external formats be the
-same when calling glTexImage2D().  This caused problems with
-devices that had the GL_EXT_bgra extension.
-
-This change makes the formats the same just before the upload and
-also makes sure that the pixel type is GL_UNSIGNED_BYTE when
-GL_BGRA is used.  No change for desktop systems.
-
-Reviewed-by: Donald Carr
----
- src/opengl/qgl.cpp |    8 ++++++++
- 1 files changed, 8 insertions(+), 0 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index 1ff102f..967ba48 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -2234,6 +2234,14 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G
-             }
-         }
-     }
-+#ifdef QT_OPENGL_ES
-+    // OpenGL/ES requires that the internal and external formats be identical.
-+    // This is typically used to convert GL_RGBA into GL_BGRA.
-+    // Also, we need to use GL_UNSIGNED_BYTE when the format is GL_BGRA.
-+    internalFormat = externalFormat;
-+    if (pixel_type == GL_UNSIGNED_INT_8_8_8_8_REV)
-+        pixel_type = GL_UNSIGNED_BYTE;
-+#endif
- #ifdef QGL_BIND_TEXTURE_DEBUG
-     printf(" - uploading, image.format=%d, externalFormat=0x%x, internalFormat=0x%x, pixel_type=0x%x\n",
-            img.format(), externalFormat, internalFormat, pixel_type);
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch b/recipes/qt4/qt-4.6.0/0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch
deleted file mode 100644
index ee812f7..0000000
--- a/recipes/qt4/qt-4.6.0/0991-QGtkStyle-support-for-the-inner-border-property-in-G.patch
+++ /dev/null
@@ -1,92 +0,0 @@
-From f3c37838ab149a8a570b7f1df987705815ae45c0 Mon Sep 17 00:00:00 2001
-From: Robert Griebl <rgriebl at trolltech.com>
-Date: Tue, 8 Dec 2009 17:10:57 +0100
-Subject: [PATCH 0991/1244] QGtkStyle: support for the inner-border property in GtkButtons
-
-This additional padding was not taken into account up to now. It didn't
-matter for desktop themes, but Maemo5 uses a large (8pix) padding that can
-not be ignored.
-
-Reviewed-by: jbache
----
- src/gui/styles/qgtkstyle.cpp   |   16 ++++++++++++++++
- src/gui/styles/qgtkstyle_p.cpp |    2 ++
- src/gui/styles/qgtkstyle_p.h   |    2 ++
- 3 files changed, 20 insertions(+), 0 deletions(-)
-
-diff --git a/src/gui/styles/qgtkstyle.cpp b/src/gui/styles/qgtkstyle.cpp
-index afa3325..097a2b5 100644
---- a/src/gui/styles/qgtkstyle.cpp
-+++ b/src/gui/styles/qgtkstyle.cpp
-@@ -3375,12 +3375,28 @@ QIcon QGtkStyle::standardIconImplementation(StandardPixmap standardIcon,
- /*! \reimp */
- QRect QGtkStyle::subElementRect(SubElement element, const QStyleOption *option, const QWidget *widget) const
- {
-+    Q_D(const QGtkStyle);
-+
-     QRect r = QCleanlooksStyle::subElementRect(element, option, widget);
-     switch (element) {
-     case SE_ProgressBarLabel:
-     case SE_ProgressBarContents:
-     case SE_ProgressBarGroove:
-         return option->rect;
-+    case SE_PushButtonContents:
-+        if (!d->gtk_check_version(2, 10, 0)) {
-+            GtkWidget *gtkButton = d->gtkWidget(QLS("GtkButton"));
-+            GtkBorder *border = 0;
-+            d->gtk_widget_style_get(gtkButton, "inner-border", &border, NULL);
-+            if (border) {
-+                r = option->rect.adjusted(border->left, border->top, -border->right, -border->top);
-+                d->gtk_border_free(border);
-+            } else {
-+                r = option->rect.adjusted(1, 1, -1, -1);
-+            }
-+            r = visualRect(option->direction, option->rect, r);
-+        }
-+        break;
-     default:
-         break;
-     }
-diff --git a/src/gui/styles/qgtkstyle_p.cpp b/src/gui/styles/qgtkstyle_p.cpp
-index 22dfc62..a644a5b 100644
---- a/src/gui/styles/qgtkstyle_p.cpp
-+++ b/src/gui/styles/qgtkstyle_p.cpp
-@@ -158,6 +158,7 @@ Ptr_gtk_window_get_type QGtkStylePrivate::gtk_window_get_type = 0;
- Ptr_gtk_widget_get_type QGtkStylePrivate::gtk_widget_get_type = 0;
- Ptr_gtk_rc_get_style_by_paths QGtkStylePrivate::gtk_rc_get_style_by_paths = 0;
- Ptr_gtk_check_version QGtkStylePrivate::gtk_check_version = 0;
-+Ptr_gtk_border_free QGtkStylePrivate::gtk_border_free = 0;
- 
- Ptr_pango_font_description_get_size QGtkStylePrivate::pango_font_description_get_size = 0;
- Ptr_pango_font_description_get_weight QGtkStylePrivate::pango_font_description_get_weight = 0;
-@@ -416,6 +417,7 @@ void QGtkStylePrivate::resolveGtk() const
-     gtk_widget_get_type =(Ptr_gtk_widget_get_type)libgtk.resolve("gtk_widget_get_type");
-     gtk_rc_get_style_by_paths =(Ptr_gtk_rc_get_style_by_paths)libgtk.resolve("gtk_rc_get_style_by_paths");
-     gtk_check_version =(Ptr_gtk_check_version)libgtk.resolve("gtk_check_version");
-+    gtk_border_free =(Ptr_gtk_border_free)libgtk.resolve("gtk_border_free");
-     pango_font_description_get_size = (Ptr_pango_font_description_get_size)libgtk.resolve("pango_font_description_get_size");
-     pango_font_description_get_weight = (Ptr_pango_font_description_get_weight)libgtk.resolve("pango_font_description_get_weight");
-     pango_font_description_get_family = (Ptr_pango_font_description_get_family)libgtk.resolve("pango_font_description_get_family");
-diff --git a/src/gui/styles/qgtkstyle_p.h b/src/gui/styles/qgtkstyle_p.h
-index f6ab8a3..c27308f 100644
---- a/src/gui/styles/qgtkstyle_p.h
-+++ b/src/gui/styles/qgtkstyle_p.h
-@@ -176,6 +176,7 @@ typedef GtkWidget* (*Ptr_gtk_file_chooser_dialog_new)(const gchar *title,
- typedef void (*Ptr_gtk_file_chooser_set_current_name) (GtkFileChooser *, const gchar *);
- typedef gboolean (*Ptr_gtk_file_chooser_set_filename) (GtkFileChooser *chooser, const gchar *name);
- typedef gint (*Ptr_gtk_dialog_run) (GtkDialog*);
-+typedef void (*Ptr_gtk_border_free)(GtkBorder *);
- 
- typedef guchar* (*Ptr_gdk_pixbuf_get_pixels) (const GdkPixbuf *pixbuf);
- typedef int (*Ptr_gdk_pixbuf_get_width) (const GdkPixbuf *pixbuf);
-@@ -371,6 +372,7 @@ public:
-     static Ptr_gtk_widget_get_type gtk_widget_get_type;
-     static Ptr_gtk_rc_get_style_by_paths gtk_rc_get_style_by_paths;
-     static Ptr_gtk_check_version gtk_check_version;
-+    static Ptr_gtk_border_free gtk_border_free;
- 
-     static Ptr_pango_font_description_get_size pango_font_description_get_size;
-     static Ptr_pango_font_description_get_weight pango_font_description_get_weight;
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0992-Make-sure-a-context-is-current-when-loading-compress.patch b/recipes/qt4/qt-4.6.0/0992-Make-sure-a-context-is-current-when-loading-compress.patch
deleted file mode 100644
index 301fba2..0000000
--- a/recipes/qt4/qt-4.6.0/0992-Make-sure-a-context-is-current-when-loading-compress.patch
+++ /dev/null
@@ -1,33 +0,0 @@
-From 51297287f1be5c31337203cbf5a0e3eae6047a88 Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Wed, 9 Dec 2009 08:46:37 +1000
-Subject: [PATCH 0992/1244] Make sure a context is current when loading compressed textures.
-
-Reviewed-by: trustme
----
- src/opengl/qpixmapdata_gl.cpp |    2 ++
- 1 files changed, 2 insertions(+), 0 deletions(-)
-
-diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
-index 0299cea..4e1d50d 100644
---- a/src/opengl/qpixmapdata_gl.cpp
-+++ b/src/opengl/qpixmapdata_gl.cpp
-@@ -424,6 +424,7 @@ bool QGLPixmapData::fromFile(const QString &filename, const char *format,
-         resize(0, 0);
-         data = file.readAll();
-         file.close();
-+        QGLShareContextScope ctx(qt_gl_share_widget()->context());
-         QSize size = m_texture.bindCompressedTexture
-             (data.constData(), data.size(), format);
-         if (!size.isEmpty()) {
-@@ -449,6 +450,7 @@ bool QGLPixmapData::fromData(const uchar *buffer, uint len, const char *format,
-     const char *buf = reinterpret_cast<const char *>(buffer);
-     if (m_texture.canBindCompressedTexture(buf, int(len), format, &alpha)) {
-         resize(0, 0);
-+        QGLShareContextScope ctx(qt_gl_share_widget()->context());
-         QSize size = m_texture.bindCompressedTexture(buf, int(len), format);
-         if (!size.isEmpty()) {
-             w = size.width();
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0993-Fix-upside-down-PVR-compressed-textures.patch b/recipes/qt4/qt-4.6.0/0993-Fix-upside-down-PVR-compressed-textures.patch
deleted file mode 100644
index 70aeb7b..0000000
--- a/recipes/qt4/qt-4.6.0/0993-Fix-upside-down-PVR-compressed-textures.patch
+++ /dev/null
@@ -1,36 +0,0 @@
-From 62fac41edfff5e42e4c3308376cb08e5d9a10afe Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Wed, 9 Dec 2009 09:10:11 +1000
-Subject: [PATCH 0993/1244] Fix upside down PVR compressed textures.
-
-The "vertical flip" flag in the PVR format is the inverse of the
-"inverted y" state that we use in Qt.
-
-Reviewed-by: trustme
----
- src/opengl/qgl.cpp |    7 ++++---
- 1 files changed, 4 insertions(+), 3 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index 967ba48..8003a29 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -5363,11 +5363,12 @@ QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len)
-     // Restore the default pixel alignment for later texture uploads.
-     glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
- 
--    // Set the invert flag for the texture.
-+    // Set the invert flag for the texture.  The "vertical flip"
-+    // flag in PVR is the opposite sense to our sense of inversion.
-     if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0)
--        options |= QGLContext::InvertedYBindOption;
--    else
-         options &= ~QGLContext::InvertedYBindOption;
-+    else
-+        options |= QGLContext::InvertedYBindOption;
- 
-     return QSize(pvrHeader->width, pvrHeader->height);
- }
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch b/recipes/qt4/qt-4.6.0/0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch
deleted file mode 100644
index 52303d9..0000000
--- a/recipes/qt4/qt-4.6.0/0996-Export-QGLShareRegister-because-qgl_share_reg-is-exp.patch
+++ /dev/null
@@ -1,26 +0,0 @@
-From f59908d4a6edcd333a156d4c94ddbd9b30f7e810 Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Wed, 9 Dec 2009 11:06:30 +1000
-Subject: [PATCH 0996/1244] Export QGLShareRegister because qgl_share_reg() is exported
-
-Reviewed-by: trustme
----
- src/opengl/qgl_p.h |    2 +-
- 1 files changed, 1 insertions(+), 1 deletions(-)
-
-diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
-index 179d69a..615fb60 100644
---- a/src/opengl/qgl_p.h
-+++ b/src/opengl/qgl_p.h
-@@ -397,7 +397,7 @@ public:
- Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions)
- 
- 
--class Q_AUTOTEST_EXPORT QGLShareRegister
-+class Q_OPENGL_EXPORT QGLShareRegister
- {
- public:
-     QGLShareRegister() {}
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch b/recipes/qt4/qt-4.6.0/0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch
deleted file mode 100644
index b868794..0000000
--- a/recipes/qt4/qt-4.6.0/0998-Set-stacking-class-for-stays-on-top-windows-in-DFB.patch
+++ /dev/null
@@ -1,39 +0,0 @@
-From 472c13edc85a6c7efef1e3b904333d0c9a5f9da6 Mon Sep 17 00:00:00 2001
-From: Anders Bakken <anders.bakken at nokia.com>
-Date: Thu, 3 Dec 2009 08:55:20 -0800
-Subject: [PATCH 0998/1244] Set stacking class for stays-on-top windows in DFB
-
-For better compatibility with non-QWS DirectFB apps running in the same
-session we should set the stacking class of Windows that have the
-StaysOnTop flag set. This corresponds nicely to DWSC_UPPER.
-
-Reviewed-by: Jervey Kong <jervey.kong at nokia.com>
----
- .../gfxdrivers/directfb/qdirectfbwindowsurface.cpp |    4 +++-
- 1 files changed, 3 insertions(+), 1 deletions(-)
-
-diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp
-index 021d52e..b79418a 100644
---- a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp
-+++ b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp
-@@ -128,7 +128,6 @@ IDirectFBWindow *QDirectFBWindowSurface::directFBWindow() const
-     return (dfbWindow ? dfbWindow : (sibling ? sibling->dfbWindow : 0));
- }
- 
--
- void QDirectFBWindowSurface::createWindow(const QRect &rect)
- {
-     IDirectFBDisplayLayer *layer = screen->dfbDisplayLayer();
-@@ -169,6 +168,9 @@ void QDirectFBWindowSurface::createWindow(const QRect &rect)
-         DirectFBErrorFatal("QDirectFBWindowSurface::createWindow", result);
- 
-     if (window()) {
-+        if (window()->windowFlags() & Qt::WindowStaysOnTopHint) {
-+            dfbWindow->SetStackingClass(dfbWindow, DWSC_UPPER);
-+        }
-         DFBWindowID winid;
-         result = dfbWindow->GetID(dfbWindow, &winid);
-         if (result != DFB_OK) {
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/0999-Enable-customizing-of-DirectFB-layer-to-use.patch b/recipes/qt4/qt-4.6.0/0999-Enable-customizing-of-DirectFB-layer-to-use.patch
deleted file mode 100644
index 5dcc670..0000000
--- a/recipes/qt4/qt-4.6.0/0999-Enable-customizing-of-DirectFB-layer-to-use.patch
+++ /dev/null
@@ -1,41 +0,0 @@
-From 941c6637a83f765c028f40973bb7bcca0ecbafb5 Mon Sep 17 00:00:00 2001
-From: Anders Bakken <anders.bakken at nokia.com>
-Date: Tue, 8 Dec 2009 08:19:58 -0800
-Subject: [PATCH 0999/1244] Enable customizing of DirectFB layer to use
-
-This patch enables you to use a different layer for Qt apps by
-specifying:
-
-E.g.
-
-QWS_DISPLAY=directfb:layerid=2
-
-Reviewed-by: Donald Carr <donald.carr at nokia.com>
----
- .../gfxdrivers/directfb/qdirectfbscreen.cpp        |    7 +++++--
- 1 files changed, 5 insertions(+), 2 deletions(-)
-
-diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
-index 4cb0184..d3fe183 100644
---- a/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
-+++ b/src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
-@@ -1259,11 +1259,14 @@ bool QDirectFBScreen::connect(const QString &displaySpec)
-     setIntOption(displayArgs, QLatin1String("height"), &h);
- 
- #ifndef QT_NO_DIRECTFB_LAYER
--    result = d_ptr->dfb->GetDisplayLayer(d_ptr->dfb, DLID_PRIMARY,
-+    int layerId = DLID_PRIMARY;
-+    setIntOption(displayArgs, QLatin1String("layerid"), &layerId);
-+
-+    result = d_ptr->dfb->GetDisplayLayer(d_ptr->dfb, static_cast<DFBDisplayLayerID>(layerId),
-                                          &d_ptr->dfbLayer);
-     if (result != DFB_OK) {
-         DirectFBError("QDirectFBScreen::connect: "
--                      "Unable to get primary display layer!", result);
-+                      "Unable to get display layer!", result);
-         return false;
-     }
-     result = d_ptr->dfbLayer->GetScreen(d_ptr->dfbLayer, &d_ptr->dfbScreen);
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch b/recipes/qt4/qt-4.6.0/1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch
deleted file mode 100644
index f504599..0000000
--- a/recipes/qt4/qt-4.6.0/1008-GLES-2-should-not-use-a-multisampled-format-by-defau.patch
+++ /dev/null
@@ -1,46 +0,0 @@
-From c4d66e27ea69b84bf280209fc72239132924930d Mon Sep 17 00:00:00 2001
-From: =?UTF-8?q?Trond=20Kjern=C3=A5sen?= <trond at trolltech.com>
-Date: Wed, 9 Dec 2009 12:14:58 +0100
-Subject: [PATCH 1008/1244] GLES 2 should *not* use a multisampled format by default.
-
-This is a platform regression and should never have been there in the
-first place. Having this as the default format on embedded devices
-may drop the framerates with as much as 30% on selected HW.
-
-Reviewed-by: Tom Cooksey
----
- src/opengl/qgl.cpp |    3 +--
- src/opengl/qgl_p.h |    3 ---
- 2 files changed, 1 insertions(+), 5 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index 25285b5..dcf8c00 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -397,8 +397,7 @@ static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz,
-     \i \link setDirectRendering() Direct rendering:\endlink Enabled.
-     \i \link setOverlay() Overlay:\endlink Disabled.
-     \i \link setPlane() Plane:\endlink 0 (i.e., normal plane).
--    \i \link setSampleBuffers() Multisample buffers:\endlink Enabled on
--       OpenGL/ES 2.0, disabled on other platforms.
-+    \i \link setSampleBuffers() Multisample buffers:\endlink Disabled.
-     \endlist
- */
- 
-diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
-index 615fb60..8a0b31f 100644
---- a/src/opengl/qgl_p.h
-+++ b/src/opengl/qgl_p.h
-@@ -133,9 +133,6 @@ public:
-         : ref(1)
-     {
-         opts = QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba | QGL::DirectRendering | QGL::StencilBuffer;
--#if defined(QT_OPENGL_ES_2)
--        opts |= QGL::SampleBuffers;
--#endif
-         pln = 0;
-         depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1;
-         numSamples = -1;
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch b/recipes/qt4/qt-4.6.0/1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch
deleted file mode 100644
index 6b3ad4e..0000000
--- a/recipes/qt4/qt-4.6.0/1115-Fix-QGLWidgets-created-with-an-alpha-channel-on-X11-.patch
+++ /dev/null
@@ -1,30 +0,0 @@
-From 6b29466ed7b5328ee61c1751bd4efb72f70946d3 Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Tue, 15 Dec 2009 17:26:37 +0100
-Subject: [PATCH 1115/1244] Fix QGLWidgets created with an alpha channel on X11/EGL
-
-If the QGLWidget's QGLFormat says it should have an alpha
-channel, try to find an ARGB Visual.
-
-Reviewed-By: Trond
-Task-number: QT-2602
----
- src/opengl/qgl_x11egl.cpp |    2 +-
- 1 files changed, 1 insertions(+), 1 deletions(-)
-
-diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
-index b10e7e9..19026b3 100644
---- a/src/opengl/qgl_x11egl.cpp
-+++ b/src/opengl/qgl_x11egl.cpp
-@@ -336,7 +336,7 @@ void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext,
-     // If the application has set WA_TranslucentBackground and not explicitly set
-     // the alpha buffer size to zero, modify the format so it have an alpha channel
-     QGLFormat& fmt = d->glcx->d_func()->glFormat;
--    const bool tryArgbVisual = testAttribute(Qt::WA_TranslucentBackground);
-+    const bool tryArgbVisual = testAttribute(Qt::WA_TranslucentBackground) || fmt.alpha();
-     if (tryArgbVisual && fmt.alphaBufferSize() == -1)
-         fmt.setAlphaBufferSize(1);
- 
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch b/recipes/qt4/qt-4.6.0/1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch
deleted file mode 100644
index b0a2147..0000000
--- a/recipes/qt4/qt-4.6.0/1118-Fix-EGL-surface-leaks-when-re-parenting-QGLWidget-on.patch
+++ /dev/null
@@ -1,116 +0,0 @@
-From 9f3ae04fae52cd37855b135a0f2f519d1c5b969c Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Tue, 15 Dec 2009 18:11:05 +0100
-Subject: [PATCH 1118/1244] Fix EGL surface leaks when re-parenting QGLWidget on X11/EGL
-
-When a QGLWidget is re-parented, it's native X11 window usually
-gets destroyed and re-created. This also happens when you set a
-window attribute or flag. On EGL, we must destroy the surface
-for the window before destroying the window itself, otherwise
-we can leak the surface. This also fixes lots of BadDrawable
-errors when running the autotests (which were due to surface
-leaks!).
-
-Reviewed-By: TrustMe
----
- src/opengl/qgl.cpp     |    5 +++++
- src/opengl/qgl.h       |    1 +
- src/opengl/qgl_egl.cpp |   34 +++++++++++++++++++++-------------
- src/opengl/qgl_p.h     |    1 +
- 4 files changed, 28 insertions(+), 13 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index 2a3ce54..32534aa 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -3810,6 +3810,11 @@ bool QGLWidget::event(QEvent *e)
-     }
- 
- #if defined(QT_OPENGL_ES)
-+    // A re-parent is likely to destroy the X11 window and re-create it. It is important
-+    // that we free the EGL surface _before_ the winID changes - otherwise we can leak.
-+    if (e->type() == QEvent::ParentAboutToChange)
-+        d->glcx->d_func()->destroyEglSurfaceForDevice();
-+
-     if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) {
-         // The window may have been re-created during re-parent or state change - if so, the EGL
-         // surface will need to be re-created.
-diff --git a/src/opengl/qgl.h b/src/opengl/qgl.h
-index 079953f..2076c46 100644
---- a/src/opengl/qgl.h
-+++ b/src/opengl/qgl.h
-@@ -546,6 +546,7 @@ private:
-     friend class QGLPixelBuffer;
-     friend class QGLPixelBufferPrivate;
-     friend class QGLContext;
-+    friend class QGLContextPrivate;
-     friend class QGLOverlayWidget;
-     friend class QOpenGLPaintEngine;
-     friend class QGLPaintDevice;
-diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
-index fbf0349..839e8eb 100644
---- a/src/opengl/qgl_egl.cpp
-+++ b/src/opengl/qgl_egl.cpp
-@@ -142,19 +142,7 @@ void QGLContext::reset()
-     d->cleanup();
-     doneCurrent();
-     if (d->eglContext) {
--        if (d->eglSurface != EGL_NO_SURFACE) {
--#ifdef Q_WS_X11
--            // Make sure we don't call eglDestroySurface on a surface which
--            // was created for a different winId:
--            if (d->paintDevice->devType() == QInternal::Widget) {
--                QGLWidget* w = static_cast<QGLWidget*>(d->paintDevice);
--
--                if (w->d_func()->eglSurfaceWindowId == w->winId())
--                    eglDestroySurface(d->eglContext->display(), d->eglSurface);
--            } else
--#endif
--                eglDestroySurface(d->eglContext->display(), d->eglSurface);
--        }
-+        d->destroyEglSurfaceForDevice();
-         delete d->eglContext;
-     }
-     d->eglContext = 0;
-@@ -198,6 +186,26 @@ void QGLContext::swapBuffers() const
-     d->eglContext->swapBuffers(d->eglSurface);
- }
- 
-+void QGLContextPrivate::destroyEglSurfaceForDevice()
-+{
-+    if (eglSurface != EGL_NO_SURFACE) {
-+#ifdef Q_WS_X11
-+        // Make sure we don't call eglDestroySurface on a surface which
-+        // was created for a different winId:
-+        if (paintDevice->devType() == QInternal::Widget) {
-+            QGLWidget* w = static_cast<QGLWidget*>(paintDevice);
-+
-+            if (w->d_func()->eglSurfaceWindowId == w->winId())
-+                eglDestroySurface(eglContext->display(), eglSurface);
-+            else
-+                qWarning("WARNING: Potential EGL surface leak!");
-+        } else
-+#endif
-+            eglDestroySurface(eglContext->display(), eglSurface);
-+        eglSurface = EGL_NO_SURFACE;
-+    }
-+}
-+
- void QGLWidget::setMouseTracking(bool enable)
- {
-     QWidget::setMouseTracking(enable);
-diff --git a/src/opengl/qgl_p.h b/src/opengl/qgl_p.h
-index 11770d3..99c0f33 100644
---- a/src/opengl/qgl_p.h
-+++ b/src/opengl/qgl_p.h
-@@ -288,6 +288,7 @@ public:
- #if defined(QT_OPENGL_ES)
-     QEglContext *eglContext;
-     EGLSurface eglSurface;
-+    void destroyEglSurfaceForDevice();
- #elif defined(Q_WS_X11) || defined(Q_WS_MAC)
-     void* cx;
- #endif
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch b/recipes/qt4/qt-4.6.0/1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch
deleted file mode 100644
index 30abab6..0000000
--- a/recipes/qt4/qt-4.6.0/1136-Disable-depth-testing-during-the-2D-QGLWidget-render.patch
+++ /dev/null
@@ -1,54 +0,0 @@
-From 7371d787d9b2667132c0caadb9964189b1d8c9fc Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Thu, 17 Dec 2009 11:17:11 +1000
-Subject: [PATCH 1136/1244] Disable depth testing during the 2D QGLWidget::renderText()
-
-Also document the depth testing conditions for the 2D and 3D
-versions of the function.
-
-Task-number: QTBUG-5041
-Reviewed-by: Daniel Pope
----
- src/opengl/qgl.cpp |   12 ++++++++++++
- 1 files changed, 12 insertions(+), 0 deletions(-)
-
-diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
-index 32534aa..466e851 100644
---- a/src/opengl/qgl.cpp
-+++ b/src/opengl/qgl.cpp
-@@ -4302,6 +4302,7 @@ static void qt_save_gl_state()
-     glDisable(GL_CULL_FACE);
-     glDisable(GL_LIGHTING);
-     glDisable(GL_STENCIL_TEST);
-+    glDisable(GL_DEPTH_TEST);
-     glEnable(GL_BLEND);
-     glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- }
-@@ -4355,6 +4356,10 @@ static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str,
-    \note This function clears the stencil buffer.
- 
-    \note This function is not supported on OpenGL/ES systems.
-+
-+   \note This function temporarily disables depth-testing when the
-+   text is drawn.
-+
-    \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
- */
- 
-@@ -4445,6 +4450,13 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font,
-     have the labels move with the model as it is rotated etc.
- 
-     \note This function is not supported on OpenGL/ES systems.
-+
-+    \note If depth testing is enabled before this function is called,
-+    then the drawn text will be depth-tested against the models that
-+    have already been drawn in the scene.  Use \c{glDisable(GL_DEPTH_TEST)}
-+    before calling this function to annotate the models without
-+    depth-testing the text.
-+
-     \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
- */
- void QGLWidget::renderText(double x, double y, double z, const QString &str, const QFont &font, int)
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch b/recipes/qt4/qt-4.6.0/1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch
deleted file mode 100644
index 49cd32b..0000000
--- a/recipes/qt4/qt-4.6.0/1149-GL2Engine-Don-t-mark-brush-as-dirty-if-it-hasn-t-cha.patch
+++ /dev/null
@@ -1,307 +0,0 @@
-From ca30ced65ead8e81dfcb25178f4bfb6244487356 Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Thu, 17 Dec 2009 14:34:16 +0100
-Subject: [PATCH 1149/1244] GL2Engine: Don't mark brush as dirty if it hasn't changed
-MIME-Version: 1.0
-Content-Type: text/plain; charset=UTF-8
-Content-Transfer-Encoding: 8bit
-
-If the same brush is used over and over again, this gives a
-huge performance boost (measured to be 25% faster on desktop
-and 73% faster on SGX).
-
-Reviewed-By: Samuel Rødal
----
- .../gl2paintengineex/qglengineshadermanager.cpp    |    1 +
- .../gl2paintengineex/qpaintengineex_opengl2.cpp    |   69 +++++++++++---------
- .../gl2paintengineex/qpaintengineex_opengl2_p.h    |    5 +-
- 3 files changed, 41 insertions(+), 34 deletions(-)
-
-diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
-index 8a8f483..1187c2d 100644
---- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
-+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
-@@ -406,6 +406,7 @@ void QGLEngineShaderManager::setDirty()
- 
- void QGLEngineShaderManager::setSrcPixelType(Qt::BrushStyle style)
- {
-+    Q_ASSERT(style != Qt::NoBrush);
-     if (srcPixelType == PixelSrcType(style))
-         return;
- 
-diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-index fb9bcb4..8ca2fd4 100644
---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-@@ -386,19 +386,25 @@ inline QColor qt_premultiplyColor(QColor c, GLfloat opacity)
- }
- 
- 
--void QGL2PaintEngineExPrivate::setBrush(const QBrush* brush)
-+void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush)
- {
-+    Q_ASSERT(brush.style() != Qt::NoBrush);
-+
-+    if (qbrush_fast_equals(currentBrush, brush))
-+        return;
-+
-     currentBrush = brush;
-+
-     brushTextureDirty = true;
-     brushUniformsDirty = true;
--    if (currentBrush->style() == Qt::TexturePattern
--        && qHasPixmapTexture(*brush) && brush->texture().isQBitmap())
-+    if (currentBrush.style() == Qt::TexturePattern
-+        && qHasPixmapTexture(brush) && brush.texture().isQBitmap())
-     {
-         shaderManager->setSrcPixelType(QGLEngineShaderManager::TextureSrcWithPattern);
-     } else {
--        shaderManager->setSrcPixelType(currentBrush->style());
-+        shaderManager->setSrcPixelType(currentBrush.style());
-     }
--    shaderManager->optimiseForBrushTransform(currentBrush->transform());
-+    shaderManager->optimiseForBrushTransform(currentBrush.transform());
- }
- 
- 
-@@ -420,7 +426,7 @@ void QGL2PaintEngineExPrivate::updateBrushTexture()
- {
-     Q_Q(QGL2PaintEngineEx);
- //     qDebug("QGL2PaintEngineExPrivate::updateBrushTexture()");
--    Qt::BrushStyle style = currentBrush->style();
-+    Qt::BrushStyle style = currentBrush.style();
- 
-     if ( (style >= Qt::Dense1Pattern) && (style <= Qt::DiagCrossPattern) ) {
-         // Get the image data for the pattern
-@@ -433,7 +439,7 @@ void QGL2PaintEngineExPrivate::updateBrushTexture()
-     else if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {
-         // Gradiant brush: All the gradiants use the same texture
- 
--        const QGradient* g = currentBrush->gradient();
-+        const QGradient* g = currentBrush.gradient();
- 
-         // We apply global opacity in the fragment shaders, so we always pass 1.0
-         // for opacity to the cache.
-@@ -450,7 +456,7 @@ void QGL2PaintEngineExPrivate::updateBrushTexture()
-             updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, q->state()->renderHints & QPainter::SmoothPixmapTransform);
-     }
-     else if (style == Qt::TexturePattern) {
--        const QPixmap& texPixmap = currentBrush->texture();
-+        const QPixmap& texPixmap = currentBrush.texture();
- 
-         glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT);
-         QGLTexture *tex = ctx->d_func()->bindTexture(texPixmap, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption);
-@@ -464,15 +470,15 @@ void QGL2PaintEngineExPrivate::updateBrushTexture()
- void QGL2PaintEngineExPrivate::updateBrushUniforms()
- {
- //     qDebug("QGL2PaintEngineExPrivate::updateBrushUniforms()");
--    Qt::BrushStyle style = currentBrush->style();
-+    Qt::BrushStyle style = currentBrush.style();
- 
-     if (style == Qt::NoBrush)
-         return;
- 
--    QTransform brushQTransform = currentBrush->transform();
-+    QTransform brushQTransform = currentBrush.transform();
- 
-     if (style == Qt::SolidPattern) {
--        QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity);
-+        QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
-         shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::FragmentColor), col);
-     }
-     else {
-@@ -480,7 +486,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
-         QPointF translationPoint;
- 
-         if (style <= Qt::DiagCrossPattern) {
--            QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity);
-+            QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
- 
-             shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
- 
-@@ -488,7 +494,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
-             shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-         }
-         else if (style == Qt::LinearGradientPattern) {
--            const QLinearGradient *g = static_cast<const QLinearGradient *>(currentBrush->gradient());
-+            const QLinearGradient *g = static_cast<const QLinearGradient *>(currentBrush.gradient());
- 
-             QPointF realStart = g->start();
-             QPointF realFinal = g->finalStop();
-@@ -508,7 +514,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
-             shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-         }
-         else if (style == Qt::ConicalGradientPattern) {
--            const QConicalGradient *g = static_cast<const QConicalGradient *>(currentBrush->gradient());
-+            const QConicalGradient *g = static_cast<const QConicalGradient *>(currentBrush.gradient());
-             translationPoint   = g->center();
- 
-             GLfloat angle = -(g->angle() * 2 * Q_PI) / 360.0;
-@@ -519,7 +525,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
-             shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-         }
-         else if (style == Qt::RadialGradientPattern) {
--            const QRadialGradient *g = static_cast<const QRadialGradient *>(currentBrush->gradient());
-+            const QRadialGradient *g = static_cast<const QRadialGradient *>(currentBrush.gradient());
-             QPointF realCenter = g->center();
-             QPointF realFocal  = g->focalPoint();
-             qreal   realRadius = g->radius();
-@@ -537,10 +543,10 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
-             shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::HalfViewportSize), halfViewportSize);
-         }
-         else if (style == Qt::TexturePattern) {
--            const QPixmap& texPixmap = currentBrush->texture();
-+            const QPixmap& texPixmap = currentBrush.texture();
- 
--            if (qHasPixmapTexture(*currentBrush) && currentBrush->texture().isQBitmap()) {
--                QColor col = qt_premultiplyColor(currentBrush->color(), (GLfloat)q->state()->opacity);
-+            if (qHasPixmapTexture(currentBrush) && currentBrush.texture().isQBitmap()) {
-+                QColor col = qt_premultiplyColor(currentBrush.color(), (GLfloat)q->state()->opacity);
-                 shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::PatternColor), col);
-             }
- 
-@@ -561,7 +567,7 @@ void QGL2PaintEngineExPrivate::updateBrushUniforms()
-         QTransform gl_to_qt(1, 0, 0, -1, 0, height);
-         QTransform inv_matrix;
-         if (style == Qt::TexturePattern && textureInvertedY == -1)
--            inv_matrix = gl_to_qt * (QTransform(1, 0, 0, -1, 0, currentBrush->texture().height()) * brushQTransform * matrix).inverted() * translate;
-+            inv_matrix = gl_to_qt * (QTransform(1, 0, 0, -1, 0, currentBrush.texture().height()) * brushQTransform * matrix).inverted() * translate;
-         else
-             inv_matrix = gl_to_qt * (brushQTransform * matrix).inverted() * translate;
- 
-@@ -866,7 +872,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
-     // Check to see if there's any hints
-     if (path.shape() == QVectorPath::RectangleHint) {
-         QGLRect rect(points[0].x(), points[0].y(), points[2].x(), points[2].y());
--        prepareForDraw(currentBrush->isOpaque());
-+        prepareForDraw(currentBrush.isOpaque());
-         composite(rect);
-     } else if (path.isConvex()) {
- 
-@@ -914,7 +920,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
- #endif
-             }
- 
--            prepareForDraw(currentBrush->isOpaque());
-+            prepareForDraw(currentBrush.isOpaque());
-             glEnableVertexAttribArray(QT_VERTEX_COORDS_ATTR);
- #ifdef QT_OPENGL_CACHE_AS_VBOS
-             glBindBuffer(GL_ARRAY_BUFFER, cache->vbo);
-@@ -933,7 +939,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
-                 path.makeCacheable();
-             vertexCoordinateArray.clear();
-             vertexCoordinateArray.addPath(path, inverseScale, false);
--            prepareForDraw(currentBrush->isOpaque());
-+            prepareForDraw(currentBrush.isOpaque());
-             drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN);
-         }
- 
-@@ -958,7 +964,7 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
-             glStencilFunc(GL_NOTEQUAL, 0, GL_STENCIL_HIGH_BIT);
-         }
- 
--        prepareForDraw(currentBrush->isOpaque());
-+        prepareForDraw(currentBrush.isOpaque());
- 
-         if (inRenderText)
-             prepareDepthRangeForRenderText();
-@@ -1155,10 +1161,10 @@ bool QGL2PaintEngineExPrivate::prepareForDraw(bool srcPixelsAreOpaque)
-                                       : QGLEngineShaderManager::NoOpacity;
-         if (stateHasOpacity && (mode != ImageDrawingMode)) {
-             // Using a brush
--            bool brushIsPattern = (currentBrush->style() >= Qt::Dense1Pattern) &&
--                                  (currentBrush->style() <= Qt::DiagCrossPattern);
-+            bool brushIsPattern = (currentBrush.style() >= Qt::Dense1Pattern) &&
-+                                  (currentBrush.style() <= Qt::DiagCrossPattern);
- 
--            if ((currentBrush->style() == Qt::SolidPattern) || brushIsPattern)
-+            if ((currentBrush.style() == Qt::SolidPattern) || brushIsPattern)
-                 opacityMode = QGLEngineShaderManager::NoOpacity; // Global opacity handled by srcPixel shader
-         }
-     }
-@@ -1286,7 +1292,7 @@ void QGL2PaintEngineEx::fill(const QVectorPath &path, const QBrush &brush)
-         d->matrixDirty = true;
-     }
- 
--    d->setBrush(&brush);
-+    d->setBrush(brush);
-     d->fill(path);
- 
-     if (doOffset) {
-@@ -1325,7 +1331,7 @@ void QGL2PaintEngineEx::stroke(const QVectorPath &path, const QPen &pen)
-     }
- 
-     bool opaque = penBrush.isOpaque() && s->opacity > 0.99;
--    d->setBrush(&penBrush);
-+    d->setBrush(penBrush);
-     d->transferMode(BrushDrawingMode);
- 
-     // updateMatrix() is responsible for setting the inverse scale on
-@@ -1604,7 +1610,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly
-         glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data());
- 
-     QBrush pensBrush = q->state()->pen.brush();
--    setBrush(&pensBrush);
-+    setBrush(pensBrush);
- 
-     if (inRenderText)
-         prepareDepthRangeForRenderText();
-@@ -1649,7 +1655,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly
-                 q->state()->opacity = 1;
-                 opacityUniformDirty = true;
-                 pensBrush = Qt::white;
--                setBrush(&pensBrush);
-+                setBrush(pensBrush);
-             }
- 
-             compositionModeDirty = false; // I can handle this myself, thank you very much
-@@ -1670,7 +1676,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly
-                 q->state()->opacity = oldOpacity;
-                 opacityUniformDirty = true;
-                 pensBrush = q->state()->pen.brush();
--                setBrush(&pensBrush);
-+                setBrush(pensBrush);
-             }
- 
-             compositionModeDirty = false;
-@@ -1815,6 +1821,7 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev)
-     d->opacityUniformDirty = true;
-     d->needsSync = true;
-     d->use_system_clip = !systemClip().isEmpty();
-+    d->currentBrush = QBrush();
- 
-     d->dirtyStencilRegion = QRect(0, 0, d->width, d->height);
-     d->stencilClean = true;
-diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-index 77ca3a8..33ce24d 100644
---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-@@ -171,7 +171,6 @@ public:
-             q(q_ptr),
-             width(0), height(0),
-             ctx(0),
--            currentBrush(0),
-             inverseScale(1),
-             shaderManager(0),
-             inRenderText(false)
-@@ -185,7 +184,7 @@ public:
-     void updateCompositionMode();
-     void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id = -1);
- 
--    void setBrush(const QBrush* brush);
-+    void setBrush(const QBrush& brush);
- 
-     void transferMode(EngineMode newMode);
-     void resetGLState();
-@@ -244,7 +243,7 @@ public:
-     QRect currentScissorBounds;
-     uint maxClip;
- 
--    const QBrush*    currentBrush; // May not be the state's brush!
-+    QBrush currentBrush; // May not be the state's brush!
- 
-     GLfloat     inverseScale;
- 
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch b/recipes/qt4/qt-4.6.0/1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch
deleted file mode 100644
index 4029d0d..0000000
--- a/recipes/qt4/qt-4.6.0/1157-Align-GL_RGB-lines-on-a-4-byte-boundary-when-uploadi.patch
+++ /dev/null
@@ -1,45 +0,0 @@
-From 87777f7c0f4c3e338d23d2c3d368a8a484a35a6e Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Fri, 18 Dec 2009 15:01:07 +1000
-Subject: [PATCH 1157/1244] Align GL_RGB lines on a 4-byte boundary when uploading pixmap textures
-
-Previous code was aligning lines on a 3-byte boundary.
-
-Task-number: QTBUG-6902
-Reviewed-by: Julian de Bhal
----
- src/opengl/qpixmapdata_gl.cpp |   15 ++-------------
- 1 files changed, 2 insertions(+), 13 deletions(-)
-
-diff --git a/src/opengl/qpixmapdata_gl.cpp b/src/opengl/qpixmapdata_gl.cpp
-index 4e1d50d..92c990b 100644
---- a/src/opengl/qpixmapdata_gl.cpp
-+++ b/src/opengl/qpixmapdata_gl.cpp
-@@ -341,22 +341,11 @@ void QGLPixmapData::ensureCreated() const
- 
-     if (!m_source.isNull()) {
-         if (external_format == GL_RGB) {
--            QImage tx = m_source.convertToFormat(QImage::Format_RGB32);
--
--            QVector<uchar> pixelData(w * h * 3);
--            uchar *p = &pixelData[0];
--            QRgb *src = (QRgb *)tx.bits();
--
--            for (int i = 0; i < w * h; ++i) {
--                *p++ = qRed(*src);
--                *p++ = qGreen(*src);
--                *p++ = qBlue(*src);
--                ++src;
--            }
-+            const QImage tx = m_source.convertToFormat(QImage::Format_RGB888);
- 
-             glBindTexture(target, m_texture.id);
-             glTexSubImage2D(target, 0, 0, 0, w, h, external_format,
--                            GL_UNSIGNED_BYTE, &pixelData[0]);
-+                            GL_UNSIGNED_BYTE, tx.bits());
-         } else {
-             const QImage tx = ctx->d_func()->convertToGLFormat(m_source, true, external_format);
- 
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1165-NEON-configure-detection-and-initial-blend-function-.patch b/recipes/qt4/qt-4.6.0/1165-NEON-configure-detection-and-initial-blend-function-.patch
deleted file mode 100644
index 9d2ca87..0000000
--- a/recipes/qt4/qt-4.6.0/1165-NEON-configure-detection-and-initial-blend-function-.patch
+++ /dev/null
@@ -1,593 +0,0 @@
-
-Adds new NEON configure test and -no-neon configure option. NEON
-implementations can also be turned off by setting the QT_NO_NEON
-environment variable.
-
-Performance improvements (in frames per second):
-- Blending ARGB32 on RGB32/ARGB32, mostly opaque: 71 %
-- Blending ARGB32 on RGB32/ARGB32, no opaque pixels: 108 %
-- Blending ARGB32 on RGB32/ARGB32, with 0.5 opacity: 158 %
-- Blending RGB32 on RGB32/ARGB32, with 0.5 opacity: 189 %
-
-Task-number: QTBUG-6684
-Reviewed-by: Gunnar Sletta
-Reviewed-by: Paul Olav Tvete
----
- config.tests/unix/neon/neon.cpp       |   51 +++++++
- config.tests/unix/neon/neon.pro       |    2 +
- configure                             |   22 +++-
- src/gui/painting/painting.pri         |    7 +
- src/gui/painting/qblendfunctions.cpp  |    2 +-
- src/gui/painting/qdrawhelper.cpp      |   16 ++-
- src/gui/painting/qdrawhelper_neon.cpp |  260 +++++++++++++++++++++++++++++++++
- src/gui/painting/qdrawhelper_neon_p.h |   76 ++++++++++
- 8 files changed, 432 insertions(+), 4 deletions(-)
- create mode 100644 config.tests/unix/neon/neon.cpp
- create mode 100644 config.tests/unix/neon/neon.pro
- create mode 100644 src/gui/painting/qdrawhelper_neon.cpp
- create mode 100644 src/gui/painting/qdrawhelper_neon_p.h
-
-diff --git a/config.tests/unix/neon/neon.cpp b/config.tests/unix/neon/neon.cpp
-new file mode 100644
-index 0000000..c31a9fd
---- /dev/null
-+++ b/config.tests/unix/neon/neon.cpp
-@@ -0,0 +1,51 @@
-+/****************************************************************************
-+**
-+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-+** All rights reserved.
-+** Contact: Nokia Corporation (qt-info at nokia.com)
-+**
-+** This file is part of the config.tests of the Qt Toolkit.
-+**
-+** $QT_BEGIN_LICENSE:LGPL$
-+** No Commercial Usage
-+** This file contains pre-release code and may not be distributed.
-+** You may use this file in accordance with the terms and conditions
-+** contained in the Technology Preview License Agreement accompanying
-+** this package.
-+**
-+** GNU Lesser General Public License Usage
-+** Alternatively, this file may be used under the terms of the GNU Lesser
-+** General Public License version 2.1 as published by the Free Software
-+** Foundation and appearing in the file LICENSE.LGPL included in the
-+** packaging of this file.  Please review the following information to
-+** ensure the GNU Lesser General Public License version 2.1 requirements
-+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-+**
-+** In addition, as a special exception, Nokia gives you certain additional
-+** rights.  These rights are described in the Nokia Qt LGPL Exception
-+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-+**
-+** If you have questions regarding the use of this file, please contact
-+** Nokia at qt-info at nokia.com.
-+**
-+**
-+**
-+**
-+**
-+**
-+**
-+**
-+** $QT_END_LICENSE$
-+**
-+****************************************************************************/
-+
-+#include <arm_neon.h>
-+
-+int main(int, char**)
-+{
-+    int32x4_t null = vdupq_n_s32(0x0);
-+
-+    int result;
-+    vst1q_lane_s32(&result, null, 0);
-+    return result;
-+}
-diff --git a/config.tests/unix/neon/neon.pro b/config.tests/unix/neon/neon.pro
-new file mode 100644
-index 0000000..de20c4e
---- /dev/null
-+++ b/config.tests/unix/neon/neon.pro
-@@ -0,0 +1,2 @@
-+SOURCES = neon.cpp
-+CONFIG -= x11 qt
-diff --git a/configure b/configure
-index 2114863..22e6bd4 100755
---- a/configure
-+++ b/configure
-@@ -745,6 +745,7 @@ CFG_HOST_ENDIAN=auto
- CFG_DOUBLEFORMAT=auto
- CFG_ARMFPA=auto
- CFG_IWMMXT=no
-+CFG_NEON=auto
- CFG_CLOCK_GETTIME=auto
- CFG_CLOCK_MONOTONIC=auto
- CFG_MREMAP=auto
-@@ -1604,6 +1605,13 @@ while [ "$#" -gt 0 ]; do
-     iwmmxt)
- 	CFG_IWMMXT="yes"
- 	;;
-+    neon)
-+        if [ "$VAL" = "no" ]; then
-+            CFG_NEON="$VAL"
-+        else
-+            UNKNOWN_OPT=yes
-+        fi
-+        ;;
-     reduce-relocations)
-         if [ "$VAL" = "yes" ] || [ "$VAL" = "no" ]; then
-             CFG_REDUCE_RELOCATIONS="$VAL"
-@@ -3889,6 +3897,7 @@ Qt for Embedded Linux only:
-     -iwmmxt ............ Compile using the iWMMXt instruction set
-                          (available on some XScale CPUs).
- 
-+    -no-neon ........... Do not compile with use of NEON instructions.
- EOF
- fi
- 
-@@ -4509,6 +4518,15 @@ if [ "$CFG_IWMMXT" = "yes" ]; then
-     fi
- fi
- 
-+# detect neon support
-+if ([ "${CFG_ARCH}" = "arm" ] || [ "${CFG_ARCH}" = "armv6" ]) && [ "${CFG_NEON}" = "auto" ]; then
-+    if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/neon "neon" $L_FLAGS $I_FLAGS $l_FLAGS "-mfpu=neon"; then
-+	CFG_NEON=yes
-+    else
-+	CFG_NEON=no
-+    fi
-+fi
-+
- # detect zlib
- if [ "$CFG_ZLIB" = "no" ]; then
-     # Note: Qt no longer support builds without zlib
-@@ -6124,6 +6142,7 @@ fi
- [ "$CFG_SSE" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG sse"
- [ "$CFG_SSE2" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG sse2"
- [ "$CFG_IWMMXT" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG iwmmxt"
-+[ "$CFG_NEON" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG neon"
- [ "$PLATFORM_MAC" = "yes" ] && QMAKE_CONFIG="$QMAKE_CONFIG $CFG_MAC_ARCHS"
- if [ "$CFG_IPV6" = "yes" ]; then
-     QT_CONFIG="$QT_CONFIG ipv6"
-@@ -7416,8 +7435,9 @@ echo "Declarative module .. $CFG_DECLARATIVE"
- echo "STL support ......... $CFG_STL"
- echo "PCH support ......... $CFG_PRECOMPILE"
- echo "MMX/3DNOW/SSE/SSE2..  ${CFG_MMX}/${CFG_3DNOW}/${CFG_SSE}/${CFG_SSE2}"
--if [ "${CFG_ARCH}" = "arm" ]; then
-+if [ "${CFG_ARCH}" = "arm" ] || [ "${CFG_ARCH}" = "armv6" ]; then
-     echo "iWMMXt support ...... ${CFG_IWMMXT}"
-+    echo "NEON support ........ ${CFG_NEON}"
- fi
- [ "${PLATFORM_QWS}" != "yes" ] && echo "Graphics System ..... $CFG_GRAPHICS_SYSTEM"
- echo "IPv6 support ........ $CFG_IPV6"
-diff --git a/src/gui/painting/painting.pri b/src/gui/painting/painting.pri
-index 628a109..0b1e79a 100644
---- a/src/gui/painting/painting.pri
-+++ b/src/gui/painting/painting.pri
-@@ -379,6 +379,13 @@ symbian {
-         QMAKE_CXXFLAGS.ARMCC *= -O3
- }
- 
-+neon {
-+    DEFINES += QT_HAVE_NEON
-+    HEADERS += painting/qdrawhelper_neon_p.h
-+    SOURCES += painting/qdrawhelper_neon.cpp
-+    
-+}
-+
- contains(QT_CONFIG, zlib) {
-    INCLUDEPATH += ../3rdparty/zlib
- } else:!contains(QT_CONFIG, no-zlib) {
-diff --git a/src/gui/painting/qblendfunctions.cpp b/src/gui/painting/qblendfunctions.cpp
-index 1d15dac..81d1515 100644
---- a/src/gui/painting/qblendfunctions.cpp
-+++ b/src/gui/painting/qblendfunctions.cpp
-@@ -605,7 +605,7 @@ static void qt_blend_argb32_on_argb32(uchar *destPixels, int dbpl,
- }
- 
- 
--static void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl,
-+void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl,
-                              const uchar *srcPixels, int sbpl,
-                              int w, int h,
-                              int const_alpha)
-diff --git a/src/gui/painting/qdrawhelper.cpp b/src/gui/painting/qdrawhelper.cpp
-index 23236ec..84cf5cc 100644
---- a/src/gui/painting/qdrawhelper.cpp
-+++ b/src/gui/painting/qdrawhelper.cpp
-@@ -44,6 +44,7 @@
- #include <private/qpainter_p.h>
- #include <private/qdrawhelper_x86_p.h>
- #include <private/qdrawhelper_armv6_p.h>
-+#include <private/qdrawhelper_neon_p.h>
- #include <private/qmath_p.h>
- #include <qmath.h>
- 
-@@ -7725,7 +7726,8 @@ enum CPUFeatures {
-     SSE         = 0x10,
-     SSE2        = 0x20,
-     CMOV        = 0x40,
--    IWMMXT      = 0x80
-+    IWMMXT      = 0x80,
-+    NEON        = 0x100
- };
- 
- static uint detectCPUFeatures()
-@@ -7751,6 +7753,9 @@ static uint detectCPUFeatures()
-     // runtime detection only available when running as a previlegied process
-     static const bool doIWMMXT = !qgetenv("QT_NO_IWMMXT").toInt();
-     return doIWMMXT ? IWMMXT : 0;
-+#elif defined(QT_HAVE_NEON)
-+    static const bool doNEON = !qgetenv("QT_NO_NEON").toInt();
-+    return doNEON ? NEON : 0;
- #else
-     uint features = 0;
- #if defined(__x86_64__) || defined(Q_OS_WIN64)
-@@ -8122,7 +8127,14 @@ void qInitDrawhelperAsm()
-         qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_armv6;
-         qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_armv6;
-         qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_armv6;
--#endif // Q_CC_RVCT && QT_HAVE_ARMV6
-+#elif defined(QT_HAVE_NEON)
-+        if (features & NEON) {
-+            qBlendFunctions[QImage::Format_RGB32][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_neon;
-+            qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_RGB32] = qt_blend_rgb32_on_rgb32_neon;
-+            qBlendFunctions[QImage::Format_RGB32][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_neon;
-+            qBlendFunctions[QImage::Format_ARGB32_Premultiplied][QImage::Format_ARGB32_Premultiplied] = qt_blend_argb32_on_argb32_neon;
-+        }
-+#endif
- 
-     if (functionForModeSolidAsm) {
-         const int destinationMode = QPainter::CompositionMode_Destination;
-diff --git a/src/gui/painting/qdrawhelper_neon.cpp b/src/gui/painting/qdrawhelper_neon.cpp
-new file mode 100644
-index 0000000..7fe11bf
---- /dev/null
-+++ b/src/gui/painting/qdrawhelper_neon.cpp
-@@ -0,0 +1,260 @@
-+/****************************************************************************
-+**
-+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-+** All rights reserved.
-+** Contact: Nokia Corporation (qt-info at nokia.com)
-+**
-+** This file is part of the QtGui module of the Qt Toolkit.
-+**
-+** $QT_BEGIN_LICENSE:LGPL$
-+** No Commercial Usage
-+** This file contains pre-release code and may not be distributed.
-+** You may use this file in accordance with the terms and conditions
-+** contained in the Technology Preview License Agreement accompanying
-+** this package.
-+**
-+** GNU Lesser General Public License Usage
-+** Alternatively, this file may be used under the terms of the GNU Lesser
-+** General Public License version 2.1 as published by the Free Software
-+** Foundation and appearing in the file LICENSE.LGPL included in the
-+** packaging of this file.  Please review the following information to
-+** ensure the GNU Lesser General Public License version 2.1 requirements
-+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-+**
-+** In addition, as a special exception, Nokia gives you certain additional
-+** rights.  These rights are described in the Nokia Qt LGPL Exception
-+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-+**
-+** If you have questions regarding the use of this file, please contact
-+** Nokia at qt-info at nokia.com.
-+**
-+**
-+**
-+**
-+**
-+**
-+**
-+**
-+** $QT_END_LICENSE$
-+**
-+****************************************************************************/
-+
-+#include <private/qdrawhelper_p.h>
-+
-+#ifdef QT_HAVE_NEON
-+
-+#include <private/qdrawhelper_neon_p.h>
-+#include <arm_neon.h>
-+
-+QT_BEGIN_NAMESPACE
-+
-+static inline int16x8_t qvdiv_255_s16(int16x8_t x, int16x8_t half)
-+{
-+    // result = (x + (x >> 8) + 0x80) >> 8
-+
-+    const int16x8_t temp = vshrq_n_s16(x, 8); // x >> 8
-+    const int16x8_t sum_part = vaddq_s16(x, half); // x + 0x80
-+    const int16x8_t sum = vaddq_s16(temp, sum_part);
-+
-+    return vreinterpretq_s16_u16(vshrq_n_u16(vreinterpretq_u16_s16(sum), 8));
-+}
-+
-+static inline int16x8_t qvbyte_mul_s16(int16x8_t x, int16x8_t alpha, int16x8_t half)
-+{
-+    // t = qRound(x * alpha / 255.0)
-+
-+    const int16x8_t t = vmulq_s16(x, alpha); // t
-+    return qvdiv_255_s16(t, half);
-+}
-+
-+static inline int16x8_t qvinterpolate_pixel_255(int16x8_t x, int16x8_t a, int16x8_t y, int16x8_t b, int16x8_t half)
-+{
-+    // t = x * a + y * b
-+
-+    const int16x8_t ta = vmulq_s16(x, a);
-+    const int16x8_t tb = vmulq_s16(y, b);
-+
-+    return qvdiv_255_s16(vaddq_s16(ta, tb), half);
-+}
-+
-+static inline int16x8_t qvsource_over_s16(int16x8_t src16, int16x8_t dst16, int16x8_t half, int16x8_t full)
-+{
-+    const int16x4_t alpha16_high = vdup_lane_s16(vget_high_s16(src16), 3);
-+    const int16x4_t alpha16_low = vdup_lane_s16(vget_low_s16(src16), 3);
-+
-+    const int16x8_t alpha16 = vsubq_s16(full, vcombine_s16(alpha16_low, alpha16_high));
-+
-+    return vaddq_s16(src16, qvbyte_mul_s16(dst16, alpha16, half));
-+}
-+
-+void qt_blend_argb32_on_argb32_neon(uchar *destPixels, int dbpl,
-+                                    const uchar *srcPixels, int sbpl,
-+                                    int w, int h,
-+                                    int const_alpha)
-+{
-+    const uint *src = (const uint *) srcPixels;
-+    uint *dst = (uint *) destPixels;
-+    int16x8_t half = vdupq_n_s16(0x80);
-+    int16x8_t full = vdupq_n_s16(0xff);
-+    if (const_alpha == 256) {
-+        for (int y = 0; y < h; ++y) {
-+            int x = 0;
-+            for (; x < w-3; x += 4) {
-+                int32x4_t src32 = vld1q_s32((int32_t *)&src[x]);
-+                if ((src[x] & src[x+1] & src[x+2] & src[x+3]) >= 0xff000000) {
-+                    // all opaque
-+                    vst1q_s32((int32_t *)&dst[x], src32);
-+                } else if (src[x] | src[x+1] | src[x+2] | src[x+3]) {
-+                    int32x4_t dst32 = vld1q_s32((int32_t *)&dst[x]);
-+
-+                    const uint8x16_t src8 = vreinterpretq_u8_s32(src32);
-+                    const uint8x16_t dst8 = vreinterpretq_u8_s32(dst32);
-+
-+                    const uint8x8_t src8_low = vget_low_u8(src8);
-+                    const uint8x8_t dst8_low = vget_low_u8(dst8);
-+
-+                    const uint8x8_t src8_high = vget_high_u8(src8);
-+                    const uint8x8_t dst8_high = vget_high_u8(dst8);
-+
-+                    const int16x8_t src16_low = vreinterpretq_s16_u16(vmovl_u8(src8_low));
-+                    const int16x8_t dst16_low = vreinterpretq_s16_u16(vmovl_u8(dst8_low));
-+
-+                    const int16x8_t src16_high = vreinterpretq_s16_u16(vmovl_u8(src8_high));
-+                    const int16x8_t dst16_high = vreinterpretq_s16_u16(vmovl_u8(dst8_high));
-+
-+                    const int16x8_t result16_low = qvsource_over_s16(src16_low, dst16_low, half, full);
-+                    const int16x8_t result16_high = qvsource_over_s16(src16_high, dst16_high, half, full);
-+
-+                    const int32x2_t result32_low = vreinterpret_s32_s8(vmovn_s16(result16_low));
-+                    const int32x2_t result32_high = vreinterpret_s32_s8(vmovn_s16(result16_high));
-+
-+                    vst1q_s32((int32_t *)&dst[x], vcombine_s32(result32_low, result32_high));
-+                }
-+            }
-+            for (; x<w; ++x) {
-+                uint s = src[x];
-+                if (s >= 0xff000000)
-+                    dst[x] = s;
-+                else if (s != 0)
-+                    dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s));
-+            }
-+            dst = (quint32 *)(((uchar *) dst) + dbpl);
-+            src = (const quint32 *)(((const uchar *) src) + sbpl);
-+        }
-+    } else if (const_alpha != 0) {
-+        const_alpha = (const_alpha * 255) >> 8;
-+        int16x8_t const_alpha16 = vdupq_n_s16(const_alpha);
-+        for (int y = 0; y < h; ++y) {
-+            int x = 0;
-+            for (; x < w-3; x += 4) {
-+                if (src[x] | src[x+1] | src[x+2] | src[x+3]) {
-+                    int32x4_t src32 = vld1q_s32((int32_t *)&src[x]);
-+                    int32x4_t dst32 = vld1q_s32((int32_t *)&dst[x]);
-+
-+                    const uint8x16_t src8 = vreinterpretq_u8_s32(src32);
-+                    const uint8x16_t dst8 = vreinterpretq_u8_s32(dst32);
-+
-+                    const uint8x8_t src8_low = vget_low_u8(src8);
-+                    const uint8x8_t dst8_low = vget_low_u8(dst8);
-+
-+                    const uint8x8_t src8_high = vget_high_u8(src8);
-+                    const uint8x8_t dst8_high = vget_high_u8(dst8);
-+
-+                    const int16x8_t src16_low = vreinterpretq_s16_u16(vmovl_u8(src8_low));
-+                    const int16x8_t dst16_low = vreinterpretq_s16_u16(vmovl_u8(dst8_low));
-+
-+                    const int16x8_t src16_high = vreinterpretq_s16_u16(vmovl_u8(src8_high));
-+                    const int16x8_t dst16_high = vreinterpretq_s16_u16(vmovl_u8(dst8_high));
-+
-+                    const int16x8_t srcalpha16_low = qvbyte_mul_s16(src16_low, const_alpha16, half);
-+                    const int16x8_t srcalpha16_high = qvbyte_mul_s16(src16_high, const_alpha16, half);
-+
-+                    const int16x8_t result16_low = qvsource_over_s16(srcalpha16_low, dst16_low, half, full);
-+                    const int16x8_t result16_high = qvsource_over_s16(srcalpha16_high, dst16_high, half, full);
-+
-+                    const int32x2_t result32_low = vreinterpret_s32_s8(vmovn_s16(result16_low));
-+                    const int32x2_t result32_high = vreinterpret_s32_s8(vmovn_s16(result16_high));
-+
-+                    vst1q_s32((int32_t *)&dst[x], vcombine_s32(result32_low, result32_high));
-+                }
-+            }
-+            for (; x<w; ++x) {
-+                uint s = src[x];
-+                if (s != 0) {
-+                    s = BYTE_MUL(s, const_alpha);
-+                    dst[x] = s + BYTE_MUL(dst[x], qAlpha(~s));
-+                }
-+            }
-+            dst = (quint32 *)(((uchar *) dst) + dbpl);
-+            src = (const quint32 *)(((const uchar *) src) + sbpl);
-+        }
-+    }
-+}
-+
-+// qblendfunctions.cpp
-+void qt_blend_rgb32_on_rgb32(uchar *destPixels, int dbpl,
-+                             const uchar *srcPixels, int sbpl,
-+                             int w, int h,
-+                             int const_alpha);
-+
-+void qt_blend_rgb32_on_rgb32_neon(uchar *destPixels, int dbpl,
-+                                  const uchar *srcPixels, int sbpl,
-+                                  int w, int h,
-+                                  int const_alpha)
-+{
-+    if (const_alpha != 256) {
-+        if (const_alpha != 0) {
-+            const uint *src = (const uint *) srcPixels;
-+            uint *dst = (uint *) destPixels;
-+            int16x8_t half = vdupq_n_s16(0x80);
-+            const_alpha = (const_alpha * 255) >> 8;
-+            int one_minus_const_alpha = 255 - const_alpha;
-+            int16x8_t const_alpha16 = vdupq_n_s16(const_alpha);
-+            int16x8_t one_minus_const_alpha16 = vdupq_n_s16(255 - const_alpha);
-+            for (int y = 0; y < h; ++y) {
-+                int x = 0;
-+                for (; x < w-3; x += 4) {
-+                    int32x4_t src32 = vld1q_s32((int32_t *)&src[x]);
-+                    int32x4_t dst32 = vld1q_s32((int32_t *)&dst[x]);
-+
-+                    const uint8x16_t src8 = vreinterpretq_u8_s32(src32);
-+                    const uint8x16_t dst8 = vreinterpretq_u8_s32(dst32);
-+
-+                    const uint8x8_t src8_low = vget_low_u8(src8);
-+                    const uint8x8_t dst8_low = vget_low_u8(dst8);
-+
-+                    const uint8x8_t src8_high = vget_high_u8(src8);
-+                    const uint8x8_t dst8_high = vget_high_u8(dst8);
-+
-+                    const int16x8_t src16_low = vreinterpretq_s16_u16(vmovl_u8(src8_low));
-+                    const int16x8_t dst16_low = vreinterpretq_s16_u16(vmovl_u8(dst8_low));
-+
-+                    const int16x8_t src16_high = vreinterpretq_s16_u16(vmovl_u8(src8_high));
-+                    const int16x8_t dst16_high = vreinterpretq_s16_u16(vmovl_u8(dst8_high));
-+
-+                    const int16x8_t result16_low = qvinterpolate_pixel_255(src16_low, const_alpha16, dst16_low, one_minus_const_alpha16, half);
-+                    const int16x8_t result16_high = qvinterpolate_pixel_255(src16_high, const_alpha16, dst16_high, one_minus_const_alpha16, half);
-+
-+                    const int32x2_t result32_low = vreinterpret_s32_s8(vmovn_s16(result16_low));
-+                    const int32x2_t result32_high = vreinterpret_s32_s8(vmovn_s16(result16_high));
-+
-+                    vst1q_s32((int32_t *)&dst[x], vcombine_s32(result32_low, result32_high));
-+                }
-+                for (; x<w; ++x) {
-+                    uint s = src[x];
-+                    s = BYTE_MUL(s, const_alpha);
-+                    dst[x] = INTERPOLATE_PIXEL_255(src[x], const_alpha, dst[x], one_minus_const_alpha);
-+                }
-+                dst = (quint32 *)(((uchar *) dst) + dbpl);
-+                src = (const quint32 *)(((const uchar *) src) + sbpl);
-+            }
-+        }
-+    } else {
-+        qt_blend_rgb32_on_rgb32(destPixels, dbpl, srcPixels, sbpl, w, h, const_alpha);
-+    }
-+}
-+
-+QT_END_NAMESPACE
-+
-+#endif // QT_HAVE_NEON
-+
-diff --git a/src/gui/painting/qdrawhelper_neon_p.h b/src/gui/painting/qdrawhelper_neon_p.h
-new file mode 100644
-index 0000000..cb9a0d6
---- /dev/null
-+++ b/src/gui/painting/qdrawhelper_neon_p.h
-@@ -0,0 +1,76 @@
-+/****************************************************************************
-+**
-+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-+** All rights reserved.
-+** Contact: Nokia Corporation (qt-info at nokia.com)
-+**
-+** This file is part of the QtGui module of the Qt Toolkit.
-+**
-+** $QT_BEGIN_LICENSE:LGPL$
-+** No Commercial Usage
-+** This file contains pre-release code and may not be distributed.
-+** You may use this file in accordance with the terms and conditions
-+** contained in the Technology Preview License Agreement accompanying
-+** this package.
-+**
-+** GNU Lesser General Public License Usage
-+** Alternatively, this file may be used under the terms of the GNU Lesser
-+** General Public License version 2.1 as published by the Free Software
-+** Foundation and appearing in the file LICENSE.LGPL included in the
-+** packaging of this file.  Please review the following information to
-+** ensure the GNU Lesser General Public License version 2.1 requirements
-+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-+**
-+** In addition, as a special exception, Nokia gives you certain additional
-+** rights.  These rights are described in the Nokia Qt LGPL Exception
-+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-+**
-+** If you have questions regarding the use of this file, please contact
-+** Nokia at qt-info at nokia.com.
-+**
-+**
-+**
-+**
-+**
-+**
-+**
-+**
-+** $QT_END_LICENSE$
-+**
-+****************************************************************************/
-+
-+#ifndef QDRAWHELPER_NEON_P_H
-+#define QDRAWHELPER_NEON_P_H
-+
-+//
-+//  W A R N I N G
-+//  -------------
-+//
-+// This file is not part of the Qt API.  It exists purely as an
-+// implementation detail.  This header file may change from version to
-+// version without notice, or even be removed.
-+//
-+// We mean it.
-+//
-+
-+#include <private/qdrawhelper_p.h>
-+
-+QT_BEGIN_NAMESPACE
-+
-+#ifdef QT_HAVE_NEON
-+
-+void qt_blend_argb32_on_argb32_neon(uchar *destPixels, int dbpl,
-+                                            const uchar *srcPixels, int sbpl,
-+                                            int w, int h,
-+                                            int const_alpha);
-+
-+void qt_blend_rgb32_on_rgb32_neon(uchar *destPixels, int dbpl,
-+                                  const uchar *srcPixels, int sbpl,
-+                                  int w, int h,
-+                                  int const_alpha);
-+
-+#endif // QT_HAVE_NEON
-+
-+QT_END_NAMESPACE
-+
-+#endif // QDRAWHELPER_NEON_P_H
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch b/recipes/qt4/qt-4.6.0/1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch
deleted file mode 100644
index 7c79b6b..0000000
--- a/recipes/qt4/qt-4.6.0/1175-Fix-memory-leak-of-QGLGlyphCoord-objects-in-the-Open.patch
+++ /dev/null
@@ -1,60 +0,0 @@
-From c2dca4c9f1eb360305de5ea520a0b322737dc600 Mon Sep 17 00:00:00 2001
-From: Rhys Weatherley <rhys.weatherley at nokia.com>
-Date: Mon, 21 Dec 2009 08:35:43 +1000
-Subject: [PATCH 1175/1244] Fix memory leak of QGLGlyphCoord objects in the OpenGL1 paint engine
-
-Task-number: QTBUG-6936
-Reviewed-by: Julian de Bhal
----
- src/opengl/qpaintengine_opengl.cpp |   14 +++++++++++---
- 1 files changed, 11 insertions(+), 3 deletions(-)
-
-diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
-index 4823408..9c15d56 100644
---- a/src/opengl/qpaintengine_opengl.cpp
-+++ b/src/opengl/qpaintengine_opengl.cpp
-@@ -4707,6 +4707,12 @@ typedef QHash<QFontEngine*, QGLGlyphHash*> QGLFontGlyphHash;
- typedef QHash<quint64, QGLFontTexture*> QGLFontTexHash;
- typedef QHash<const QGLContext*, QGLFontGlyphHash*> QGLContextHash;
- 
-+static inline void qt_delete_glyph_hash(QGLGlyphHash *hash)
-+{
-+    qDeleteAll(*hash);
-+    delete hash;
-+}
-+
- class QGLGlyphCache : public QObject
- {
-     Q_OBJECT
-@@ -4747,7 +4753,7 @@ void QGLGlyphCache::fontEngineDestroyed(QObject *o)
-         if (font_cache->find(fe) != font_cache->end()) {
-             ctx = keys.at(i);
-             QGLGlyphHash *cache = font_cache->take(fe);
--            delete cache;
-+            qt_delete_glyph_hash(cache);
-             break;
-         }
-     }
-@@ -4784,7 +4790,7 @@ void QGLGlyphCache::cleanupContext(const QGLContext *ctx)
-         QList<QFontEngine *> keys = font_cache->keys();
-         for (int i=0; i < keys.size(); ++i) {
-             QFontEngine *fe = keys.at(i);
--            delete font_cache->take(fe);
-+            qt_delete_glyph_hash(font_cache->take(fe));
-             quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe);
-             QGLFontTexture *font_tex = qt_font_textures.take(font_key);
-             if (font_tex) {
-@@ -4825,7 +4831,9 @@ void QGLGlyphCache::cleanCache()
-     QList<const QGLContext *> keys = qt_context_cache.keys();
-     for (int i=0; i < keys.size(); ++i) {
-         QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i));
--        qDeleteAll(*font_cache);
-+        QGLFontGlyphHash::Iterator it = font_cache->begin();
-+        for (; it != font_cache->end(); ++it)
-+            qt_delete_glyph_hash(it.value());
-         font_cache->clear();
-     }
-     qDeleteAll(qt_context_cache);
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch b/recipes/qt4/qt-4.6.0/1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch
deleted file mode 100644
index 2fe027b..0000000
--- a/recipes/qt4/qt-4.6.0/1197-Add-GLfloat-2-2-GLfloat-3-3-uniform-setters-to-QGLSh.patch
+++ /dev/null
@@ -1,121 +0,0 @@
-From 2b4d3391fd922dfc5ac28815bbd5f36c4041b658 Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Mon, 21 Dec 2009 16:36:14 +0100
-Subject: [PATCH 1197/1244] Add GLfloat[2][2] & GLfloat[3][3] uniform setters to QGLShaderProgram
-
-Reviewed-By: Rhys Weatherley
----
- src/opengl/qglshaderprogram.cpp |   67 +++++++++++++++++++++++++++++++++++++++
- src/opengl/qglshaderprogram.h   |    4 ++
- 2 files changed, 71 insertions(+), 0 deletions(-)
-
-diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp
-index b4191dc..f9737a5 100644
---- a/src/opengl/qglshaderprogram.cpp
-+++ b/src/opengl/qglshaderprogram.cpp
-@@ -2275,6 +2275,42 @@ void QGLShaderProgram::setUniformValue(const char *name, const QMatrix4x4& value
-     \overload
- 
-     Sets the uniform variable at \a location in the current context
-+    to a 2x2 matrix \a value.  The matrix elements must be specified
-+    in column-major order.
-+
-+    \sa setAttributeValue()
-+    \since 4.6.2
-+*/
-+void QGLShaderProgram::setUniformValue(int location, const GLfloat value[2][2])
-+{
-+    Q_D(QGLShaderProgram);
-+    Q_UNUSED(d);
-+    if (location != -1)
-+        glUniformMatrix2fv(location, 1, GL_FALSE, value[0]);
-+}
-+
-+/*!
-+    \overload
-+
-+    Sets the uniform variable at \a location in the current context
-+    to a 3x3 matrix \a value.  The matrix elements must be specified
-+    in column-major order.
-+
-+    \sa setAttributeValue()
-+    \since 4.6.2
-+*/
-+void QGLShaderProgram::setUniformValue(int location, const GLfloat value[3][3])
-+{
-+    Q_D(QGLShaderProgram);
-+    Q_UNUSED(d);
-+    if (location != -1)
-+        glUniformMatrix3fv(location, 1, GL_FALSE, value[0]);
-+}
-+
-+/*!
-+    \overload
-+
-+    Sets the uniform variable at \a location in the current context
-     to a 4x4 matrix \a value.  The matrix elements must be specified
-     in column-major order.
- 
-@@ -2288,6 +2324,37 @@ void QGLShaderProgram::setUniformValue(int location, const GLfloat value[4][4])
-         glUniformMatrix4fv(location, 1, GL_FALSE, value[0]);
- }
- 
-+
-+/*!
-+    \overload
-+
-+    Sets the uniform variable called \a name in the current context
-+    to a 2x2 matrix \a value.  The matrix elements must be specified
-+    in column-major order.
-+
-+    \sa setAttributeValue()
-+    \since 4.6.2
-+*/
-+void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[2][2])
-+{
-+    setUniformValue(uniformLocation(name), value);
-+}
-+
-+/*!
-+    \overload
-+
-+    Sets the uniform variable called \a name in the current context
-+    to a 3x3 matrix \a value.  The matrix elements must be specified
-+    in column-major order.
-+
-+    \sa setAttributeValue()
-+    \since 4.6.2
-+*/
-+void QGLShaderProgram::setUniformValue(const char *name, const GLfloat value[3][3])
-+{
-+    setUniformValue(uniformLocation(name), value);
-+}
-+
- /*!
-     \overload
- 
-diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h
-index deeaee2..4eb80dd 100644
---- a/src/opengl/qglshaderprogram.h
-+++ b/src/opengl/qglshaderprogram.h
-@@ -216,6 +216,8 @@ public:
-     void setUniformValue(int location, const QMatrix4x2& value);
-     void setUniformValue(int location, const QMatrix4x3& value);
-     void setUniformValue(int location, const QMatrix4x4& value);
-+    void setUniformValue(int location, const GLfloat value[2][2]);
-+    void setUniformValue(int location, const GLfloat value[3][3]);
-     void setUniformValue(int location, const GLfloat value[4][4]);
-     void setUniformValue(int location, const QTransform& value);
- 
-@@ -242,6 +244,8 @@ public:
-     void setUniformValue(const char *name, const QMatrix4x2& value);
-     void setUniformValue(const char *name, const QMatrix4x3& value);
-     void setUniformValue(const char *name, const QMatrix4x4& value);
-+    void setUniformValue(const char *name, const GLfloat value[2][2]);
-+    void setUniformValue(const char *name, const GLfloat value[3][3]);
-     void setUniformValue(const char *name, const GLfloat value[4][4]);
-     void setUniformValue(const char *name, const QTransform& value);
- 
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch b/recipes/qt4/qt-4.6.0/1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch
deleted file mode 100644
index d81051d..0000000
--- a/recipes/qt4/qt-4.6.0/1198-Handle-broken-shaders-better-in-the-GL2-engine-s-sha.patch
+++ /dev/null
@@ -1,269 +0,0 @@
-From b784d4991b186037ccd2b60ae3101697a2251160 Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Tue, 22 Dec 2009 09:10:14 +0100
-Subject: [PATCH 1198/1244] Handle broken shaders better in the GL2 engine's shader manager
-
-The shader manager will now a) not seg-fault and b) actually tell you
-which shader has the error.
-
-Reviewed-By: Kim
----
- .../gl2paintengineex/qglengineshadermanager.cpp    |  191 ++++++++++++--------
- 1 files changed, 114 insertions(+), 77 deletions(-)
-
-diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
-index 1187c2d..9d545b9 100644
---- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
-+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
-@@ -170,13 +170,15 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context)
-     source.append(qShaderSnippets[MainVertexShader]);
-     source.append(qShaderSnippets[PositionOnlyVertexShader]);
-     vertexShader = new QGLShader(QGLShader::Vertex, context, this);
--    vertexShader->compileSourceCode(source);
-+    if (!vertexShader->compileSourceCode(source))
-+        qWarning("Vertex shader for simpleShaderProg (MainVertexShader & PositionOnlyVertexShader) failed to compile");
- 
-     source.clear();
-     source.append(qShaderSnippets[MainFragmentShader]);
-     source.append(qShaderSnippets[ShockingPinkSrcFragmentShader]);
-     fragShader = new QGLShader(QGLShader::Fragment, context, this);
--    fragShader->compileSourceCode(source);
-+    if (!fragShader->compileSourceCode(source))
-+        qWarning("Fragment shader for simpleShaderProg (MainFragmentShader & ShockingPinkSrcFragmentShader) failed to compile");
- 
-     simpleShaderProg = new QGLShaderProgram(context, this);
-     simpleShaderProg->addShader(vertexShader);
-@@ -193,13 +195,15 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context)
-     source.append(qShaderSnippets[MainWithTexCoordsVertexShader]);
-     source.append(qShaderSnippets[UntransformedPositionVertexShader]);
-     vertexShader = new QGLShader(QGLShader::Vertex, context, this);
--    vertexShader->compileSourceCode(source);
-+    if (!vertexShader->compileSourceCode(source))
-+        qWarning("Vertex shader for blitShaderProg (MainWithTexCoordsVertexShader & UntransformedPositionVertexShader) failed to compile");
- 
-     source.clear();
-     source.append(qShaderSnippets[MainFragmentShader]);
-     source.append(qShaderSnippets[ImageSrcFragmentShader]);
-     fragShader = new QGLShader(QGLShader::Fragment, context, this);
--    fragShader->compileSourceCode(source);
-+    if (!fragShader->compileSourceCode(source))
-+        qWarning("Fragment shader for blitShaderProg (MainFragmentShader & ImageSrcFragmentShader) failed to compile");
- 
-     blitShaderProg = new QGLShaderProgram(context, this);
-     blitShaderProg->addShader(vertexShader);
-@@ -234,84 +238,95 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS
-         }
-     }
- 
--    QByteArray source;
--    source.append(qShaderSnippets[prog.mainFragShader]);
--    source.append(qShaderSnippets[prog.srcPixelFragShader]);
--    if (prog.srcPixelFragShader == CustomImageSrcFragmentShader)
--        source.append(prog.customStageSource);
--    if (prog.compositionFragShader)
--        source.append(qShaderSnippets[prog.compositionFragShader]);
--    if (prog.maskFragShader)
--        source.append(qShaderSnippets[prog.maskFragShader]);
--    QGLShader* fragShader = new QGLShader(QGLShader::Fragment, ctxGuard.context(), this);
--    fragShader->compileSourceCode(source);
--
--    source.clear();
--    source.append(qShaderSnippets[prog.mainVertexShader]);
--    source.append(qShaderSnippets[prog.positionVertexShader]);
--    QGLShader* vertexShader = new QGLShader(QGLShader::Vertex, ctxGuard.context(), this);
--    vertexShader->compileSourceCode(source);
-+    QGLShader *vertexShader = 0;
-+    QGLShader *fragShader = 0;
-+    QGLEngineShaderProg *newProg = 0;
-+    bool success = false;
-+
-+    do {
-+        QByteArray source;
-+        source.append(qShaderSnippets[prog.mainFragShader]);
-+        source.append(qShaderSnippets[prog.srcPixelFragShader]);
-+        if (prog.srcPixelFragShader == CustomImageSrcFragmentShader)
-+            source.append(prog.customStageSource);
-+        if (prog.compositionFragShader)
-+            source.append(qShaderSnippets[prog.compositionFragShader]);
-+        if (prog.maskFragShader)
-+            source.append(qShaderSnippets[prog.maskFragShader]);
-+        fragShader = new QGLShader(QGLShader::Fragment, ctxGuard.context(), this);
-+        QByteArray description;
-+#if defined(QT_DEBUG)
-+        // Name the shader for easier debugging
-+        description.append("Fragment shader: main=");
-+        description.append(snippetNameStr(prog.mainFragShader));
-+        description.append(", srcPixel=");
-+        description.append(snippetNameStr(prog.srcPixelFragShader));
-+        if (prog.compositionFragShader) {
-+            description.append(", composition=");
-+            description.append(snippetNameStr(prog.compositionFragShader));
-+        }
-+        if (prog.maskFragShader) {
-+            description.append(", mask=");
-+            description.append(snippetNameStr(prog.maskFragShader));
-+        }
-+        fragShader->setObjectName(QString::fromLatin1(description));
-+#endif
-+        if (!fragShader->compileSourceCode(source)) {
-+            qWarning() << "Warning:" << description << "failed to compile!";
-+            break;
-+        }
- 
-+        source.clear();
-+        source.append(qShaderSnippets[prog.mainVertexShader]);
-+        source.append(qShaderSnippets[prog.positionVertexShader]);
-+        vertexShader = new QGLShader(QGLShader::Vertex, ctxGuard.context(), this);
- #if defined(QT_DEBUG)
--    // Name the shaders for easier debugging
--    QByteArray description;
--    description.append("Fragment shader: main=");
--    description.append(snippetNameStr(prog.mainFragShader));
--    description.append(", srcPixel=");
--    description.append(snippetNameStr(prog.srcPixelFragShader));
--    if (prog.compositionFragShader) {
--        description.append(", composition=");
--        description.append(snippetNameStr(prog.compositionFragShader));
--    }
--    if (prog.maskFragShader) {
--        description.append(", mask=");
--        description.append(snippetNameStr(prog.maskFragShader));
--    }
--    fragShader->setObjectName(QString::fromLatin1(description));
--
--    description.clear();
--    description.append("Vertex shader: main=");
--    description.append(snippetNameStr(prog.mainVertexShader));
--    description.append(", position=");
--    description.append(snippetNameStr(prog.positionVertexShader));
--    vertexShader->setObjectName(QString::fromLatin1(description));
-+        // Name the shader for easier debugging
-+        description.clear();
-+        description.append("Vertex shader: main=");
-+        description.append(snippetNameStr(prog.mainVertexShader));
-+        description.append(", position=");
-+        description.append(snippetNameStr(prog.positionVertexShader));
-+        vertexShader->setObjectName(QString::fromLatin1(description));
- #endif
-+        if (!vertexShader->compileSourceCode(source)) {
-+            qWarning() << "Warning:" << description << "failed to compile!";
-+            break;
-+        }
- 
--    QGLEngineShaderProg* newProg = new QGLEngineShaderProg(prog);
--
--    // If the shader program's not found in the cache, create it now.
--    newProg->program = new QGLShaderProgram(ctxGuard.context(), this);
--    newProg->program->addShader(vertexShader);
--    newProg->program->addShader(fragShader);
--
--    // We have to bind the vertex attribute names before the program is linked:
--    newProg->program->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR);
--    if (newProg->useTextureCoords)
--        newProg->program->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR);
--    if (newProg->useOpacityAttribute)
--        newProg->program->bindAttributeLocation("opacityArray", QT_OPACITY_ATTR);
--
--    newProg->program->link();
--    if (!newProg->program->isLinked()) {
--        QLatin1String none("none");
--        QLatin1String br("\n");
--        QString error;
--        error = QLatin1String("Shader program failed to link,")
-+        newProg = new QGLEngineShaderProg(prog);
-+
-+        // If the shader program's not found in the cache, create it now.
-+        newProg->program = new QGLShaderProgram(ctxGuard.context(), this);
-+        newProg->program->addShader(vertexShader);
-+        newProg->program->addShader(fragShader);
-+
-+        // We have to bind the vertex attribute names before the program is linked:
-+        newProg->program->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR);
-+        if (newProg->useTextureCoords)
-+            newProg->program->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR);
-+        if (newProg->useOpacityAttribute)
-+            newProg->program->bindAttributeLocation("opacityArray", QT_OPACITY_ATTR);
-+
-+        newProg->program->link();
-+        if (!newProg->program->isLinked()) {
-+            QLatin1String none("none");
-+            QLatin1String br("\n");
-+            QString error;
-+            error = QLatin1String("Shader program failed to link,")
- #if defined(QT_DEBUG)
--            + br
--            + QLatin1String("  Shaders Used:") + br
--            + QLatin1String("    ") + vertexShader->objectName() + QLatin1String(": ") + br
--            + QLatin1String(vertexShader->sourceCode()) + br
--            + QLatin1String("    ") + fragShader->objectName() + QLatin1String(": ") + br
--            + QLatin1String(fragShader->sourceCode()) + br
-+                + br
-+                + QLatin1String("  Shaders Used:") + br
-+                + QLatin1String("    ") + vertexShader->objectName() + QLatin1String(": ") + br
-+                + QLatin1String(vertexShader->sourceCode()) + br
-+                + QLatin1String("    ") + fragShader->objectName() + QLatin1String(": ") + br
-+                + QLatin1String(fragShader->sourceCode()) + br
- #endif
--            + QLatin1String("  Error Log:\n")
--            + QLatin1String("    ") + newProg->program->log();
--        qWarning() << error;
--        delete newProg; // Deletes the QGLShaderProgram in it's destructor
--        newProg = 0;
--    }
--    else {
-+                + QLatin1String("  Error Log:\n")
-+                + QLatin1String("    ") + newProg->program->log();
-+            qWarning() << error;
-+            break;
-+        }
-         if (cachedPrograms.count() > 30) {
-             // The cache is full, so delete the last 5 programs in the list.
-             // These programs will be least used, as a program us bumped to
-@@ -323,6 +338,22 @@ QGLEngineShaderProg *QGLEngineSharedShaders::findProgramInCache(const QGLEngineS
-         }
- 
-         cachedPrograms.insert(0, newProg);
-+
-+        success = true;
-+    } while (false);
-+
-+    // Clean up everything if we weren't successful
-+    if (!success) {
-+        if (newProg) {
-+            delete newProg; // Also deletes the QGLShaderProgram which in turn deletes the QGLShaders
-+            newProg = 0;
-+        }
-+        else {
-+            if (vertexShader)
-+                delete vertexShader;
-+            if (fragShader)
-+                delete fragShader;
-+        }
-     }
- 
-     return newProg;
-@@ -364,6 +395,9 @@ QGLEngineShaderManager::~QGLEngineShaderManager()
- 
- uint QGLEngineShaderManager::getUniformLocation(Uniform id)
- {
-+    if (!currentShaderProg)
-+        return 0;
-+
-     QVector<uint> &uniformLocations = currentShaderProg->uniformLocations;
-     if (uniformLocations.isEmpty())
-         uniformLocations.fill(GLuint(-1), NumUniforms);
-@@ -468,7 +502,10 @@ void QGLEngineShaderManager::removeCustomStage()
- 
- QGLShaderProgram* QGLEngineShaderManager::currentProgram()
- {
--    return currentShaderProg->program;
-+    if (currentShaderProg)
-+        return currentShaderProg->program;
-+    else
-+        return simpleProgram();
- }
- 
- QGLShaderProgram* QGLEngineShaderManager::simpleProgram()
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt-4.6.0/1205-Fix-text-rendering-on-GL2-paint-engine.patch b/recipes/qt4/qt-4.6.0/1205-Fix-text-rendering-on-GL2-paint-engine.patch
deleted file mode 100644
index 548ed92..0000000
--- a/recipes/qt4/qt-4.6.0/1205-Fix-text-rendering-on-GL2-paint-engine.patch
+++ /dev/null
@@ -1,83 +0,0 @@
-From a8c3ed1dbe209488866e687d1a63c6143a04cfe0 Mon Sep 17 00:00:00 2001
-From: Tom Cooksey <thomas.cooksey at nokia.com>
-Date: Wed, 23 Dec 2009 10:38:56 +0100
-Subject: [PATCH 1205/1244] Fix text rendering on GL2 paint engine
-
-If you draw with a brush, then draw a pixmap, then draw with the
-same brush, the GL2 engine wouldn't update the fragment shader to
-use the brush. This is because it detected the brush hadn't changed
-and so didn't need updating. To fix this, we now set the current
-brush to noBrush when drawing an image/pixmap so the engine knows
-it needs to update the GL state for the brush.
-
-Reviewed-By: Kim
----
- .../gl2paintengineex/qpaintengineex_opengl2.cpp    |   15 ++++++++++-----
- .../gl2paintengineex/qpaintengineex_opengl2_p.h    |    1 +
- 2 files changed, 11 insertions(+), 5 deletions(-)
-
-diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-index f52ed92..32fa3dc 100644
---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
-@@ -388,21 +388,24 @@ inline QColor qt_premultiplyColor(QColor c, GLfloat opacity)
- 
- void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush)
- {
--    Q_ASSERT(brush.style() != Qt::NoBrush);
--
-     if (qbrush_fast_equals(currentBrush, brush))
-         return;
- 
-+    const Qt::BrushStyle newStyle = qbrush_style(brush);
-+    Q_ASSERT(newStyle != Qt::NoBrush);
-+
-     currentBrush = brush;
-+    brushUniformsDirty = true; // All brushes have at least one uniform
-+
-+    if (newStyle > Qt::SolidPattern)
-+        brushTextureDirty = true;
- 
--    brushTextureDirty = true;
--    brushUniformsDirty = true;
-     if (currentBrush.style() == Qt::TexturePattern
-         && qHasPixmapTexture(brush) && brush.texture().isQBitmap())
-     {
-         shaderManager->setSrcPixelType(QGLEngineShaderManager::TextureSrcWithPattern);
-     } else {
--        shaderManager->setSrcPixelType(currentBrush.style());
-+        shaderManager->setSrcPixelType(newStyle);
-     }
-     shaderManager->optimiseForBrushTransform(currentBrush.transform());
- }
-@@ -700,6 +703,7 @@ static inline void setCoords(GLfloat *coords, const QGLRect &rect)
- void QGL2PaintEngineExPrivate::drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize, bool opaque, bool pattern)
- {
-     // Setup for texture drawing
-+    currentBrush = noBrush;
-     shaderManager->setSrcPixelType(pattern ? QGLEngineShaderManager::PatternSrc : QGLEngineShaderManager::ImageSrc);
-     if (prepareForDraw(opaque))
-         shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::ImageTexture), QT_IMAGE_TEXTURE_UNIT);
-@@ -1782,6 +1786,7 @@ void QGL2PaintEngineEx::drawPixmaps(const QDrawPixmaps::Data *drawingData, int d
-                            state()->renderHints & QPainter::SmoothPixmapTransform, texture->id);
- 
-     // Setup for texture drawing
-+    d->currentBrush = d->noBrush;
-     d->shaderManager->setSrcPixelType(isBitmap ? QGLEngineShaderManager::PatternSrc : QGLEngineShaderManager::ImageSrc);
-     if (d->prepareForDraw(isOpaque))
-         d->shaderManager->currentProgram()->setUniformValue(d->location(QGLEngineShaderManager::ImageTexture), QT_IMAGE_TEXTURE_UNIT);
-diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-index f1ec6e6..8de4a82 100644
---- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
-@@ -244,6 +244,7 @@ public:
-     uint maxClip;
- 
-     QBrush currentBrush; // May not be the state's brush!
-+    const QBrush noBrush;
- 
-     GLfloat     inverseScale;
- 
--- 
-1.6.5
-
diff --git a/recipes/qt4/qt4-embedded-4.6.0/0006-freetype-host-includes.patch b/recipes/qt4/qt4-embedded-4.6.0/0006-freetype-host-includes.patch
deleted file mode 100644
index 987c425..0000000
--- a/recipes/qt4/qt4-embedded-4.6.0/0006-freetype-host-includes.patch
+++ /dev/null
@@ -1,20 +0,0 @@
-From c9ab62bd9a56643574b3ae6e59e0ca776d4860d2 Mon Sep 17 00:00:00 2001
-From: Michael Krelin <hacker at klever.net>
-Date: Mon, 4 Jun 2007 14:48:50 +0200
-Subject: [PATCH] freetype host includes
-
----
- config.tests/unix/freetype/freetype.pri |    2 +-
- 1 files changed, 1 insertions(+), 1 deletions(-)
-
-Index: qt-embedded-linux-opensource-src-4.5.0/config.tests/unix/freetype/freetype.pri
-===================================================================
---- qt-embedded-linux-opensource-src-4.5.0.orig/config.tests/unix/freetype/freetype.pri	2009-02-25 22:32:32.000000000 +0100
-+++ qt-embedded-linux-opensource-src-4.5.0/config.tests/unix/freetype/freetype.pri	2009-03-26 17:14:16.000000000 +0100
-@@ -1,5 +1,5 @@
- !cross_compile {
--    TRY_INCLUDEPATHS = /include /usr/include $$QMAKE_INCDIR $$QMAKE_INCDIR_X11 $$INCLUDEPATH
-+    TRY_INCLUDEPATHS = $$QMAKE_INCDIR $$QMAKE_INCDIR_X11 $$INCLUDEPATH
-     # LSB doesn't allow using headers from /include or /usr/include
-     linux-lsb-g++:TRY_INCLUDEPATHS = $$QMAKE_INCDIR $$QMAKE_INCDIR_X11 $$INCLUDEPATH
-     for(p, TRY_INCLUDEPATHS) {
diff --git a/recipes/qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch b/recipes/qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch
deleted file mode 100644
index 61e60a0..0000000
--- a/recipes/qt4/qt4-embedded-4.6.0/0008-qt-lib-infix.patch
+++ /dev/null
@@ -1,32 +0,0 @@
---- /tmp/uitools.prf	2009-12-01 18:38:22.000000000 +0100
-+++ qt-everywhere-opensource-src-4.6.0/mkspecs/features/uitools.prf	2009-12-01 18:58:16.000000000 +0100
-@@ -3,11 +3,11 @@
- 
- # Include the correct version of the UiLoader library
- symbian: QTUITOOLS_LINKAGE = -lQtUiTools.lib
--else: QTUITOOLS_LINKAGE = -lQtUiTools
-+else: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}
- 
- CONFIG(debug, debug|release) {
--    mac: QTUITOOLS_LINKAGE = -lQtUiTools_debug
--    win32: QTUITOOLS_LINKAGE = -lQtUiToolsd
-+    mac: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}_debug
-+    win32: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}d
- }
- LIBS += $$QTUITOOLS_LINKAGE
- 
---- /tmp/uitools.pro	2009-12-01 18:40:28.000000000 +0100
-+++ qt-everywhere-opensource-src-4.6.0/tools/designer/src/uitools/uitools.pro	2009-12-01 18:59:18.000000000 +0100
-@@ -1,5 +1,5 @@
- TEMPLATE = lib
--TARGET = $$qtLibraryTarget(QtUiTools)
-+TARGET = QtUiTools
- QT += xml
- CONFIG += qt staticlib
- DESTDIR = ../../../../lib
-@@ -43,3 +43,5 @@
-    QMAKE_PKGCONFIG_DESTDIR = pkgconfig
-    QMAKE_PKGCONFIG_REQUIRES += QtXml
- }
-+
-+TARGET = $$qtLibraryTarget($$TARGET$$QT_LIBINFIX) #do this towards the end
diff --git a/recipes/qt4/qt4-embedded-4.6.0/0010-no-simpledecoration-example.patch b/recipes/qt4/qt4-embedded-4.6.0/0010-no-simpledecoration-example.patch
deleted file mode 100644
index fce5bba..0000000
--- a/recipes/qt4/qt4-embedded-4.6.0/0010-no-simpledecoration-example.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- /tmp/qws.pro	2009-12-10 19:30:08.000000000 +0100
-+++ qt-everywhere-opensource-src-4.6.0/examples/qws/qws.pro	2009-12-10 19:30:21.000000000 +0100
-@@ -1,7 +1,7 @@
- TEMPLATE      = subdirs
- # no /dev/fbX
- !qnx:!vxworks:SUBDIRS = framebuffer
--SUBDIRS      += mousecalibration simpledecoration
-+SUBDIRS      += mousecalibration
- 
- # install
- sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS README *.pro
diff --git a/recipes/qt4/qt4-embedded-4.6.0/linux.conf b/recipes/qt4/qt4-embedded-4.6.0/linux.conf
deleted file mode 100644
index 68ae80b..0000000
--- a/recipes/qt4/qt4-embedded-4.6.0/linux.conf
+++ /dev/null
@@ -1,54 +0,0 @@
-#
-# qmake configuration for common linux
-#
-
-QMAKE_CFLAGS_THREAD	+= -D_REENTRANT
-QMAKE_CXXFLAGS_THREAD	+= $$QMAKE_CFLAGS_THREAD
-
-QMAKE_INCDIR          =
-QMAKE_LIBDIR          =
-QMAKE_INCDIR_X11      =
-QMAKE_LIBDIR_X11      =
-QMAKE_INCDIR_QT       = $(OE_QMAKE_INCDIR_QT)
-QMAKE_LIBDIR_QT       = $(OE_QMAKE_LIBDIR_QT)
-QMAKE_INCDIR_OPENGL   =
-QMAKE_LIBDIR_OPENGL   =
-
-
-QMAKE_LIBS            = -Wl,-rpath-link,SEDME/lib -lglib-2.0
-QMAKE_LIBS_DYNLOAD    = -ldl
-QMAKE_LIBS_X11        = $(OE_QMAKE_LIBS_X11)
-QMAKE_LIBS_X11SM      = $(OE_QMAKE_LIBS_X11SM)
-QMAKE_LIBS_NIS        = -lnsl
-QMAKE_LIBS_OPENGL     = -lGLU -lGL
-QMAKE_LIBS_OPENGL_QT  = -lGL
-QMAKE_LIBS_THREAD     = -lpthread
-
-QMAKE_MOC             = $(OE_QMAKE_MOC)
-QMAKE_UIC             = $(OE_QMAKE_UIC)
-QMAKE_UIC3            = $(OE_QMAKE_UIC3)
-QMAKE_RCC             = $(OE_QMAKE_RCC)
-QMAKE_QDBUSCPP2XML    = $(OE_QMAKE_QDBUSCPP2XML)
-QMAKE_QDBUSXML2CPP    = $(OE_QMAKE_QDBUSXML2CPP)
-
-QMAKE_AR              = $(OE_QMAKE_AR) cqs
-QMAKE_OBJCOPY         = ${OBJCOPY}
-QMAKE_RANLIB          =
-
-QMAKE_TAR             = tar -cf
-QMAKE_GZIP            = gzip -9f
-
-QMAKE_COPY            = cp -f
-QMAKE_COPY_FILE       = $(COPY)
-QMAKE_COPY_DIR        = $(COPY) -r
-QMAKE_MOVE            = mv -f
-QMAKE_DEL_FILE        = rm -f
-QMAKE_DEL_DIR         = rmdir
-QMAKE_STRIP           = $(OE_QMAKE_STRIP)
-QMAKE_STRIPFLAGS_LIB += --strip-unneeded
-QMAKE_CHK_DIR_EXISTS  = test -d
-QMAKE_MKDIR           = mkdir -p
-QMAKE_INSTALL_FILE    = install -m 644 -p
-QMAKE_INSTALL_PROGRAM = install -m 755 -p
-
-include(unix.conf)
diff --git a/recipes/qt4/qt4-embedded-gles_4.6.0.bb b/recipes/qt4/qt4-embedded-gles_4.6.0.bb
deleted file mode 100644
index 3e132bf..0000000
--- a/recipes/qt4/qt4-embedded-gles_4.6.0.bb
+++ /dev/null
@@ -1,13 +0,0 @@
-require qt4-embedded.inc
-PR = "${INC_PR}.1"
-
-PROVIDES += "qt4-embedded"
-QT_GLFLAGS = "-opengl es2 -openvg"
-
-require qt-4.6.0.inc
-
-
-FILESPATHPKG .= ":qt4-embedded-${PV}:qt4-embedded"
-
-DEPENDS += "virtual/egl"
-require recipes/egl/egl.inc
diff --git a/recipes/qt4/qt4-embedded_4.6.0.bb b/recipes/qt4/qt4-embedded_4.6.0.bb
deleted file mode 100644
index 3604521..0000000
--- a/recipes/qt4/qt4-embedded_4.6.0.bb
+++ /dev/null
@@ -1,5 +0,0 @@
-require qt4-embedded.inc
-
-PR = "${INC_PR}.0"
-
-require qt-4.6.0.inc
diff --git a/recipes/qt4/qt4-tools-native_4.6.0.bb b/recipes/qt4/qt4-tools-native_4.6.0.bb
deleted file mode 100644
index e447713..0000000
--- a/recipes/qt4/qt4-tools-native_4.6.0.bb
+++ /dev/null
@@ -1,12 +0,0 @@
-DEFAULT_PREFERENCE = "-1"
-
-require qt4-tools-native.inc
-LICENSE = "LGPLv2.1 GPLv3"
-PR = "${INC_PR}.0"
-
-EXTRA_OECONF += " -fast"
-
-TOBUILD := "src/tools/bootstrap ${TOBUILD}"
-
-SRC_URI[md5sum] = "2a7b5126f2450d8525af355fc4c12ad6"
-SRC_URI[sha256sum] = "55259c813324f6383cbd441aa2f23e01c320b6d63fbe3b5d52a7715055d28589"
diff --git a/recipes/qt4/qt4-tools-sdk_4.6.0.bb b/recipes/qt4/qt4-tools-sdk_4.6.0.bb
deleted file mode 100644
index 240f053..0000000
--- a/recipes/qt4/qt4-tools-sdk_4.6.0.bb
+++ /dev/null
@@ -1,77 +0,0 @@
-DESCRIPTION = "SDK tools for Qt/[X11|Mac|Embedded] version 4.x"
-DEPENDS = "zlib-native dbus-native"
-SECTION = "libs"
-HOMEPAGE = "http://www.trolltech.com"
-PRIORITY = "optional"
-LICENSE = "LGPLv2.1 GPLv3"
-
-DEFAULT_PREFERENCE = "-1"
-inherit sdk
-
-SRC_URI = "ftp://ftp.trolltech.com/qt/source/qt-everywhere-opensource-src-${PV}.tar.gz \
-           file://configure-lflags.patch \
-           file://qt-config.patch \
-           file://g++.conf \
-           file://linux.conf"
-
-S = "${WORKDIR}/qt-everywhere-opensource-src-${PV}"
-
-
-# FIXME: make it work with "${STAGING_BINDIR_NATIVE}/pkg-config --cflags dbus-1"
-EXTRA_OECONF = "-prefix ${prefix} \
-                -qt-libjpeg -qt-gif -system-zlib \
-                -no-libjpeg -no-libpng \
-                -no-accessibility \
-                -no-cups \
-                -no-exceptions  \
-                -no-nas-sound \
-                -no-nis \
-                -verbose -release -fast -static \
-                -qt3support \
-                -I${STAGING_DIR_NATIVE}/usr/include \
-                -I${STAGING_DIR_NATIVE}/usr/include/dbus-1.0 \
-                -I${STAGING_DIR_NATIVE}/usr/lib/dbus-1.0/include"
-
-# yank default -e, otherwise we get the following error:
-# moc_qbuffer.cpp: No such file or directory
-EXTRA_OEMAKE = " "
-
-do_configure() {
-   (echo o; echo yes) | ./configure ${EXTRA_OECONF} || die "Configuring qt failed. EXTRA_OECONF was ${EXTRA_OECONF}"
-}
-
-TOBUILD = "\
-  src/tools/bootstrap \
-  src/tools/moc \
-  src/corelib \
-  src/sql \
-  src/dbus \
-  src/qt3support \
-  src/xml \
-  src/tools/uic \
-  src/tools/rcc \
-  src/network \
-  src/gui \
-  src/tools/uic3 \
-  tools/linguist/lrelease \
-  tools/linguist/lupdate \
-  tools/qdbus \
-"
-
-do_compile() {
-    for i in ${TOBUILD}; do
-        cd ${S}/$i && oe_runmake CC="${CC}" CXX="${CXX}"
-    done
-}
-
-do_install() {
-    install -d ${D}${bindir}
-    install -m 0755 bin/qmake ${D}${bindir}/qmake2
-    for i in moc uic uic3 rcc lrelease lupdate qdbuscpp2xml qdbusxml2cpp; do
-        install -m 0755 bin/${i} ${D}${bindir}/${i}4
-    done
-}
-
-
-SRC_URI[md5sum] = "2a7b5126f2450d8525af355fc4c12ad6"
-SRC_URI[sha256sum] = "55259c813324f6383cbd441aa2f23e01c320b6d63fbe3b5d52a7715055d28589"
diff --git a/recipes/qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch b/recipes/qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch
deleted file mode 100644
index 61e60a0..0000000
--- a/recipes/qt4/qt4-x11-free-4.6.0/0008-qt-lib-infix.patch
+++ /dev/null
@@ -1,32 +0,0 @@
---- /tmp/uitools.prf	2009-12-01 18:38:22.000000000 +0100
-+++ qt-everywhere-opensource-src-4.6.0/mkspecs/features/uitools.prf	2009-12-01 18:58:16.000000000 +0100
-@@ -3,11 +3,11 @@
- 
- # Include the correct version of the UiLoader library
- symbian: QTUITOOLS_LINKAGE = -lQtUiTools.lib
--else: QTUITOOLS_LINKAGE = -lQtUiTools
-+else: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}
- 
- CONFIG(debug, debug|release) {
--    mac: QTUITOOLS_LINKAGE = -lQtUiTools_debug
--    win32: QTUITOOLS_LINKAGE = -lQtUiToolsd
-+    mac: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}_debug
-+    win32: QTUITOOLS_LINKAGE = -lQtUiTools$${QT_LIBINFIX}d
- }
- LIBS += $$QTUITOOLS_LINKAGE
- 
---- /tmp/uitools.pro	2009-12-01 18:40:28.000000000 +0100
-+++ qt-everywhere-opensource-src-4.6.0/tools/designer/src/uitools/uitools.pro	2009-12-01 18:59:18.000000000 +0100
-@@ -1,5 +1,5 @@
- TEMPLATE = lib
--TARGET = $$qtLibraryTarget(QtUiTools)
-+TARGET = QtUiTools
- QT += xml
- CONFIG += qt staticlib
- DESTDIR = ../../../../lib
-@@ -43,3 +43,5 @@
-    QMAKE_PKGCONFIG_DESTDIR = pkgconfig
-    QMAKE_PKGCONFIG_REQUIRES += QtXml
- }
-+
-+TARGET = $$qtLibraryTarget($$TARGET$$QT_LIBINFIX) #do this towards the end
diff --git a/recipes/qt4/qt4-x11-free-4.6.0/0010-no-simpledecoration-example.patch b/recipes/qt4/qt4-x11-free-4.6.0/0010-no-simpledecoration-example.patch
deleted file mode 100644
index fce5bba..0000000
--- a/recipes/qt4/qt4-x11-free-4.6.0/0010-no-simpledecoration-example.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- /tmp/qws.pro	2009-12-10 19:30:08.000000000 +0100
-+++ qt-everywhere-opensource-src-4.6.0/examples/qws/qws.pro	2009-12-10 19:30:21.000000000 +0100
-@@ -1,7 +1,7 @@
- TEMPLATE      = subdirs
- # no /dev/fbX
- !qnx:!vxworks:SUBDIRS = framebuffer
--SUBDIRS      += mousecalibration simpledecoration
-+SUBDIRS      += mousecalibration
- 
- # install
- sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS README *.pro
diff --git a/recipes/qt4/qt4-x11-free-4.6.0/linux.conf b/recipes/qt4/qt4-x11-free-4.6.0/linux.conf
deleted file mode 100644
index 68ae80b..0000000
--- a/recipes/qt4/qt4-x11-free-4.6.0/linux.conf
+++ /dev/null
@@ -1,54 +0,0 @@
-#
-# qmake configuration for common linux
-#
-
-QMAKE_CFLAGS_THREAD	+= -D_REENTRANT
-QMAKE_CXXFLAGS_THREAD	+= $$QMAKE_CFLAGS_THREAD
-
-QMAKE_INCDIR          =
-QMAKE_LIBDIR          =
-QMAKE_INCDIR_X11      =
-QMAKE_LIBDIR_X11      =
-QMAKE_INCDIR_QT       = $(OE_QMAKE_INCDIR_QT)
-QMAKE_LIBDIR_QT       = $(OE_QMAKE_LIBDIR_QT)
-QMAKE_INCDIR_OPENGL   =
-QMAKE_LIBDIR_OPENGL   =
-
-
-QMAKE_LIBS            = -Wl,-rpath-link,SEDME/lib -lglib-2.0
-QMAKE_LIBS_DYNLOAD    = -ldl
-QMAKE_LIBS_X11        = $(OE_QMAKE_LIBS_X11)
-QMAKE_LIBS_X11SM      = $(OE_QMAKE_LIBS_X11SM)
-QMAKE_LIBS_NIS        = -lnsl
-QMAKE_LIBS_OPENGL     = -lGLU -lGL
-QMAKE_LIBS_OPENGL_QT  = -lGL
-QMAKE_LIBS_THREAD     = -lpthread
-
-QMAKE_MOC             = $(OE_QMAKE_MOC)
-QMAKE_UIC             = $(OE_QMAKE_UIC)
-QMAKE_UIC3            = $(OE_QMAKE_UIC3)
-QMAKE_RCC             = $(OE_QMAKE_RCC)
-QMAKE_QDBUSCPP2XML    = $(OE_QMAKE_QDBUSCPP2XML)
-QMAKE_QDBUSXML2CPP    = $(OE_QMAKE_QDBUSXML2CPP)
-
-QMAKE_AR              = $(OE_QMAKE_AR) cqs
-QMAKE_OBJCOPY         = ${OBJCOPY}
-QMAKE_RANLIB          =
-
-QMAKE_TAR             = tar -cf
-QMAKE_GZIP            = gzip -9f
-
-QMAKE_COPY            = cp -f
-QMAKE_COPY_FILE       = $(COPY)
-QMAKE_COPY_DIR        = $(COPY) -r
-QMAKE_MOVE            = mv -f
-QMAKE_DEL_FILE        = rm -f
-QMAKE_DEL_DIR         = rmdir
-QMAKE_STRIP           = $(OE_QMAKE_STRIP)
-QMAKE_STRIPFLAGS_LIB += --strip-unneeded
-QMAKE_CHK_DIR_EXISTS  = test -d
-QMAKE_MKDIR           = mkdir -p
-QMAKE_INSTALL_FILE    = install -m 644 -p
-QMAKE_INSTALL_PROGRAM = install -m 755 -p
-
-include(unix.conf)
diff --git a/recipes/qt4/qt4-x11-free-gles_4.6.0.bb b/recipes/qt4/qt4-x11-free-gles_4.6.0.bb
deleted file mode 100644
index 0821595..0000000
--- a/recipes/qt4/qt4-x11-free-gles_4.6.0.bb
+++ /dev/null
@@ -1,17 +0,0 @@
-require qt4-x11-free.inc
-PR = "${INC_PR}.3"
-
-QT_GLFLAGS = "-opengl es2 -openvg"
-
-require qt-4.6.0.inc
-
-QT_CONFIG_FLAGS += " \
- -no-embedded \
- -xrandr \
- -x11"
-
-FILESPATHPKG .= ":qt4-x11-free-${PV}:qt4-x11-free"
-
-DEPENDS += "virtual/egl"
-require recipes/egl/egl.inc
-PROVIDES += "qt4-x11-free"
diff --git a/recipes/qt4/qt4-x11-free_4.6.0.bb b/recipes/qt4/qt4-x11-free_4.6.0.bb
deleted file mode 100644
index df3462a..0000000
--- a/recipes/qt4/qt4-x11-free_4.6.0.bb
+++ /dev/null
@@ -1,9 +0,0 @@
-require qt4-x11-free.inc
-PR = "${INC_PR}.1"
-
-require qt-4.6.0.inc
-
-QT_CONFIG_FLAGS += " \
- -no-embedded \
- -xrandr \
- -x11"
-- 
1.6.3.3





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