[OE-core] [PATCH 1/1] libsdl: Add support for libsdl-native

Paul Eggleton paul.eggleton at linux.intel.com
Mon Jan 27 22:50:01 UTC 2014


On Monday 27 January 2014 22:29:09 Andrei Gherzan wrote:
> On Jan 27, 2014 12:20 PM, "Alexandru Niculita" <alexnick87 at gmail.com> wrote:
> > Hi,
> > 
> > I could not find a way to avoid using TexturePacker.
> > TexturePacker is used by XMBC to compile all images used
> >  in a skin into a single file.
> > 
> > I took the info from here:
> http://wiki.xbmc.org/index.php?title=TexturePacker

Without having looked at the source code, they don't give much in the way of 
detail as to what it actually does. I wonder if it could be replicated with a 
python script using PIL or similar.

> Would be great to have this soon so we can have xbmc support.

Well, if we truly have to have libsdl-native then we have to find a way to 
mitigate the QEMU problems that building that will trigger, which probably 
means preventing it from finding that in the sysroot. I'm not sure whether this 
will be an acceptable solution from an OE-Core perspective but I can't think 
of any other (other than writing an equivalent to TexturePacker that doesn't 
use SDL or anything that requires SDL).

Cheers,
Paul

-- 

Paul Eggleton
Intel Open Source Technology Centre



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