[OE-core] gl support for qemuaarch64

John Ras freakforever at gmail.com
Wed Feb 13 15:52:31 UTC 2019


Thanks Alex,

Yes i know, I'm targeting for arm though. I see '3d acceleration enabled'
so it was pointing me to its availability still without KVM. I was finally
able to have weston and its gl examples working for aarch64 and performance
seems reasonable. I'm still evaluating it though.


Br,
Joao



On Wed, Feb 13, 2019 at 10:52 AM Alexander Kanavin <alex.kanavin at gmail.com>
wrote:

> On Tue, 12 Feb 2019 at 18:54, João Rasta <freakforever at gmail.com> wrote:
> > I was trying to build virgl-gtk branch for ARM qemu target, but I'm not
> completely sure if it's possible as it generally seems to require KVM.
> >
> > qemu-system-aarch64 has the virtio-gpu-pci device, which i'd assume to
> support GL forwarding to the host if compiled with libvirglrenderer. I've
> also been able to run a cross-compiled image reporting [drm] 3d
> Acceleration enabled. However, I was not able to start any graphics
> application on the guest.
> >
> > Could someone pls clarify this?
>
> First, do you need specifically qemuarm64? qemux86_64 is significantly
> faster because it has kvm. I never tried arm or other emulation
> targets because of that, it's all tested with x86*.
>
> The tests you need to do are:
> a) run 'dmesg | grep drm'. What do you see?
>
> b) add kmscube to your image and run that. There is a demo video I
> made so you can see how it works:
> https://www.youtube.com/watch?v=0YBuku3JESc&feature=youtu.be
>
> Alex
>
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